kungphoo 2012-04-23 15:54
Wow, very good game for that short time. Seems pretty complete also. The main player character is a bit "slim" in comparison to the bugs, but the overall graphics are great!
Foon → Ludum Dare Explorer → LD23 → Joe The Alien
By coolo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 222 | 3.36 | ||
| Fun | 232 | 3.18 | ||
| Mood | 252 | 3.00 | ||
| Overall | 308 | 3.18 | ||
| Theme | 354 | 3.18 | ||
| Humor | 426 | 2.22 | ||
| Audio | 511 | 2.27 | ||
| Innovation | 658 | 2.45 | ||
| Coolness | 1074 | 14 |
Wow, very good game for that short time. Seems pretty complete also. The main player character is a bit "slim" in comparison to the bugs, but the overall graphics are great!
Is it just me or is he running backwards 0.0 Fun game, Good graphics :)
Pretty straight-forward, but overall a good solid first entry. Nice job!
Great one! I loved the 2.5d perspective, and although it was short, there was enough variation with the spikes, the enemy ladybugs and the spring-mushrooms to keep me playing. Good job! A platformer by-the-book, but nicely executed. Keep it up!
Sorry, this fatally crashes on my XP box.
Mushrooms don't make that sound :'(
Thanks for your nice comments :)
Android version: https://play.google.com/store/apps/details?id=com.programmingwithdesign.joethealien
I played the Android version. Here are some notes about it:
The performance seems reasonably solid on my phone, so good on you for that! The graphics read reasonably well though the text is a bit small on my screen at times. That is relatively minor though.
Unfortunately I was not a fan of the control scheme. The onscreen buttons were too small and I frequently failed to press them, or I pressed and jumped simultaneously. Screen buttons in general are problematic in mobile games, paricularly action style games. Perhaps making the entire height of the screen, and the entire width out to the edge a hotspot for touches would help matters, but then you have the fact that it is awkward to keep switching thumbs to jump depending on the direction I move, which is a direct result of the button positions. That was the hardest part to get used to.
I did not yet play it on my tablet. I predict that it would be more difficult to play there because i would have to stretch my thumbs more to reach "off the buttons" to jump.
Won't run in 64 bit Linux Mint:
No protocol specified
No protocol specified
timer
rbow
rbow init
SDL_init video
Have you installed: libsdl-mixer1.2-dev and libstdc++5 ?