FoonLudum Dare ExplorerLD33 → Yeti

Yeti

By thormedor

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CategoryRankScoreCount
Coolness352
Mood2593.30
Theme2803.68
Overall4653.13
Graphics4833.05
Innovation5202.91
Humor5532.50
Audio6072.31
Fun7862.52

Comments

bodsey 2015-08-24 08:58

Weirdly I loved the ambiance. It's simple but there's a fantastic mood in this. Gameplay is kinda broken as I won the game doing nothing. Nice job

raducumiczzz 2015-08-24 15:21

Found 3 endings so far. Fun to play. Very simple graphics but it gets you a great mood with the game. Congratulations!

orni 2015-08-24 15:29

wow - the art style / feel of the game is amazing
solid game idea well done

tibyte 2015-08-24 15:30

On Ubuntu 14.04 with JDK 1.7:
The main yeti.jar doesn't work, after extracting the 1.7 zip the game starts with "java -jar yeti.jar" but it defaults to fullscreen on your main screen with the width of all of your screens added up.
This makes it impossible to play for me, unless I unplug all my Screens.

kinggames 2015-08-24 16:57

AMAZING! Purely the fact that it is completetely color and text based makes this game stand out in a good way!

markoburzan27 2015-08-24 19:32

i dont get the point

jeroen-kappe 2015-08-24 20:06

I like it, nice game

aberdeenphoenix 2015-08-25 00:59

nice ascii art. I do seem to be able to win the game by simply doing nothing, as bodsey says.

thormedor 2015-08-25 08:30

Creator's comment:
The "easy" solution, by not doing anything is intended. When giving the game to other people to try it out, most of them acted like monsters and started slaughtering everything.
So the "good" ending is not being a monster. Even though you let the humans slaughter lots of animals to achieve that.

Also thanks for all the feedback. I'll figure out a solution for the Linux issue for the next game. (or I just add a windowed mode, together with a mute button)

gagapete 2015-08-26 19:46

I think I may encountered some performance issues but a fun game nonetheless. On the first run I didn't really know what to do and who to kill but after the first newspaper article I figured it out.

keyboardmonkey 2015-08-29 10:51

Excellent!

I like how you use colour to show intent - attack, call for help. And the day/night phase sets a good pace for the levels. The news reports are nice to read too, ignoring the spelling mistakes.

Good idea combining ASCII characters to make new symbols!

Some diagonal movement would have been nice. Overall good entry!

I can honestly say this entertained me more than many of the unity based games!

officialcodenmore 2015-08-30 23:47

I like the text style of it

patomkin 2015-09-07 11:37

The main menu gives the option to play stealthy, not killing everyone, yet this victory is very easily achievable. Maybe some shift to main theme - being a savage - should be better