Foon → Ludum Dare Explorer → Users → Ardy

Ardy

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201635ShapeshiftShapesjam1663.684.003.214.002.723.2039
201534Two Button Controls / GrowingGrowing Painsjam7433.072.893.183.642.752.583.042.8055
201533You are the MonsterSlime Hunterjam9422.713.002.702.702.532.8340

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Ardy

Ardy leaves an average of 4.0 feedback comments each event.

LD35 — Shapeshift (4)

Duck by Szabin 2016-05-02T16:15:00

Very simple but that's very good. It's a very clear game. It's fun for a few tries. Nice job!

Shifty Berries by bentglasstube 2016-04-30T20:05:00

I liked the idea but the execution not so much. Some thing that could be improved:
- Gosh please remove the falling on the ground sound. It's just annoying and provides really no feedback at all.
- You should be able to go through the platforms when jumping under then, this not only makes you able to use then in different ways as it makes it less frustrating when you make a climbing part because you don't have to precisely jump in order to not bump the head in a platform and fall to your death. I really wanted to be able to play the rest of the game, but I couldn't get though level 3 because of that

Other than that, the graphics are really clean and the backgrounds are awesome. The image you made for the game though really doesn't help at all. I was expecting a half finished horrible game and got something else entirely, some people may not give it a go because of it, tho.

SLAM_SHIFT by Udell Games 2016-04-30T19:55:00

Really nice little game. Some things that could be improved:
- Maybe the ship is turning too fast, I don't know. Sometimes it was too hard to control
- The music really need to keep playing thought death, this way not only we get to listen to the whole song and not the same start over and over again as it doesn't "break" too much the flow.
- The checkpoint could save the direction you're going when saving, this way you don't respawn in the default position. This is specially annoying in any parts that you need to go backwards as it adds unecessary turning.

But I really liked the idea and how you used the different shapes. The music is nice even if I couldn't listen to all of it. The graphs are really simple and neat. Nice game!

Rhytmic Thoughts by Stending 2016-04-30T19:44:00

Really liked the concept. There is a few things that could be improved that would make the experience a lot better.
Make the menu controllable with the keyboard. it gets annoying when you have to keep switching between mouse and keyboard to restart the game.
Make the mines collision clearer - Sometimes I hit a mine that was just too clear for me to see and that's really annoying. It should be clearer that they are there already to avoid this.

But I really liked the idea. The music is nice, the graphics are simple but communicate what needed to be communicated. Keep on working and bring your ideas to life.

LD34 — Two Button Controls / Growing (3)

Soup by utgarda 2015-12-20T22:59:00

Give us a mute button!

Captain Ninjabeard by GhostBomb 2015-12-17T18:08:00

One of the best games I played.

Really simple and intuitive. I love how when new enemies show up I know exactly what it does. The controls works and there is enough challenge to keep bringing me back. I'll definitely keep this game on my pc so I can play it from time to time.

The only issue is that running it on double monitors the mouse kept escaping so I couldn't shoot away from one of the sides but I just dashed away.

Ah highscore saving feature would be nice but it's really good.

Happy Little Flower by Reccy 2015-12-16T17:15:00

Yes, please. Consider adding a skip text button. It's specially necessary on games where it repeats the text

LD33 — You are the Monster (5)

Monster's Survival by nintendo master 2015-09-14T18:43:00

I can't lie, this game brought a smile to my face. Really simple, but really nice. I guess you shouldn't have made they fly towards the player, but it's okay. It's diferrent. I liked it.

PokEscape: Magicrap's Stealthy Journey for Survival & Gyrodeuce by Tuism 2015-08-25T06:00:00

Really nice game. A shame that you didn't get to implement other of your ideas. I think you should lock the gate so you have to collect at least one coin to open it and the rest for the stars. That would add some challenge/incentive.

(I found a little bug. If you happen to get out of the pokeball while the trainer jumps in you, you both get stuck and all you can do is starve to death!)

Road To Hell by Hyoga-3D 2015-08-25T03:36:00

A simple HUD would be pretty good.
What's the point of going fast? The police cars never seen do catch up and it's harder to avoid the killing objects if you're faster.

Escape From Twump Tower by 01010111 2015-08-25T02:02:00

404 game not found

Welcome to Cronenburg by Galan 2015-08-25T02:01:00

needs permision to download