FoonLudum Dare ExplorerLD33 → Monster Mash

Monster Mash

By budda

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CategoryRankScoreCount
Coolness353
Graphics3853.24
Theme4083.48
Innovation5092.93
Humor6502.28
Overall7062.86
Mood7222.57
Fun7492.59

Comments

theziggy 2015-08-24 03:07

I was not able to run the game on mac. I tried running game.command as well as the jar, but neither launched the game.

The game looks and sounded great though (from the screenshots and description).

broiledvictory 2015-08-24 03:13

This game was very fun to play and I really liked the graphics, I see a lot of potential in this game, in fact.

a_cat5 2015-08-24 03:21

Great game did'nt fit my style

andyman404 2015-08-24 03:48

I was able to get the game to run on Mac. I opened up the terminal, went to that unzipped directory, did chmod +x game.command, and ran ./game.command. It worked, but I should have used some in-game instructions. My skeleton lasted through 2-3 battles before all the limbs got red. I was never able to buy anything though. Nice work for 48 hours!

shixtan 2015-08-24 04:39

game.command didn't work on my mac...

quetzakol 2015-08-25 10:34

It looked like a good game, but I must have missed something... My skeleton died in the 3rd battle, all its bones became red and I couldn't do anything.
Despite that, graphics are very good and the personnalization of the skeleton was a good idea too :)

afenda 2015-08-25 10:37

When i have all of my bones are red, I can't restart. Idea is fun ! good job

keyboardmonkey 2015-08-25 11:15

This game is clever and fun. Nice combinations of limbs!

budda 2015-08-25 13:54

Thanks all - just a note that you can pay to restore health on limbs by clicking on them in the design window after they are already selected. Not very intuitive I know, would've been one of the things I changed if I had more time.

rothens 2015-08-25 15:17

nice game :P

wimnea 2015-08-26 03:30

Was super confused when I first tried it out, certainly needs a tutorial component, maybe also think about adding some feedback when the user performs various attacks. I could see this going somewhere pretty cool. Great work for over a weekend. Did you do this in swing or a library like LibGDX or something?

jojox 2015-08-26 09:10

A bit hard to understand the controls but funny concept!

gbgames 2015-08-27 16:19

I like the concept. It's simple, and I can see it being developed into a neat mobile game.

Unfortunately, when you lose a battle, the game is impossible. You have no bones to heal, and there's no way to quit.

I also found it impossible to get anywhere. If I ignore healing, I lose limbs before I can gain enough bones to upgrade. If I heal, then I lose limbs against a really tough opponent I can't fight against.

Biruts 2015-09-02 01:00

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

patomkin 2015-09-07 14:34

The idea is very interesting, but after two or three fights the adventurer simply one-shotted all of my limbs and I couldn't do anything...