FoonLudum Dare ExplorerLD58 → Human Collector

Human Collector

By the1

View on ldjam.com

CategoryRankScoreCount
Overall644.0625
Fun264.1525
Innovation2933.4125
Theme64.5825
Graphics2334.0425
Audio973.9523
Humor534.0722
Mood1443.9721

Comments

spytheman 2025-10-05 11:23

Very nice game.

roroto-sic 2025-10-05 12:09

Funny and good visual game !

george-games-studio.itch.io human-collector.png

sinusquell 2025-10-05 13:29

The cows are so funny! I collected 355 dudes. Your game feels a lot more polished than I would expect.

ira-baciu 2025-10-05 19:00

The concept is so fun, lmao

jacobwinters 2025-10-05 23:00

Had me "one more round"ing until I could break 500, and it took around ten tries to do that. Very effective use of minimalist graphics (the way the ground color changes!).

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Took me a while to figure out what the orange boxes do. Do the cows have a special effect, or are they mechanically identical to the people?

seven-z 2025-10-06 03:46

Such a good game! Very well-made and relaxing. I can't help playing round and round.

infernalwolf08 2025-10-06 03:49

great visuals and a lot of fun

the1 2025-10-06 09:38

@jacobwinters thanks for playing!. Well, cows give you more score and orange boxes extend the beam time. (It's true that I could have added this as info in the game)

flying-butter-studio 2025-10-06 15:16

Nice visuals, fun to play and an interesting take of the theme. I don't think i will play an entire day on this but that was a really good entry for a jam :smile: Congrats! :heart:

kate666 2025-10-06 21:11

Such a simple but such a fun game! I really liked it) Running men are especially funny

2025-10-06 21:54

scratched my brain good!

jacobwinters 2025-10-07 02:52

Wait the cows are worth *50*?!

... my new high score is 914.

earlybard 2025-10-07 11:11

Great entry! Especially like the music :) I was a bit confused about what the power-ups did initially.

tangiblegames 2025-10-07 15:17

Oh well... It's a great game! If you want, you can check out our take on the same concept of human collection :)

pro4 2025-10-07 20:01

My best score was 575. Really fun and I liked the boxes to refill your beam energy so if you pathed well you could really suck up a lot of people.

Very fun!

preef 2025-10-07 21:19

Pretty satisfying to chain a lot of those boxes. I feel like the humans and cows should react a bit more to being abducted! They seem more concerned about other issues I guess. And it took me a bit to figure out what the boxes were doing -- maybe if they were electrical poles or something it would be more obvious that they extend the duration of the abduction beam? But overall great work!

protohere 2025-10-07 21:22

very simple and satisfying! I wasnt sure what the yellow boxes did. I think something that modifies gameplay a bit more would be a good addition as well

gonutz 2025-10-11 05:06

Really cool game! I bookmarked it during the compo when I saw your progress posts. I remember seeing this right around the same time I saw this very similar game here: https://ldjam.com/events/ludum-dare/58/skyhand

The art style, the screen transitions, the music and sound effects all make this game very enjoyable to play.

Two things I have not figured out are 1) what the yellow boxes are for and 2) if it is a good thing to collect cows or if it somehow hurts you. Collecting yellow boxes and cows both make some special sound but they seem not to have any effect as far as I can tell :-)

Awesome game, really well executed, thanks!

jscommander 2025-10-11 11:09

Very entertaining game. Perfectly captures the jam theme. The music is awesome. Love that it's immediately clear what to do and how to play. Great job

bbrown 2025-10-12 18:43

@gonutz cows are worth more points and the boxes extend the beam time. I think the yellow/orange boxes are a debuff. The purple boxes refill the beam energy but I have noticed collecting the yellow boxes immediately takes a chunk off the beam energy bar.

the1 2025-10-13 10:21

@gonutz @bbrown Thanks for playing! Cows give you more score. Purple boxes replenish your beam's energy and orange boxes extend its maximum duration.

The shortening of the bar is due to calculation of the bar drawing. Since the bar is fixed width when you change the maximum value it than seems to decrease like that. Potential fix would be when increasing the max value of beam to add some percentage with it. (TODO for post jam :) )

bigtasty 2025-10-14 00:16

I can imagine playing this on my phone, well done!

verbante 2025-10-27 07:01

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Congrats on 6th in theme!