ireal 2015-08-24 07:34
I thought this was a really fun little game, I especially liked the 'game over' text :D
Foon → Ludum Dare Explorer → LD33 → The Halls of Oszmot
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 60 | ||
| Theme | 243 | 3.73 | ||
| Fun | 308 | 3.25 | ||
| Overall | 375 | 3.23 | ||
| Humor | 414 | 2.83 | ||
| Innovation | 416 | 3.07 | ||
| Audio | 425 | 2.81 | ||
| Mood | 625 | 2.73 | ||
| Graphics | 632 | 2.77 |
I thought this was a really fun little game, I especially liked the 'game over' text :D
Needs a bit more care with its input system- there's no way to pick up a chair you're on top of, for example. Graphics could use a bit more work too- the characters and world don't really mesh.
Nom nom corpse and everyone's shaking in fear, well not everyone
Quite funnily i shoved warrior in to the fire and the next thing i know is "fire missed warrior!" (huh?)
Interesting concept, nice gameplay and graphic. You can make very interesting game if you will work on it.
Honestly I thought this is going to be... not very good, when I 1st saw it, but damn I had a good time. I don't know maybe I just haven't seen an rpg yet during this LD, but I loved this. Throwing stuff at the enemies is clever, horrifying them too. It's nice and strategic. One of my favourites so far. Grats!
I'm amazed at how many cool mechanics you were able to shove into this little game, a really great turn based strategy brawler.
It has a lot of room for improvements. One being - I can't walk over dead guys. Why can't I walk over the dead guy? :)
those random generate level are awsome. this is a fun game great job!
There are a lot of strategy elements here. Fun game and nice engine too.
This was fantastic. Running around, throwing all the chairs and then eating guys. Awesome game :)
Nice little game, I had a lot of fun playing it, Those Ulfhednar's are a real threat. Throwing things might be a bit overpowered, or physical attacks might be a bit underpowered because I almost always used a throw.
Well-made game, a list of available action is a very good interface decision for a such a game. It wasn't VERY much fun, because of its somewhat limited nature, but I still enjoyed it.