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Feedback comments for LD23
Tifu's games and stats for all events →
| Timestamp | Since previous | Game | Tifu's comment |
|---|---|---|---|
| Apr 23 12:40:00 | Save the tiny world! | Fun game :D <br/>Achieved 10/10 saved once I realised a good strategy for keeping people safe/trapping pigs :D | |
| Apr 23 13:15:00 | 35m 00s | Apocalypse Inc. | If the little pirate aliens are going to cause you damage, they probably shouldn't be able to spawn exactly where you are standing D: ouch. Gets pretty hard to build and shoot once the place gets swarmed D: <br/>Fun game, the curved nature of the tiny world actually works against you by blocking your bullets! Nice touch =D |
| Apr 23 13:32:00 | 17m 00s | Tiny Garden of Hope | Nice game! Good atmosphere. |
| Apr 23 13:40:00 | 8m 00s | Planet Trot | I have no idea how you did this, but it was awesome D: |
| Apr 23 13:54:00 | 14m 00s | MakHappy | Fun random puzzle solving, nice art style :D <br/>You really need to post the controls though, I had to randomly press all the buttons on the keyboard before I figured out how to jump/pick up things :P |
| Apr 23 14:12:00 | 18m 00s | My Little Planetoid | Good job. Playing the web version I had the same annoyance as others with the camera scrolling when purchasing a building, but aside from that, great stuff :D |
| Apr 23 14:45:00 | 33m 00s | Orbiter | Pretty easy (though I love tower defence games, so maybe that varies by person) but very good game! Nice implementation of theme with the genre :D |
| Apr 24 09:51:00 | 19h 06m | Archipelago | Nice work. With some more things to do and hazards for the villagers (maybe if you could delete ground too, and had to block monsters' paths or something) and such it could be the base for a pretty decent god game :D |
| Apr 24 10:11:00 | 20m 00s | Prince of Leaves | Wow... I don't think I've ever seen a Ludum Dare game with a song in it before. Awesome. Nice game, though holding stealth then stabbing people makes things easy =D |
| Apr 24 10:19:00 | 8m 00s | Tiny Galaxy | Downloaded, extracted files... I have no idea how to start the game :P I do apparently have java 1.6 installed |
| Apr 24 10:35:00 | 16m 00s | The Two of Us | Cannot beat dragon ;_; <br/>Great game and graphics regardless of my inability to win :D |
| Apr 24 11:06:00 | 31m 00s | Ancestor's Sword | Good game, great ending XD <br/>Corners are weird, but not tooo bad, I can usually get where I'm trying to go :P <br/>Two endings huh... hm *will have to try and get that later* |
| Apr 24 11:29:00 | 23m 00s | Astro Gardener | Great idea, spot on with the theme. The only problem with it is those dang red spiky things... you need some better way to avoid them, they're just on you to fast when you're speeding around with a vital ice rock in your hands,if the camera zoomed out, or at least moved ahead of you a little, that would improve things greatly :) |
| Apr 24 12:56:00 | 1h 27m | Full Circuit | This is a really great idea, and I want to play through it so bad, but the stakes are just too high for the slightest failure D: |
| Apr 24 13:29:00 | 33m 00s | Tiny Galaxy | I'm only getting as far as ghRibacki did, but this is an awesome little game and I will definitely keep trying :) |
| Apr 24 17:21:00 | 3h 52m | The Little Glitch | Pretty good little puzzles, but the jumping section is awkward with the controls/mouse. Wasn't able to progress past the tiny jumps =/ |
| Apr 24 17:31:00 | 10m 00s | Tiny Tim's Race World | Yeah the online data is good idea! Though each time I played, there were some cars that just didn't jump at all, and yet they never crashed! D= |
| Apr 24 18:22:00 | 51m 00s | Wunderworld | Great, like others say, would be awesome with some premade levels. The video I saw on youtube seems to have lava and stairs as items you can place, but these things don't seem to be accessible to me, is this a bug or are you working on an update or? |
| Apr 24 18:30:00 | 8m 00s | When Worlds Collide | Looks awesome, blowing up the planet entirely IS satisfying, but feel like it needs some extra challenge or something |
| Apr 25 09:28:00 | 14h 58m | Tinysasters | This is a really great idea. After a few plays I realised that I didn't really need mana at all though, so long as your important buildings are protected, its not really a necessary resource. I suppose you could play with different tactic than mine though. Great art, catchy tune too :) |
| Apr 25 09:57:00 | 29m 00s | Tiny God wants a Bigger World | Expanding the land works great, good idea, but I don't see how to play the game when the red monsters just slaughter everyone too easily. I can slow them down by turning land into water, but as the objective is to build land... that just ends up hurting me D= |
| Apr 25 10:15:00 | 18m 00s | There is a Picture | Different planets gave a few laughs :) <br/>The "puzzles" would have been pretty good if they had been more open ended, but I guess that is too much for this many objects and this little time... ah well D |
| Apr 25 10:35:00 | 20m 00s | My Little Dungeon | The theme does feel rather forced in :P Regardless, it's a good little game - with some more variety in the gameplay it could be great. Maybe some pre-existing rooms containing minibosses, more variety of rooms to place, maybe some that require rarer resources you have to find and so forth... |
| Apr 25 10:59:00 | 24m 00s | Tiny Garden | I got 20 points! Then... I don't know how I lost balance :( <br/>I guess something died? Good ideas and stuff though. Seeing the plants you made spread about is pretty nice :) |
| Apr 25 14:14:00 | 3h 15m | Tiny World Racer | The road looks incredible, but the lack of even simple animation in the drivers lets the graphics down a little. <br/>Though I tried to make a 3D race kart game once and completely failed even without a time limit of 48 hours, so I'm incredibly impressed :D <br/>Having a randomly generated course is awesome! |
| Apr 25 14:24:00 | 10m 00s | TinyNuke | 60,000 was as high as I got :D Fun game, love the sound effects =D <br/>MarekkPie: I think that might have been intentional - the further away the planet is you shoot for, the more map-time you get as it spins through space - rewarding you for going for the more difficult shots, effectively. I thought this added some extra depth =D |
| Apr 25 14:40:00 | 16m 00s | Spaceship Planet Merge | Unique idea! Very fun :D |
| Apr 25 14:58:00 | 18m 00s | Children of DiscoDroid | The boss disappeared, but it told me I died? For such a tiny world, it sure was hard to find him :P <br/>Interesting idea! |
| Apr 26 10:18:00 | 19h 20m | Skully's Microscopic World | The red ones seem to be spawning randomly even if I keep the walls clear... maybe I'm missing something, but I just seem unable to get the numbers down, the bacilli stays at 100, I eat one, and another instantly spawns somewhere keeping the number the same at all times =/ <br/>Good concept, good interp of the theme, can't get much tinier than this :P |
| Apr 26 10:29:00 | 11m 00s | Rockland | The goal didn't seem that high to me, seemed about right in terms of difficulty/time in my opinion. Like others say, sounds would have been great, and the reload thing - the way it appears on screen it looks like you should be able to fire while reloading, some text below the ammo saying "reloading" or something would have helped with that little bit of confusion for me :D Fun game |
| Apr 26 10:48:00 | 19m 00s | An Hell Of A Kitchen | "the terrible maid will die when she sees the big boss" <br/>She must have awesome eyesight! =o <br/>Fun game, could be harder. Maybe if the cleaner wasn't a threat coming soon but she just occasionally wiped areas that were overcrowded with bacteria - ensuring you spread them out or something? <br/>From the looks of the comments you've added an undo button and stuff after the compo? You're not really supposed to change anything except game-breaking bugs in the version that people are supposed to be judging =/ |
| Apr 26 11:05:00 | 17m 00s | Creature Collect | Pretty hard to control, which makes for some amusement. Whether that was the intent or not, you get points for humour :P Seems you can win by just catapulting animals into space and they eventually end up pinballing into a merchant who accepts the deal even though you were nowhere near them :D Tried really hard not to do this and play it properly, but chaos quickly ensues :D Great concept |
| Apr 26 11:13:00 | 8m 00s | Flight of the Ladybug | Agh, it's just like those Donkey Kong Country Returns levels I hate so much, except this has better controlling, so way to go! :D I really like how when you die the camera points back to the start showing how far you've come, nice touch. <br/>1623 was my best score! |
| Apr 26 11:45:00 | 32m 00s | Tiny Timmy and Big Bill | This is great! There's some odd stuff with layers where tiny timmy seems to disappear behind things in the background even if he's on big bill's hand in the foreground, but minor issues. Awesome stuff! The little flies itching for a fight animation is lulz |
| Apr 27 08:59:00 | 21h 14m | The First Frontier | Awesome! Wish there had been more levels :D |
| Apr 27 09:34:00 | 35m 00s | This Precious Land | I don't see what's wrong with the grid, looks good to me. Game is fun, though I feel I need some kind of guidance as to what I'm meant to be doing, I saw mention of markets in the comments and I'm like "what?! how!?". Most interesting things I built was a giant tree and a volcano. Had good fun trying to achieve other things even if I failed :D <br/>If anyone posts any tips I'll try again. |
| Apr 27 10:08:00 | 34m 00s | Recluse | Genius mechanic! Never seen anything like that before =o |
| Apr 28 14:53:00 | 28h 45m | Short Life in a Box | You can get on top of the maze with just the single jump upgrade, get into that little space with the [?] box, and end up trapped forever :P <br/>Enjoyable game! Couldn't find all the secrets, but had fun trying =D |
| Apr 28 15:23:00 | 30m 00s | Bottlecolonies | Great game! Quite challenging to get the prosperous score, but not frustratingly hard to get the adequate victory, a good balance there I think. <br/>My only criticisms would be the same as others about misplacing blocks due to the grid, but a marker would fix this as you are apparently doing, so great :D |
| Apr 28 15:41:00 | 18m 00s | Robot in the Garden | I like the idea of re-using the same tiny area for different games to emphasise the tiny world theme, shame you hadn't got more done :( <br/>Graphics and atmosphere are pretty awesome |
| Apr 28 16:47:00 | 1h 06m | Atom Planet | Fun! I totally cheated (who opens crates that way???) but regardless, good concept, theme and awesome music! <br/>The water acts oddly though, the rain flooded an area I had made between a rock and an empty jar... the water couldn't flow around the jar? It destroyed a seed I had planted :( |
| May 4 19:58:00 | 147h 11m | Quest^3 | Tough! Could only get as far as three items, but I'll probably come back to this later :D |
| May 4 20:38:00 | 40m 00s | Greed Wars | Would be awesome if it wasn't so easy, I was having to put limitations on myself to try and get a challenge ("ok... this time: barracks are forbidden!") Great idea and execution aside from the difficulty though :D - the coloured segments growing as you expand your area is a real nice touch. |
| May 5 11:56:00 | 15h 18m | Lilac.27 | Wow, that was awesomely done! Love the style. <br/> <br/>One minor issue in that one time I teleported to a planet and landed straight in some lava, but seeing as I respawned on that same planet in the correct place it was an incredibly minor bug. |
| May 5 12:12:00 | 16m 00s | Cruel space | Pretty good gameplay, I can't get very far though =D Love the visuals |
| May 5 12:23:00 | 11m 00s | DINO-CAB | Great idea, hilarious! The arrow is incredibly hard to read though. Would be pretty great if that was more readable. |
| May 5 12:35:00 | 12m 00s | Rambros | Would love to see a full version of this. Love the random guys with different weapons, would have been great if they all had a unique secondary/grenade of some kind too. Great stuff! |
| May 5 21:30:00 | 8h 55m | Super Strict Farmer | Woah that's tough, but seems fair, so that is the essence of a good challenge I guess. I just need to play more :D |
| May 6 18:28:00 | 20h 58m | Childhood toys | Not too bad a platformer, I kind of like the sad atmosphere. Some little issues I had: The sloped tiles are kind of annoying, as you expect to land on them and just fall through them into the spikes... A visual effect on the teleporter when it has been activated would be great to let people know that it is now active. <br/>Also I completed the game without getting every toy, I missed the item to the right of the start, past the spikes but the game still was completed. |
| May 6 21:59:00 | 3h 31m | Five by Five | Really good concept, if you implement the things you mentioned not getting to this could be a really great puzzle game =D |
| May 6 22:09:00 | 10m 00s | These are your Friends | Pretty interesting idea. At first I thought it was too hard cos I was trying to keep the red dudes away from my friends, then I read the comments and instead caught them as they fell as was suggested, and then it became too easy =[ Awesome art on the island lady! |
| May 6 22:16:00 | 7m 00s | Evolve | Fun game, great graphics =D |
| May 13 12:15:00 | 157h 59m | Planet 161 | Very good! The only improvement would be if the character sprite changed depending on his current gun, aside from looking better, it would prevent me accidentally detonating an explosive barrel when I thought I had the grapple gun =D |
| May 13 12:40:00 | 25m 00s | Memento XII | Great stuff, wish I could see more of it, but I'm totally stuck... the help me thing isn't terribly useful as it is telling me after I found the broom and ring that I need to go to the park, but I have no idea there was a park or how to reach it! :S |
| May 13 14:25:00 | 1h 45m | Tiny Island Adventure | Pretty good. I occasionally got stuck on the floor (pressing directions didn't make me move, had to jump to get unstuck), not sure what was causing that as it seemed to happen on random flat surfaces, not just transitioning from wood to rock as others mentioned. |
| May 13 14:36:00 | 11m 00s | Soul Searchin' | That mechanic is so awesome =o <br/>Great job |
| May 13 14:48:00 | 12m 00s | Aether | Great idea, like others I got stuck because of the terrain for a bit... but that's what I get for not defending the planet properly like I'm supposed to =D |
| May 13 15:31:00 | 43m 00s | Scape | Woah, really good and challenging! |
| May 13 15:47:00 | 16m 00s | Extensionism | I'm a few levels in, and I'm totally stuck, the yellow things aren't there, so I assumed I was to do something else, but I reset the level a few times and one of the yellow things was suddenly there... which makes me think a glitch is causing them to be randomly invisible? or did I do something to make it visible? <br/>Was very impressed with the mechanics to that point, I love how the game is played at an odd angle =D |
| May 13 16:05:00 | 18m 00s | Mr Cool | I love the round world level idea. Didn't experience any lag or bugs (using Opera) though as mentioned, the firetrolls seem to hit you from pretty far away D: <br/>Jump mechanic could probably be better, my finger kind of hurts now from rapidly hitting up =P |
| May 13 16:17:00 | 12m 00s | Trees of Life | Controls feel very slidy, and jumping is waaaay weird - sometimes I'd make "normal" jumps and other times it felt like I was going to leave orbit! <br/>Populating worlds with giant trees is a pretty good feeling though, if the physics was sorted this would be a whole bag o'fun! |