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Fireblend

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TimestampSince previousGameFireblend's comment
Apr 23 04:46:00 Mirror Rays Pretty clever feature, and I love the art!
Apr 23 04:46:00 0s Tinysasters Very enjoyable, although I was a bit overwhelmed at first :P great job!
Apr 23 04:47:00 1m 00s An Imperative Journey Nicely done! Other than a bit of movement-wonkyness, this is great!
Apr 23 04:50:00 3m 00s Circuit Died arbitrarily on my ~third try, but eventually got to the end. Fun little thing!
Apr 23 04:59:00 9m 00s Planet Trot Love the way this game looks, controls are a bit weird and collisions (specially with the purple stuff) tend to make the character shake a lot, but damn, I do love moving around in that sphere.
Apr 23 05:07:00 8m 00s The First Frontier This is fun, although I kept trying to use the arrow keys instead of s and d, and it wasn't very clear to me how I got past the first level at first (although maybe that was my fault :P)
Apr 23 05:26:00 19m 00s caveman defending his cave from aliens while monoliths drop down from the sky That was fun! Loved the weapon switching, although I think some minor issue related to collision detection made me die arbitrarily a couple of times :P Good job!
Apr 23 05:43:00 17m 00s My Little Planet Great looking game! The controls were a bit awkward (the character "slides" too much, which can lead to frustration), but it looks so good I just want to keep playing. Good job!
Apr 23 06:12:00 29m 00s Planet Life Just brilliant. Definitely among my favorites :D
Apr 23 06:32:00 20m 00s Little Locations Loved the idea of falling into other levels, but I eventually quit out of frustration (maybe it would be better if it didn't start at the beginning all the time, but from where you got your last "pebble" from on that level, or something) :P
Apr 23 06:40:00 8m 00s Le Petit It's as frustrating as it's good-looking, it's a good thing it has checkpoints, but some of the jumps are maddeningly hard, I'm not sure if I even made it half way through before quitting in frustration! :)
Apr 23 06:45:00 5m 00s Pixel MMO Loved it! Played only a bit (could only see two other players), but it was lots of fun. The controls could've been better, and I could see some sort of teams-based gameplay with lots of people online working really well. Good job! :)
Apr 23 12:54:00 6h 09m Curse Of Grimwood Fun! Neat graphics, although the controls took a bit getting used to. Good job!
Apr 23 13:05:00 11m 00s There is a Picture This is great! The music and mood seriously reminds me of the Mother games.
Apr 23 13:11:00 6m 00s Nano Ascension Great mood, great graphics, and even though a little repetitive the narration kept me playing. A little graphical weirdness here and there, but amazing nonetheless. Good job!
Apr 23 14:57:00 1h 46m Predicament Short and sweet really is a perfect description for this one :D
Apr 23 15:11:00 14m 00s Hero of Rain Loved how simple and yet original the concept/story were; and the controls were just right! Nicely done :D
Apr 23 15:24:00 13m 00s ANT SURF HERO: THE SURFENING Tight controls, good concept, and although jumping felt a bit floaty, an awesome experience overall in a tight package. Nicely done!
Apr 23 20:44:00 5h 20m Empty Controls are definitely a bit awkward, but hey, I made it about half way through the puzzle!
Apr 24 04:09:00 7h 25m dLeIaFtEh Weird and quirky, I like it!
Apr 24 04:14:00 5m 00s Cloud Realm Seriously well done. Great job!
Apr 24 04:22:00 8m 00s Save the tiny world! Fun little game, nicely done!
Apr 24 04:39:00 17m 00s Untitled, So Far Not familiar with the Yume Nikki franchise, but this was fun and really weird, I liked it!
Apr 24 04:44:00 5m 00s Claustrophobia Loved the narrative aspect! The ending was a bit unexpected, but then again I guess it allows for expanding upon it later, so it was probably a good call leaving it like that and not going for an abrupt nonsensical ending just for the sake of having one. Good job! I love the pixelated graphics and the consistent look of the game. Controls could've been a bit tighter, specially in the second level (got a bit frustrated there), but it was a generally good experience overall :D
Apr 24 04:50:00 6m 00s Super Fun Crushy Time! Really good Katamari-like game! Control issues notwithstanding, I really had fun becoming the biggest thing around, and there's something about moving around in a sphere I absolutely love :D
Apr 24 04:54:00 4m 00s Tiny Worlds Really minimalistic and consistent look, and clever mechanics. A winner in my book :D
Apr 24 05:00:00 6m 00s Inside My Radio Wow, so good. If I didn't knew any better I'd thought this belongs more on the Steam catalog rather than here. The graphics are probably the best I've seen so far, and I'm a huge sucker for rhythm games. Thanks for this :D
Apr 24 05:05:00 5m 00s Nano Commander I thought this was pretty good, although I must not be a very good commander, because I didn't get very far if I didn't buff up some unit beforehand :P
Apr 24 05:21:00 16m 00s Burning Platform Pretty neat! I love the strategies one begins coming up with after a few rounds. The line drawing mechanic is a nice idea, although sometimes my lines either do nothing, or have the opposite effect on the moving thingies. Impressive work getting this done from scratch on an Android tablet!
Apr 24 05:32:00 11m 00s Nook Wow, so good looking! Awesome concept with the shrinking as well! The controls were a bit "floaty" though, I felt they could have been much tighter.
Apr 24 05:37:00 5m 00s Cube World As some people mentioned, the rotation mechanic is very reminiscing of And Yet It Moves. Here it's executed also really well though, and I enjoyed the music!
Apr 24 05:43:00 6m 00s a little place. That was fun! Although I'm not sure if I reached the end or my game got stuck midway through it. Good job! I like the simplified strategy game approach :D
Apr 24 05:57:00 14m 00s Little World Adventure Cute little toy! I couldn't figure out what to do with the robot-like thing, though! The main character thing is cute, too! Good job :P
Apr 24 06:05:00 8m 00s Combat Cubes It was fun, but for some reason I got stuck on the second screen and couldn't move. It looks pretty cool and oldschool so I liked the general feel of it (including the music), but why is it called Combat Cubes?
Apr 24 06:23:00 18m 00s Wulcan This game looks absolutely beautiful, and it's quite enjoyable as well. Is there some way of escaping the walls closing in on you? Really good job!
Apr 24 12:48:00 6h 25m Rockland This was fun! It ran without any issue at all on my Windows PC :) love the graphics, and the whole "being in a tiny floating island with a phonebooth" thing was pretty funny.
Apr 24 12:54:00 6m 00s IOTA Interesting toy; I liked the ambient sounds! I couldn't figure out if there was anything more to it than moving around though!
Apr 24 13:04:00 10m 00s Lost Oxide Nice! I loved the splash screen where your mouse was used as a light source :) the graphics are great, and the controls are incredibly tight! Walljumping was pretty sweet :D
Apr 25 01:36:00 12h 32m Buggy, Tank and Missile Launcher!!! Really enjoyed this one! Great job with the graphics and the whole strategy factor :)
Apr 25 01:41:00 5m 00s Nanobot Rescue Team Really great! The music was a bit repetitive and the sounds maybe a bit annoying, but the controls were really tight, and the animation and general gameplay fluid as hell. Good job!!!
Apr 25 01:44:00 3m 00s Fusion Time! Great concept! The graphics were nice, and I could see this working a lot better if the influence of the strong force were a bit more... strong :P great job!
Apr 25 02:10:00 26m 00s Tiny Civilization Wow, I was blown away by this. It's got a somewhat steep learning curve, but I could see this becoming some sort of cult classic a la dwarf fortress if expanded upon further. A bit slow, but I think it adds to the whole feel of the game. Good job! I'd say this is among my favorites just for the look and the immersive experience alone.
Apr 25 02:17:00 7m 00s Gale Axile Nicely done! The music was a bit repetitive, but it matched the minimalist look and feel of the game so I guess that was ok. It's got a rather steep learning curve though, and although some help was provided through the manual I kept wanting to have the tutorial text somewhere to read instead of having to go through the whole introduction phase which could get a little boring I felt. Once you get into it its fun though, and I like the survival aspect. Really interesting!
Apr 25 02:26:00 9m 00s tinyConquest Wow! I honestly didn't expect such a satisfactory experience! Like others have said, the UI confused me during the first few seconds, but soon I figured out what was what I had to do and I think this is easily one of the few games I could see myself playing regularly, and I did kept playing for a pretty good while (actually, the time I had to wait for the next wave to come started being a little bit too long, I think). Definitely one of my favorites, and I can even think of friends I'd recommend this game to (and I will!). Brilliant job!
Apr 25 02:37:00 11m 00s Don't Mess with the Gnomes! Took me a while to figure out I was supposed to click on the platforms to get them moving :P It was really fun overall, although the jumping and general movement were a bit clunky. Good job with the graphics!
Apr 25 02:43:00 6m 00s UpVote Uhm, I absolutely loved the epic ending! The gameplay could've used a bit more development, but the foundations were there :) good job!
Apr 25 02:45:00 2m 00s 70 seconds left Wow, I didn't think I'd be able to fulfill my life-long dream of being Cthulhu destroying a city, although in my dreams it lasts longer than 70 seconds ;) great job! Better than a stress ball.
Apr 25 02:51:00 6m 00s Joe The Alien Great one! I loved the 2.5d perspective, and although it was short, there was enough variation with the spikes, the enemy ladybugs and the spring-mushrooms to keep me playing. Good job! A platformer by-the-book, but nicely executed. Keep it up!
Apr 25 03:03:00 12m 00s River Runner Wow, really good! The narrow sections are really hard, but it's nothing that some tweaking on the collision side of things couldn't fix. I absolutely love how it looks, and it does seem to have a lot of room for adding cool stuff such as obstacles on the wide section or ramps for the leaf to jump from :D nicely done! I definitely can see it work as a mobile app.
Apr 25 03:18:00 15m 00s Pivotation Really enjoyed the music, graphics and level design, so there's very little room for complaints! I think having checkpoints more often throughout the level (maybe whenever you got some "artifact") would have made it a bit less frustrating, but really, I think this was a really good interpretation of the theme (similar to mine, actually) and I really can't complain. Good job!
Apr 25 03:26:00 8m 00s Little Mischief Makers Nicely done! I liked the graphics and although the controls were a bit clunky and sluggish. The concept made up for it though, with the digging and minecraft-like building mechanics. I enjoyed it :D
Apr 25 03:52:00 26m 00s Tiny Shards Wow!! Really blown away by this! I don't think I've rated a game so well in all areas - fun (controls were just right), innovation (the passage of time and recycling the stages was brilliant!), the shards thing really fit with the theme, the graphics and audio were enjoyable, and wow at the amount of significance and story you were able to pack into the game in such a short amount of time. This could very well be my favorite so far. Outstanding work!
Apr 25 04:21:00 29m 00s Walker Music was a bit repetitive and controls were a bit clunky, but the idea of having all those signs come to life (and so many of them!) more than made up for that. Great job!
Apr 25 04:38:00 17m 00s In The Beginning Really liked the concept! Even though it might be a toy right now, I could see it evolving into a pretty fun game. I liked the simplicity of it, and the music was indeed pretty relaxing. Good job!
Apr 25 04:44:00 6m 00s Ant Slayer Haha, that was fun! Really enjoyed it and I liked the over-the-top ending. Neat music as well! Just wish I could see whether a bullet hit or not :P
Apr 25 04:52:00 8m 00s Spaceman Biff vs The Red Robots Nicely done! I really really liked going from planet to planet on the spaceship; killing the robots wasn't nearly as fun; but space navigation definitely made up for it :D
Apr 25 04:57:00 5m 00s doggone Nice simple aesthetics, and the controls were actually alright :) poor dog though! :(
Apr 25 05:03:00 6m 00s Crash Effect Quick and simple fun! The music and the graphics were entertaining, and although it was simple, the main mechanic worked well and controls weren't terrible (although if speed went past some threshold it got really hard to maneuver my ship). Good job!
Apr 25 05:08:00 5m 00s 1625 That got really hard, really fast! It was fun, and it got me scrambling for extra "students" really quick :P good job!
Apr 25 06:21:00 1h 13m Small Things Good looking! As some people said, either the gravity controls dont have much of an effect or the slopes arent pronounced enough. Played on my Kindle Fire =)
Apr 25 13:17:00 6h 56m The Pioneer Really cool! The brief voiceovers were a cool addition, and the controls were actually really tight. Also liked the graphic style, and there was a decent variety of music. Good job!
Apr 25 13:24:00 7m 00s Matrix Creatrix Steep learning curve (although I think this could be easily fixed with a tutorial of some sort). Nice idea and concept, and there's a lot of room to expand upon! Good job :)
Apr 25 13:52:00 28m 00s Superpixel Wow, totally getting a Super Meat Boy vibe from this, and the controls are really nice!! Probably the best I've played in terms of the character doing exactly what I want it to. Really enjoyable :D
Apr 25 14:04:00 12m 00s The Traveler Great concept! I found the shaking mechanic to be very original, and the whole game to be incredibly entertaining! My only gripe was the jumping, it could have been a little more "floaty" to make it feel better, but that really doesn't matter when the bulk of the game is in the shaking mechanic. Nicely done!
Apr 25 14:09:00 5m 00s The Tourist Slow beginning (although I'm not sure if it was my browser's fault, time seemed to go by slowly), but I really like the concept and I think it was a really good interpretation of the theme.
Apr 25 14:13:00 4m 00s Tiny Defenders A funny and well executed by-the-book TD, with a nice interpretation of the theme. Nicely done! Some more visual helpers could've been nice, but it's a good game :D
Apr 25 14:19:00 6m 00s White Cell 2.0 That was fun! And nice looks! I liked having to manage the trade-off between being healed, healing the red cells, destroying the bacteria, etc.. I thought that was a really cool way of adding some complexity and depth to an otherwise simple game. The controls could've been better though, I think acceleration was too high. Also, it could've been nice to see the whole playing field instead of having to constantly patrol through it. Fun nonetheless!
Apr 25 14:24:00 5m 00s Tiny Tim's Race World Unfortunately this took a lot of retries to load for me =/ a quick and simple game, and the users data was good motivation. Nice job!
Apr 25 14:29:00 5m 00s Snow Globe Heh, this is the second game I see today whose interpretation of the topic has something to do with snowglobes. I wasn't sure how to get the meteors destroyed though, and being able to move in both directions would have made it much better!
Apr 25 14:39:00 10m 00s A Super Mario Summary Wow, really clever and nice looking, not to mention extremely ambitious, I would have never gone with this idea since I wouldn't trust myself enough to get it done in 48 hours. Amazing work! The game itself was pretty fun :D
Apr 25 14:42:00 3m 00s The life in a box Well, this gets some points for humor, since it's pretty nonsensical and you still submitted it :P
Apr 25 14:45:00 3m 00s BigMe Not the first game I've seen with this general concept, which I personally like, but I think the control (character moved waay too fast) really messes with the experience, and the gravity could have been implemented much better.
Apr 25 14:49:00 4m 00s Angle Isle Damn, loved the minimalistic and consistent graphics! The game is quite charming, and the controls aren't half bad, I like the flying mechanic, I definitely see it working on a mobile phone :) good job!
Apr 25 14:54:00 5m 00s Space Dozer Nicely done! A complete and quite fun experience, all in all. It's one of the games I can see myself coming back to! Bookmarked for further playing later :)
Apr 25 15:21:00 27m 00s Asylum Fantastic. A shame it didn't have music or sound, but nonetheless I think this is easily among my favorites. You nailed the theme, and the mood was simply amazing. I really liked how you had to move the camera to catch some of the dialogue lines, and the character movement responded to the controls so well I almost keep wishing I had a bigger space to move around in. I'm a sucker for pixel art as well, and this is one extremely beautiful game. Thanks for making this!
Apr 25 16:01:00 40m 00s Epic Scale Warfare Yeah, it was difficult to figure out, and even then I wasn't sure if I completely got it. I like the consistent graphics though, very retro :)
Apr 25 16:25:00 24m 00s Brevity I like the idea! There seems to be lots of room for expanding upon the concept, and I think it's quite original :)
Apr 25 20:51:00 4h 26m Miniature Worlds Pretty good! Played it on my Nexus S and it worked flawlessly. It looks good, and if I only had a better understanding of what it is I want and how to make it happen I think that'd make this game much better; for now it looks like a toy because I spend my time trying to force one of the biomes to change in appearance without really understanding what each of my actions does.
Apr 26 00:03:00 3h 12m 9Lives Haha, that was fun. Nice music, mood, and the action moving around the screen for different scenes with different gameplay was really cool and clever. I really enjoyed this!
Apr 26 00:13:00 10m 00s Tiny Conflict Gotta admit it took me a while to figure out how to play (specially that you had to click on yourself to start actually doing something) but once it got going I enjoyed it a lot. Good job!
Apr 26 01:41:00 1h 28m Copulous Hahahaha, hilarious! Even the music fits perfectly. And the damn controls! Nicely done :D
Apr 26 02:01:00 20m 00s Quarky Enjoyed the game once I figured out I could use bombs to destroy blocks and kill enemies. After that the game became too easy though! I could use my infinite stock of bombs to kill all enemies off, and the element of strategy got lost a bit. Maybe limiting the amount of bombs per level could have helped. Pretty good!
Apr 26 02:12:00 11m 00s Stargazer Wow, except for the lack of music, I'd call this a perfect entry. Really enjoyable controls, looks and gameplay. Seriously well done, I hope this ends up around the top of the rating!
Apr 26 02:23:00 11m 00s The Moth and The Menace Haha, great entry! The graphics were amazing, and I would have probably taken all 48 hours to do the intro alone. Great job on the metroidvania-style gameplay, I think you really nailed that, and I'm amazed you were even able to create bosses for the game, not to mention not doing a straightforward/generic platformer. As VDZ and others said, the lack of music and sound feedback hurts the game, but I think the rest of it more than makes up for such omissions. Really enjoyed it, great job!
Apr 26 02:30:00 7m 00s Backyard Pirates Really cool! My only complaint other than the obvious lack of sound and music is that the ships move way too slowly (it even took me a little while to figure out which was my sheep on the first round), and there's little confirmation when shooting of whether the cannon balls did any damage or not, but I can see how an "accelerated" version of this could be lots of fun, and the graphics and whole visual style is really appealing. Great job!
Apr 26 03:01:00 31m 00s Particle Drop Nicely done! The graphics were simple, but I really liked them! The concept is pretty simple as well, but it's evident that gave you lots of time to focus on polishing the look and feel of the game. The lack of music is also pretty noticeable, but that only means I don't have to turn down the volume on my music player :P Good job!
Apr 26 03:14:00 13m 00s Serendipity with Cubes Really fun and enjoyable! There aren't enough 3D puzzle games in the world, and this is a great step in the right direction :D I also had issues understanding how the game worked, but after figuring it out it was pretty fun. My only other gripe is the fact that the "cube selection" sound was too annoying; specially if I'm supposed to click many cubes to create a path, it felt like a punishment more than something I should want to do. Really clean and appealing visuals, and a very nice control scheme. Great job!
Apr 26 03:21:00 7m 00s Fancy Seeing You Here Great game! I like the clean graphics, the neat control scheme, the animations when using the tools (although in some cases I had to click around the object I wanted to apply a tool to for it to work), the dialogues in general and the whole weird mood of it (although I think a fitting music track would have helped a lot). Nice job!
Apr 26 03:28:00 7m 00s Only Walls An interesting concept! I liked how most of the game could be played with only ~5 buttons, even though I felt I could do so much and there were so many possible interactions. The lack of sound and music made it a bit boring though, and I was never too sure of what it was I had to do so it wasn't much of a game and more of a toy. The graphics are interesting, and contribute to the whole weirdness factor of the game. An interesting one!
Apr 26 03:36:00 8m 00s Motherboard City The jumping was really difficult, due to not being able to discern between the edges of the platforms very well. Plus, the sound used for the jumping got annoying after a while of listening to it all the time. I think the best part is the game's graphics, as they look pretty clean and consistent.
Apr 26 03:40:00 4m 00s The Big Run Made it to 586 :D quick fun, and simple/neat graphics! I thought the music was a nice touch; the only complaint from me is that the death sound was too abrupt, almost jumped out of my chair! :P
Apr 26 03:47:00 7m 00s Skydef I really liked the music, reminds me of a Kirby game! The design of the game is consistent and cute, although yeah, it does seem nonsensical without the context that the post-compo version provides. Also liked character movement in general, good job :)
Apr 26 03:53:00 6m 00s Tiny Contamination, well almost This is actually pretty fun! Nice and clean visuals, straightforward and yet responsive controls, good selection of music, a title and game over screen, good sound feedback, and I liked the heal mechanic and animation. Good job! :)
Apr 26 04:02:00 9m 00s microchip Really nice graphics and style (even fitting music!), good job with this game, I thoroughly enjoyed it, and there honestly isn't much to criticize :)
Apr 26 04:10:00 8m 00s Cage Haha, that was sweet and fun. I did look at the comments beforehand so I knew what to do, but I thought it was pretty well implemented, and it fits the theme really well. Good job!
Apr 26 04:18:00 8m 00s Tronster Tiny World Really enjoyed this one! Great concept and mechanics, nice presentation and a good interpretation of the theme. A solid puzzle with a mechanic I'd never seen before. Good job :)
Apr 26 04:23:00 5m 00s Rob this tiny world! Great game! I like the concept, and the controls and general handling of the character is pretty solid :) the music is nice as well, and it can get really hard! It probably would have been much better with more than only one stage though, and just variations in placement of the money. Good job!
Apr 26 04:45:00 22m 00s Exposed Really polished, although also a little short; as it stands I see it more as a toy, although an incredibly shiny and entertaining one; the visuals keep me going. Good job!
Apr 26 04:55:00 10m 00s Worlds in Cards Played the game on my Nexus S - really great! I loved the concept and the clean art style, and I concur in that its uniqueness could make it a pretty popular game on the market if eventually polished, expanded upon and published - the card concept could allow for some nifty gameplay mechanics as well, and the blend between puzzle and platformer is very welcome :) Good job!
Apr 26 05:05:00 10m 00s OWWW This. is. insane. Just wish it was longer! If it consisted on a bunch (3-5) of levels/minigames like the first one, I think it'd do great. I honestly love the weird art style and mood!
Apr 26 05:24:00 19m 00s Audio Land A little far from the "Tiny World" theme, or being a game, for that matter.. but as a toy/sound generation app it's a pretty cool concept I don't think I've ever seen before. I could see it catching on even as complex as it is, given the right set of tutorials :P good job!
Apr 27 03:04:00 21h 40m Colours in the Void Really fun! And incredibly difficult. I like the nice visuals, and the music feels like a perfect match. Also, loved the level selection screen although for a second I thought it was a loading screen :P
Apr 27 03:14:00 10m 00s Kumiho Absolutely *adored* this game. I'm a huge bullet hell shooters fan, and Ikaruga is among my favorites. This is like a beautifully written love letter to that kind of games. Brilliant from start to finish; too bad there's no death animation, that's honestly the only flaw I found. I'm not sure how this fits with the theme, but nicely done.
Apr 27 03:23:00 9m 00s Memento XII Really nice and definitely one of the most polished games I've seen here! Really good job!
Apr 27 03:27:00 4m 00s Housefly Really good! I can't seem to find anything to complain about here :P simply brilliant! Good interpretation of the theme, clever solutions, not too long or difficult, and fitting graphics. Audio was maybe a bit too repetitive, but eh, that's being nitpicky. Good job!!
Apr 27 03:32:00 5m 00s Recluse Really clever mechanic you've got going there! Impressive, to say the least. Good job! :D
Apr 27 03:38:00 6m 00s The Good Ship Higgs Boson Awesome entry! Great mood with the dialogue, controls are fantastic and the gravity-modifying mechanic is impressive. Thanks for making this!
Apr 27 03:43:00 5m 00s ONLY DUST Very nice! Loved the art direction and I thought every bit of the game was really a good fit with every other part; really cohesive concept. Nicely done!
Apr 27 03:50:00 7m 00s The Spaceman The game didn't crash for me (nor did I get stuck anywhere) but it sure was hard! Good job :) loved the retro look of the game.
Apr 28 02:45:00 22h 55m Drop of Life This is brilliant. A lot of people might not "get" this game, but for people familiar with CA and TGoL this is absolutely brilliant. I'd love a more fleshed out battle system because right now it's pretty random in appearance, but the idea is there, and it's fascinating. Great job!
Apr 28 02:52:00 7m 00s Cracked Pretty cool! The music didn't fit the other parts of the game too well though, but it's a pretty fun game :)
Apr 28 03:08:00 16m 00s Stellar Nurse Pretty good! It took me a while to realize what I had to do, even after the explanation (maybe I was a bit sleepy :P) but once I figured it out I had lots of fun. Interesting meld of gameplay mechanics, I really like it! Good job!
Apr 28 03:12:00 4m 00s Conquer Pico Worlds It's fun and a good idea, but the website's background made my eyes hurt and I think I quit because of it rather than the game. Still, good job!
Apr 28 03:15:00 3m 00s Tinybacterus Good, although I would imagine that an antibacteria module wouldn't have a combustion motor for propulsion :P
Apr 28 03:19:00 4m 00s Lililput Hah, this turned out to be way more frustrating than I thought it would be. Haha, good job!
Apr 28 03:34:00 15m 00s Planet Grab Its strength lies in its simplicity, and I think it can be significantly expanded without sacrificing that; for example an "accelerate" button would have made it better so that accurate shots could be taken at close proximity, but then there would have to be some threat so that using it poses a risk. Good job!
Apr 28 03:43:00 9m 00s Prince of Leaves Wow, this game is pretty charming! Absolutely love the incredibly coherent style. I wish there was some way to recover lost life, but then again it's an easy game so that'd probably remove all sense of danger :P Also, I had to leave the window open so I could keep listening to the song; amazing job!
Apr 28 03:52:00 9m 00s The Two of Us Incredible art! Really well done, and the music's a perfect fit as well! Loved it, really reminiscing of Cave Story for some reason :)
Apr 28 03:59:00 7m 00s Dragons of Pluto Weird controls, but pretty neat game nonetheless! I love all these games with a full sphere to explore, for some reason. I liked the visuals, although music/more sound effects could've helped as well!
Apr 28 20:41:00 16h 42m Lilac.27 That's an incredible amount of content you were able to cram in such a limited amount of time! Incredible work! :D
Apr 29 00:51:00 4h 10m Tiny Card World Pretty cool to see a card game being submitted! I liked the game itself, mainly because it's pretty simple and yet allows for a great deal of strategy. Good job :)
Apr 29 00:58:00 7m 00s Sprace Fun, although I had some trouble getting it to work at first. A few refreshes later it was working just fine though! I liked the concept, although I think it could've used a bit more of variety throughout the game. Good job!
Apr 29 01:04:00 6m 00s Robot in the Garden Doesn't feel like much more than a toy, but it's a very beautiful toy for sure! Also, high five for using Love too :D
Apr 30 00:48:00 23h 44m Polarity Wow, seriously fun! I think this game probably has the most imaginative mechanic I've seen in any compo entry that just works and doesn't need anything added or removed; great job! Had lots of fun and played through the whole thing. I'll be passing this around :D
Apr 30 02:27:00 1h 39m Tiny Quest Ahaha, that ending!
May 1 01:08:00 22h 41m Nineties Holywood Hacker Had lots of fun with this entry. Some thoughts: <br/> <br/>&gt; Recharging your health should be cheaper, if not free <br/>&gt; Making sure enemies don't spawn too near the exits would be good so I don't get killed as soon as I enter a room <br/>&gt; Some pieces looked like they would fit on the puzzle but the game wouldn't let me put them there... I'm not sure if I was missing some rule. <br/> <br/>Either way, amazing job!
May 1 01:17:00 9m 00s Core Buster Too bad about the game-breaking bugs (got stuck in a grain of sand) but this is lots of fun! The gravity is maybe too strong or the controls are a little wonky, but the "weapons" have got a great satisfying feel to them. Good job!
May 1 01:19:00 2m 00s Dwindling Worlds So, the strong points of this game seem to be visuals and audio for me, but every stage ended up turning into me moving my mouse frantically, trying to figure out how to get to the next one... good job!
May 1 01:25:00 6m 00s Petri Really enjoyable! Loved the controls and how much of a story you managed to cram in there. Nice!
May 1 01:30:00 5m 00s T in Y World Woah, this is insane. Incredible that you could come up with such complexity in such a short amount of time. Congrats!
May 1 01:43:00 13m 00s Pixels World Haha, I had to play through the whole thing because of the whole teased secret, and I was not disappointed in the least. Great job! It's not very innovative in terms of gameplay, but it sure was fun to play :D
May 1 01:48:00 5m 00s Haxe Planets Got a bit frustrating when you had no choice but to either fall back in the level, or crash against an enemy due to not being able to at least stop.
May 1 01:56:00 8m 00s Hungry Ants Out of all ant-related games in the compo, this one might be my favorite :D I wasn't too sure of how to feed the queen, however; my food counter never seemed to go past 0. Playing with the design of your nest was pretty cool though, and the graphics are superb. Nicely done.
May 1 02:09:00 13m 00s Hamster Bowling Wow. Just wow. That was uhh... yeah. Good job.
May 1 02:19:00 10m 00s Short Life in a Box Interesting stylistic choice; the sounds got a bit repetitive and made me turn the volume down, honestly. Nonetheless I enjoyed it and made it to the end :D
May 1 02:37:00 18m 00s Tiny Island Adventure Very nicely done; loved the polished graphics!
May 1 02:44:00 7m 00s The world of Marceline So, not sure how to rate this, but whatever it was you made, you did a very fine job.
May 1 16:05:00 13h 21m Run, Unicorn, Run! The windows port didn't work for me (the world seems to be spinning out of control or something) :( too bad, I wanted to try it.
May 1 16:11:00 6m 00s Spaceship Planet Merge Cool concept! Although it needs lots of coordination and I think it's too easy to lose by blowing up the wrong part of the planet. A tutorial might have come in handy :P
May 1 16:41:00 30m 00s Full Metal Planetoid Fun to play with, but I would call it more a toy than a game. Great job with making destroying planets so satisfactory though!
May 1 16:57:00 16m 00s Scape Simple, clever and really great looking! Thanks for making this! :)
May 1 17:01:00 4m 00s Bugs Nice game! I wish there was some way other than memory to know how much every "detector" moves (maybe a rail on the roof from which they move or something) so I could do a little more planning on where to stand. Other than that, great job!
May 1 17:08:00 7m 00s Tiny Timmy and Big Bill Wow, brilliant! The controls were a bit difficult to get right, but after I managed to rewire my brain for it, I had lots of fun. Great!
May 1 17:15:00 7m 00s To What a Mountain? Haha, this was like a not-so-arcadeish and more rude version of my game. Really enjoyed it, great job!
May 1 17:19:00 4m 00s Rocket Boat Great physics which account for 90% of the fun of the game, but it's way too hard! Couldn't make it past level 1 :P
May 1 17:23:00 4m 00s My Little Planetoid Really nice! Loved the concept and the whole atmosphere strung together by the pace and music of the game. Nicely done :D
May 1 17:27:00 4m 00s Flight of the Ladybug Fun, neat and very simple! I guess some mechanics could be added to make it a little more complex such as obstacles, but the consistency of what you got made make up for that. Good job!
May 1 17:34:00 7m 00s Mini-Worlds and Monocles Fun and good-looking. Not a gameplay breakthrough by any means, but the tight controls and the funny dialogues made me keep playing. Good job!
May 1 21:29:00 3h 55m Ancestor's Sword Eh, the controls weren't as bad as some people say they were; at least they didn't distract too much from the actual game, which was pure brilliance! Really good job :)
May 3 00:56:00 27h 27m Flyspeck Absolutely brilliant! It could have been a pretty simple and forgettable game, having such a small amount of assets and all, but the great mood, the adequate dosage of humor, the science and philosophy allusions, and the way you put them all together into a cohesive and entertaining story easily turned this into one of my favorite LD games so far. I'd also like to state right now that Kitteh is by far the best character in any LD entry I've played so far. Thanks for this!
May 5 22:01:00 69h 05m Forever Alone A pretty relaxing game, mainly due to the music and the fact there isn't much action or any time-dependent elements to be worried about. The controls were pretty good, considering some other games I've played suffer from really floaty/accelerated controls and that usually hurts the experience, not so here. The mood achieved by the fullscreen and the music was also pretty enjoyable, and I got into it for quite a bit :) <br/> <br/>I think the gameplay mechanics itself could be greatly improved upon; there was no real tradeoff between stealing and attacking beyond the fact that the first steal was a "freebie", and I guess that took away some of the experience (knowing it came down to just attacking planets/healing when necessary/traveling back home for storage/upgrades); at the end it did seem a bit like a chore. <br/> <br/>Anyway, pretty enjoyable game overall; I wouldn't advice to mess with the mood by adding enemies or something, but some more strategy and planning elements would be very welcome. Great job!
May 5 22:48:00 47m 00s Tiny Crash Landing Hey there, I was curious about the source, but it turns out it's only the swf wrapped in a .zip. Where's the actual source code for the game?
May 10 15:14:00 112h 26m Pixel Progression Pretty unique idea! The execution might have been a bit lacking in that gameplay could be a little more balanced in order to avoid some frustration with movement, but I think you're on the right path on how to fix those issues with the post-compo version. Good job though! I did find the game pretty entertaining :)
May 13 23:57:00 80h 43m Microscopia It got pretty difficult really fast, but it's nonetheless a brilliant game and a pretty well executed concept, even with the very simplistic graphics. Unlike other comments, I wouldn't say its repetitiveness is a bad thing; the difficulty curve might be steep, but that's part of its appeal. Great job!
May 14 00:16:00 19m 00s subAtomic Wow, the humor is top notch, it's an incredibly lengthy and polished game, and the execution is brilliant. Great job! Glad I had the chance to rate this one before time ran out :D