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preef

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558Collector👥Digwitjam1523.863.793.853.573.663.523.463.59

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by preef

preef leaves an average of 18.0 feedback comments each event.

LD58 — Collector (18)

Space Cleaner by Cahard 2025-10-08T14:43:18Z ♥ 1

thank you for bringing attention to the existential threat posed by space trash

Fragmented by Mololo 2025-10-08T14:33:06Z ♥ 1

I love the graphics and the overall aesthetic but the first few levels are way too easy. The difficulty can definitely ramp faster I think.

Crown Crow by ThDudk 2025-10-08T07:39:49Z ♥ 4

Awesome work. I love how decisive the dive / swoop feels. I kind of wish I could attack with the dive!

Soularis by 02FC 2025-10-08T07:11:42Z ♥ 1

really love the art in this. It might help with balance if you tune down the rate of spawning wizards, and maybe add a mechanic where a player can only claim a dead wizard's soul if they walk over the body of the wizard. This would force the player to make some tough decisions about where to move.

Human Collector by The1 2025-10-07T21:19:42Z ♥ 1

Pretty satisfying to chain a lot of those boxes. I feel like the humans and cows should react a bit more to being abducted! They seem more concerned about other issues I guess. And it took me a bit to figure out what the boxes were doing -- maybe if they were electrical poles or something it would be more obvious that they extend the duration of the abduction beam? But overall great work!

Gotta Cat 'em All by HolySparks 2025-10-07T21:04:16Z ♥ 4

Super chill game. The orange cat in particular had very realistic behavior 😆

Plantsweeper by seshoumara 2025-10-07T20:48:18Z ♥ 0

Respect for a re-imagining a classic. And the flower illustrations are lovely.

Pumpkin Bumpkin by automatonvx 2025-10-07T20:38:05Z ♥ 1

great old school feel. I agree with the other commenters that a bit more dynamic movement, or maybe smaller maps, would make the gameplay feel tighter. overall great work!

Better Hurry Up by Iriska 2025-10-07T20:30:29Z ♥ 2

really beautiful art and ambience! the character model and animations were great

Mushrooms by PieRo_PBeS_studio 2025-10-07T20:24:53Z ♥ 1

love that this creature is shoving huge boulders out of the way just to get to some (exactly 10) mushrooms

The Black Stone by Endejck 2025-10-07T20:20:58Z ♥ 0

I really like the art style! But like other people, I had trouble reading the text, and the game crashed when I opened a door

Interstellar Collector by Baluj 2025-10-07T20:12:45Z ♥ 2

great vibes, i tried to abduct the sun, I was punished

Crazy Trashy by bearcage 2025-10-07T17:43:36Z ♥ 1

loved the art but I got lost and couldn't return my trash :(

Mailbox Mania by Wuppos 2025-10-07T16:31:34Z ♥ 1

Very cute graphics and sound, but I spent most of my time backing my mail truck up after hitting a house -- I think the steering is too unforgiving, considering how small the map is. With the high acceleration and low turning radius of this mail truck, I think more straight sections would be better. Also, why do the letter disappear? Useful as a game mechanic but a little odd if you think about it. Maybe a rival mail carrier could pick them up? And you should put a collision boundary around the playable area. I got stuck in the bottom of the map, off camera.

Cardboard Collector by StefanHolst 2025-10-07T15:31:37Z ♥ 2

a bit confusing (and hard to play on my laptop with a touchpad) but I really liked the vibe

Cursed Labyrinth by Melomaner 2025-10-07T12:25:02Z ♥ 1

Great atmosphere and sound effects! I think the enemies would be a lot scarier if they could move -- right now they are basically haunted statues?

Creepy Collector by woona 2025-10-07T09:10:23Z ♥ 1

The illustrations, music, text, and overall vibe are great!

Build-A-Bot by Tykki19 2025-10-07T09:04:21Z ♥ 2

I like the idea and the sound effects, but it was a bit too easy to just wait for fully-assembled bots to come down the line.