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tellus

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
201637One roomClass Notesjam8662.572.353.093.391.813.352.2351

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by tellus

LD37 — One room

Liberty Room by davisan 2016-12-18T03:16:00

A fun little platformer. The graphic effects were interesting and more than I expected for a game made in three days.

levelone by dietzribi 2016-12-18T01:15:00

This is an amazing game. It was a lot of fun both in actual play, but also the mood. The switch in the controls in the beginning was especially funny. The platforming section was definitely very hard.

spring cleaning by 01010111 2016-12-27T21:15:00

This is really cute! The music made cleaning fun. Good job!

BBS. Room One by Alexander Kondyrev 2017-01-01T23:59:00

The game play was fun, I really liked using the recoil to propel myself to platforms. The regular platform controls were a bit awkward. Overall good job!

Furni-Chore by AgentParsec 2016-12-19T03:31:00

Surprisingly fun and engaging. I really liked this game despite the terrible wordplay in the name. >:(

Out of Breath by james-gillespie 2016-12-31T18:54:00

I found this very addicting, good job! It would be helpful to start the game with some of the supplies nearer to the ship just at the start of the game. Also, it was wasn't clear what the things in the ship were for initially, so maybe include them in the tutorial? This is a really good start!

Bruce, the escaping ant by pcmxms 2016-12-19T02:08:00

Really good graphics! The audio was good, too. Fighting the spider was hard, it wasn't clear what to do and I hit the spider a few times without hurting it. Nice job doing a compo!

A cats life by mrcone 2016-12-19T01:00:00

Neat idea and it was very effective. The game play was made a little frustrating because of how easy it was to put the father in the wrong place accidentally.

The Recursive Dollhouse by Omiya Games 2016-12-31T18:38:00

I really enjoyed this game. It's fairly easy to pick up the game and what's going on (it helps that the instructions are literally written on the walls). I particularly liked the use of the theme! It was a fun twist on one room.

The puzzles were fun and made good use of the game's central mechanic.

Jumping into the smaller room was a little finicky. I would jump on the side or walls of the smaller room. I would either have to fumble into the room or jump off and try again.

Xenopunch by Pietro Ferrantelli 2016-12-19T03:29:00

Really good game. The audio and graphics were very effective.

Walkie Talkie by managore 2016-12-29T16:16:00

I really liked the animations and how the characters were color coded. Really cool compo entry!

I Clean Toilet by Flaterectomy 2016-12-30T17:03:00

Very effective and fun, but I could not get passed level 2! That was rough (and very gross)!

Dungeon 2.0 by TheMonsterFromTheDeep 2017-01-02T01:29:00

I liked this game even though I thought it was hard. Overall, I was surprised how good this was for a Ludum Dare jam game, when I noticed that it was actually a compo!

The mechanics are straight forward. The difficulty certainly ramps up pretty quickly. Still fun though. I found the experience and level up system to be surprisingly involved and made the game significantly better. The only thing that would really complete this game is a timer so I can compare how long I last, but the author acknowledged that. Otherwise, this was great.

Tree House Quest by AngrySquirrels 2016-12-18T04:31:00

Very fun overall. I did find the dwarves section a bit frustrating, and most of that could be fixed with giving the dwarves a "view" indicator, because it was really hard to figure out when they could see me.

Tiny Planet by OnePixelMonster 2016-12-22T22:44:00

I really like the idea and how the planet looks with all of the bits orbiting around it, but I wasn't able to see very well on the web version. The controls are also a little jumpy, which could be frustrating when you can't see very well (especially on the dark side of the planet.) It would also help if there was some kind of warning that your strength is getting dangerously low. Overall, nice job!

Open-Plan Office Distractions by Somnium 2016-12-29T16:03:00

I didn't get enough golden tokens to keep from losing. Not being able to directly interact with the game was interesting, though not as engaging as it could be. Maybe vary what happens a bit more? The manager was funny, so many buzzwords! Good job on doing a compo!

Filthy Chore by Jelinib 2017-01-02T01:03:00

It is a definitely unfinished, but it also really fun to play. Good job!

Don't Help Me by lgbpaiva 2016-12-18T02:59:00

Lighthouse simulator! I liked the idea, the audio was fun, and I did like mowing down ghosts, even if it did get a bit repetitive. I would love to see what you do with this in the future.

emily VS everything by mooncalf 2016-12-18T00:55:00

Great game, I loved playing it! This take on the theme really resonated with me. The graphics and audio were really good. The controls were not as responsive as I might have liked and giving the second enemies the ability to shoot long range seemed a little early. Nice job!

Storage by Steven Miller 2017-01-02T02:18:00

Wow. This is really good. I like the humor in the briefings, but really, the game play really brought this together.

The two layer system proved a little hard to really internalize, but once I did, the game snapped into place with me. There are a lot of moving parts (pun intentional) but it makes completing the puzzles that much more worth it.

This is a really impressive entry.

Super Crash Box by Drury 2016-12-18T04:56:00

This was hard! Damn those LOL boxes!

What happened to Michael? by BubsyPoochies 2016-12-27T22:21:00

I like the way the story unfolds by going back and forth in time. I see some typos in the dialog and it would make the game more engaging if the dialog could be advanced since it does get a bit repetitive. I also think I ran into an issue where I keep getting stuck on the wristband event and I can't seem to get beyond that point in the story.

Don't Stop Me by breno 2016-12-19T01:32:00

This was a very pretty but also very frustrating game. The mood, graphics, and audio were amazing. The game was very hard. Not hard in the "that was difficult but rewarding" way.

Rotate the room! by DOXM 2016-12-30T16:51:00

This is a really fun idea, but I found it really difficult keep track of the axes of rotation. If there was some visual indicator of the axes or color coding for the walls, it would be easier to keep track of how to move. Also, I had trouble seeing the color of the blocks through walls. Good job on your first Ludum Dare!