Elements by Sir Magic 2020-04-21T13:20:50Z
This was quite fun to play. Movement felt smooth, player feedback was on point, and the mechanics were fun...
But the music was kickass. Seriously, the music and sound effects made fireballs feel powerful, and made me feel like I was always in the action, even when I wasn't.
The particle effects and the art complimented the game as well. Great job with this.
Finally, in terms of mechanics, shooting projectiles is pretty standard in dungeon crawlers. However, I loved how projectiles would split into a second, smaller projectile on collision. I loved attempting to get a bonus hit on enemies with this mechanic. The projectiles being linked to the player's health is also something I don't see much of. This made me have to manage my health when shooting. While I could spam fireballs if I wanted to, such an action may make me massively vulnerable. I love the idea of this.
If you were to continue with this game, more levels, projectile effects, enemy types, etc., would be real fun (you've played dungeon crawlers before, you know this). Your core mechanics are solid, meaning that however you'd decide to expand this idea, you'd have a good foundation.
Thanks for the game, great job :)