FoonLudum Dare ExplorerLD33 → MonsterHide

MonsterHide

By kiroukou

View on Wayback Machine

CategoryRankScoreCount
Fun1883.46
Mood2353.33
Humor2383.24
Theme2543.71
Overall2683.39
Innovation3023.26
Graphics3543.30
Coolness162740

Comments

cynapse 2015-08-24 00:07

Neat little "spread the disease" game. I love that moment of panic from the NPCs when someone dies. :P

kiroukou 2015-08-24 15:10

Thank you for the test & the comment Cynapse !

01101101 2015-08-25 15:18

Finally managed to beat level 5, and then level 6 was quite a lot easier.
Cool concept, good realisation. One thing I feel that's missing is a Restart button so you don't have to wait if you messed up ;)

freaknarf 2015-08-25 17:38

Good concept ,I liked to try the chain reactions ... it gets a bit frustrating when i push randomly on space to respawn and spread the bacteria at the wrong place and the player started out of screen on level 3 but that's ok :)

pebkac 2015-08-31 11:18

Nice one! <s>Particularly</s> Especially liked the particle effect.

anaglyphcoding 2015-08-31 11:30

A really nice game, however I found that there wasn't any kind of strategy to it, it was more of just spread the disease at one point and hope that it spreads to everyone.

Also, I found that once you lose (when survivors are left) the time between then and restarting the game was too long for me. Yeah, I get very impatient if I can't restart the game right away, which is more my fault :P

Overall, a very neat entry, well done! :)

slashee-the-cow 2015-08-31 11:35

Great game! I don't know why you're worried about the graphics, I wish I could do pixel art that good.

patomkin 2015-08-31 12:05

Nice little game. But I want a "speed up" button, or something to do, while I wait :)

mantis 2015-08-31 12:26

Cool game. I didn't see if the path of moving characters are predictable. It would be really cool if you were to look at the paths and then fire at correct place, without having to count on luck :)

n8b 2015-08-31 13:13

Good concept, developed it!

kiroukou 2015-09-01 11:19

Thank you all for the comments and feedbacks !

Yes characters movements are seeded and follow a "logic" so that the game could (should!) be more like a puzzle.

Currently, the levels aren't that well leveldesigned, so I understand the feedbacks on that point.
I note about making it a bit faster to retry/simulate :)

lythom 2015-09-08 12:12

What I liked :
- lot a details (animations, characters sentences, differents)
- realisation
- pretty fun
- interpretation of the theme

What imo could be improved :
- graphics (nice first time but can be improved, at least with a minimal predrawn lighting/shadowing of assets)
- sounds/music
- less random : it's more trial and error than real plannification, which reduce alot the "I'm an monster" sensation.

superfreak 2015-09-08 17:29

Enjoyed messing with the NPCs far, far too much. Enjoyable game with a nice graphics style. Great job!

cheesyramen 2015-09-14 05:32

Nice idea! Reminds me a little of Every Extend Extra, but with a fun application of this LD theme :)