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tobiasvl

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201842Running out of spacePatrick's Challenge IIIjam4653.503.293.163.902.612.502.472.91

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by tobiasvl

tobiasvl leaves an average of 9.0 feedback comments each event.

LD44 — Your life is currency (1)

Blocks for Life by zep 2019-04-30T09:27:17Z ♥ 0

@jiink He made PICO-8 ;)

LD42 — Running out of space (17)

Soggy Bunny by rexpeppers 2018-08-20T14:15:02Z ♥ 1

Nice game! Pretty classic puzzlescript mechanics (although I can never think of any great ones, hehe), but the flooding water was something I've never seen before.

M3 (working title) by Jyrms 2018-08-20T13:44:38Z ♥ 1

Wow, this is hard. I love the concept, it's not often you see new ideas in the "match three" genre! I also think it would be better if the movement was immediate and not smooth. More responsive, and also more fitting to the aesthetic. However, the movement of the blocks when the rows move kinda has to be smooth, otherwise it's too disorienting. If you want to keep the animations consistent, maybe speed up the cursor movement a bit (a lot)? But good job!

Hevnsdør by hatchet 2018-08-19T17:01:01Z ♥ 0

Is the title supposed to mean "revenge door" in Norwegian? Or is it just a fancy way of writing "heaven's door" in a phonetic quasi-English?

MoonSpell by Welliton 2018-08-19T16:57:56Z ♥ 1

Very nice game! And very hard. Brutal that you have to start from the beginning every time, but if you add some scoreboard of sorts (just list the highest level reached or something) it'd probably be more motivating. Kind of like Super Hexagon? Anyway, good job!

Orenji-Shima - Orange Jelly Puzzle Island by Tekugare 2018-08-17T08:34:01Z ♥ 1

Great game! Seems like other people had similar ideas (this reminds me specifically of [Rebound](https://ldjam.com/events/ludum-dare/42/rebound), but I like the different puzzle mechanics here more). Kinda similar to my own game too, just better, hehe. One of my favorites for sure!

Space Dog Escape by yayapipi 2018-08-17T08:26:38Z ♥ 1

Fun, but a little rough around the edges! The best strategy seems to be to just immediately go right and up as far as you can, and wait for the exit to come. If you go left, you'll usually just have to pass the monster and lose HP. But sometimes you'll get cornered anyway, and have to wait for the monster to fall down while it drains your HP a little. It seems to be able to jump/teleport very far horizontally sometimes too. But I like the fast and frenetic arcade feeling!

Dungeon, Demon and 2 Walls by Yulia 2018-08-16T10:10:22Z ♥ 2

Pretty fun, if a bit unpolished. I think there should be some warning before enemies appear (like a shadow a la Zelda's Wallmaster enemies?) and before the lasers fire. It feels like a cheap and unfair death every time I'm killed by a spawning enemy.

UI-wise, there should be a way to select "Try again" with the keyboard (unless there is and I've missed it). I die all the time, and having to move my hand off the keyboard to the mouse every time is pretty annoying, hehe.

twisty tetris by mrVentures 2018-08-16T06:37:28Z ♥ 0

I like it, it's a little like a simpler SUPERHYPERCUBE. Love the aesthetics and sounds. A bit easy perhaps.

Compactory by VivianMochi 2018-08-16T06:24:57Z ♥ 1

Feels a bit like Zachtronics's take on ChuChu Rocket! I like it!

R.O.O.M. (Really Obvious Objects Moving) by NorthernDevGuy 2018-08-16T06:20:57Z ♥ 0

I like it a lot! With some polish on the graphics (at least add a shadow, like everyone has said) and maybe physics (the jump feels very floaty), this'll be a cool game, not "just" a cool jam game. The "UI" is great, makes me think of Antichamber. And yes, it gives me a horror movie vibe too. Maybe Cube?

Petra by cassowary 2018-08-16T06:15:57Z ♥ 1

"Grid-based puzzle games" is probably my favorite genre, and this is a nice new take! Feels a bit like Sokoban combined with the "tetromino" puzzles from The Witness, if that makes sense.

Space is running out of space by DarkGuardsman 2018-08-15T10:09:27Z ♥ 1

Very nice. The Linux build worked fine for me! As others have said it's a bit slow, but I appreciate that the momentum feels space-like!

The Gargoyle Landing by BoopsGames 2018-08-15T10:04:49Z ♥ 0

I love genre mashups, and this works pretty well! Just add some polish and this could be quite fun. At first I thought it was annoying that the board wasn't grid-based, since it's a match three game, but it did work surprisingly well.

Running out of S.P.A.C.E. by Frank Gevaerts 2018-08-15T10:00:12Z ♥ 1

"Simulated Authentic Perspective Creation Engine"… SAPCE? I like this, it's got the same kind of absurd "verb humor" that some of the old SCUMM adventure games had.

Space Invasion by Nam Nguyen 2018-08-15T09:51:25Z ♥ 1

Very nice! The revive time grated on me after a while. I'm used to other similar games like Super Meat Boy, VVVVVV or Celeste, where you respawn pretty much immediately after death. The 3-second countdown was a bit too much, although the death messages were fun!

Get Comfortable by mcccclean 2018-08-14T22:06:56Z ♥ 0

Great game! Kind of a mix between _Pipe Mania_ and an itch game I played once called _Triad_.

Reaper Boy LD42 (Remix) Edition by jessefreeman 2018-08-14T21:54:43Z ♥ 1

Reaper Boy Color! I like it!