FoonLudum Dare ExplorerUsers → NICO_THE_PRO

NICO_THE_PRO

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201944Your life is currency👥Glass Cannonjam5583.443.293.013.453.893.822.243.39

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by NICO_THE_PRO

LD44 — Your life is currency

Malroot Gentleman by josehzz 2019-04-30T14:43:14Z

I enjoyed the concept of the game where you have to wait / survive to get upgrades; I guess you could add better graphics / enemies and also put up some background music to make it better. Also I can't seem to find the player's healthbar. I have one suggestion on input: make shooting space or leftclick so that people that are more used with playing with WASD can also shoot easily

Budget Hero Corp by foxor 2019-04-30T14:54:11Z

Loved the concept of dying over and over to upgrade the character! I think it's personaly really original and that it has a lot of potential. Didn't like graphics and music (you should probably make it loop throughout the game because it went silent after a minute or so)

Also I suggest making the player also jump with W

Budget Hero Corp by foxor 2019-04-30T14:56:00Z

I also agree with @sadzanenyama on the annoyiance of the character control.

Transaction Packed by Matthew McClure 2019-04-30T18:04:38Z

The hotbar reminds me of Minecraft :lollipop: Really love how the game looks and feels. If it had background music it'd be perfect.

The menu buttons are empty, is that intended? Also it took me a long time to figure out that I had to press ESC to see the shop. I started slowly losing any ability to do anything. It was a painful death.

Would 100% love this game turn into an actual game fully developed game. I'd buy it!

Transaction Packed by Matthew McClure 2019-04-30T18:18:43Z

@matthew-mcclure just the title screen buttons were empty. Btw this is my first LD and my second game jam in general.

Stabman! by NoahRo 2019-04-30T17:50:25Z

I'd like to see this game further developed and how it will turn out if it becomes an actual game. I do suggest not sharing the game via google drive but instead using different methods (such as itch.io)

I enjoyed the music. I am on linux and nothing happens when you press E

Stabman! by NoahRo 2019-04-30T18:34:45Z

@noahro I thought "E" would get you to a shop, whoops. Thanks for the response though

Life'$ A Coin by shrinjoy_fox 2019-05-01T07:23:39Z

Wish I could play this game. I am on Linux and tried emulating it with Wine. The main menu works but when I click on play, the screen is full black I only see "coins: 12" in the top right of the screen.

I hope you someday consider building also for Linux since it's a Unity project :)

Spare Life by Colin Misbach 2019-04-30T18:09:41Z

Why don't you include the linux download link into itch.io for simplicity? Google drive is not the best way to share binaries.

Spare Life by Colin Misbach 2019-04-30T18:16:01Z

Nice job, pretty fun game! I don't know if this was supposed to happen, but at some point I just died and my body never reappeared, I only was able to move my gun that was on the ground... pretty weird. Liked the concept a lot :D

Shibbal the Pig by KP_CFTSZ 2019-05-01T07:10:29Z

Loved the game graphics and sound effects. The concept also seems pretty cool. I have two suggestions:

Maybe make it so you can also move with WASD and attack with z Don't make the player lose the game instantly when they touch a spike or fall down (I never died by losing all my coins, I have always ended my runs with touching spikes). Maybe make the player lose 50+ coins but killing them fully gets annoying and kind of defeats the entire purpose of the money currency-HP.

Grace and Mercy Eternal by CyberchaosZA 2019-05-01T10:01:28Z

Hey, I am about to test your game. Before doing that though, I already suggest you to consider using a different way of storing binary files. itch.io is a great website to show-off your games and could get you more plays.

Grace and Mercy Eternal by CyberchaosZA 2019-05-01T10:03:50Z

Played the game and couldn't get through the first part. Seems like I fall right through the platform. Also, I can't see any text on any buttons but that might be because I am on Linux and I used an emulator for the game

SENTINEL by JesusAcHe 2019-04-30T17:57:19Z

This must really be one of the best games I have seen in this jam so far (even if I didn't look up that many games) I absolutely loved the graphics and the music and, mostly, the gameplay.

I suggest you continuing this project and making it into an actual game, because I'd definitely play it. Also try making versions for Mac and Linux too (even if I found out you can play the game on Linux with Wine, that's how I played it).

Also you should make it more clear that you lose health when you shoot... I ended up dying just because I loved firing at everything I saw. I can now see the heart getting more and more transparent but maybe with a degree of red or a bar indicating when you'll lose your next life it'll be more clear... that's just a suggestion though! Awesome game, congrats.

Make Money by Kaleido 2019-04-30T18:32:48Z

Awesome game. Didn't expect to go in it and get a family at the end but alright lol

Honestly though, I am a huge fan of simplistic games and this is so perfect, just what I love!

Some notes: the "more games" button doesn't seem to work to me (tested on WebGL). Also it'd be fun if, when you get fired, you get to see the calendar of all of the years and remember the best moments... I see it gets made while the game is played, so it shouldn't be that hard to store it 'till the end!

Slime, life, time, money. by gamefive 2019-05-01T10:14:30Z

I am sorry but I don't think this game fits the requested theme; also it seems quickly made. IT's ok if this is your first game, you will get better; I suggest you rating other games next time so your game gets more attention and also using more powerful game-making tools such as Unity or GameMaker or Unreal

Cowry by Jozef 2019-05-01T09:48:55Z

This must have been one of the funniest games I have ever played. Made me prove feelings for a cow -_-

Only suggestion is to add a background music! I loved the sound effects and the way the game was developed, awesome work :D

Time Jumper by xkyl 2019-05-01T09:58:40Z

I Have no idea how to get over the first wall

Glass Cannon by Pyoid 2019-04-30T14:48:38Z

@darylsteak @dannn @josh-mcmillan @alphazeba @vertuga32 @synystercola @andyg @green-rail As the lead game developer, I will take all of your feedback in consideration when updating the game! We plan on adding many more features before releasing it somewhere else (like itch.io and steam) and all your suggestions and bug-fixes

Glass Cannon by Pyoid 2019-04-30T15:09:37Z

@dannn Thanks for awknoledging the online scoreboard. I add it in every jam game since, once you have a few scripts that set it up, it is easy to get it to work (I use Firebase Database anyway) I understand this may feel more like a puzzle game than an action game since buying anything other than regen is useless at the beginning; I haven't had time to playtest and well-balance the game but will do so for the future. We will probably add a limit for the number of upgrades you can buy in a wave and a radar.

Also good job on being on top of the scoreboards by a long shot!

Glass Cannon by Pyoid 2019-04-30T16:02:40Z

@josh-mcmillan I have released the game on itch.io and updated the links to all refer to that page. Thanks for your suggestion: https://nico-the-pro.itch.io/glass-cannon

Glass Cannon by Pyoid 2019-05-01T07:15:50Z

@fatcrow Thank you for your comment! While from the designing/music point of view scowsh and nka1024 had everything figured out, I kind of had to clutch the game development to the last day, so I am glad it came out playable (this is my first LD). I will implement a volume-bar in the future.

I didn't think of timing the fire with the sound effects, that could be a good strategy, nice job :D

Glass Cannon by Pyoid 2019-05-01T10:40:50Z

@weine Thanks for the review. We'll definitely work on making the game a bit more balanced. I'd love to make a WebGL version, the problem is Unity Input Fields are a bit buggy and don't work on WebGL so we'd have to design a keyboard in game or use another method.

Glass Cannon by Pyoid 2019-05-01T10:49:37Z

@erilhir many people suggested a radar. Kind of clutched the game last day so yeah xD But thank you ever so much for your review, we are planning on making this become an actual game by putting it on Steam and Android Store at some point

Glass Cannon by Pyoid 2019-05-02T12:53:46Z

@black-potion Thanks! The HP bar is a glitch, I'll fix that in the next update. We are planning to add a radar so you can see the enemies and making it so they don't spawn on your face (this last one should have already been implemented but for some reason it doesn't work, whoops)

Glass Cannon by Pyoid 2019-05-02T12:54:04Z

@mateusboga Thanks :D

Glass Cannon by Pyoid 2019-05-13T18:02:23Z

@elrobo @josehzz Thanks for your suggestions, we'll definetly add them. I was the main programmer of the game and had to clutch it on the last day so I didn't get the change to test controls

Glass Cannon by Pyoid 2019-05-19T14:55:20Z

@pl4typus Thank you a lot for your constructive criticsm. We believe this "good idea" will be given good justice; I guess we failed on that because we created the full gameplay instead only the last day (as opposed of making the game core the first day and then trying to polish it). This is my first ludum dare, so I can't wait for the next one to improve!

That said, I believe this game has some good potential, and I'll keep working on it with the team when the competition is officially over.

Greedy HP by Bouergh 2019-04-30T14:50:46Z

You should update the page since the "Windows Download Link" is actually a HTML 5 page link

bitlive by 8bit beehive 2019-05-01T10:23:14Z

I liked the game, the graphics and the music. Apart for some wall glitchness and sometimes enemies spawned on top of you, it was cool

I'd suggest adding a shop system to buy better weapons. Also I wish there was a reason to actually slay enemies. Right now you don't get much by doing so. In my first run I lost at the last level, in my second one I avoided all enemies and won with 70 coins to spare.

This game would be really interesting to speedrun. Add more levels because I'd love to play more of this.

Hearts for Coins by Cubicode 2019-05-01T07:32:06Z

This is a really interesting concept; I love two characters games. I have some suggestions:

- Maybe make it so one character is controlled with WASD, the other with the arrow keys, so you can control them both at the same time.

- The lose sound scared my soul out of me. Lower that down haha

- The coin's life bar is at the center of my screen instead of the right side. You probably did the bars with the "Unity Canvas", so probably you just forgot to set the coin's bar pivot to the top left side in the rect transform. Should be an easy fix.

- There is some walljump glitchness in the game. Perhaps consider creating a "Physics Material 2D" in Unity and setting its friction and bounciness to 0 and then attaching that onto the 2 characters in the Unity inspector; that might fix your problem.

Pretty sweet game overall, keep developing it, I'd love to play a full version of it with more features :thumbsup:

MONGR by minor_gods 2019-05-01T09:27:47Z

I loved how polished the game was. Would like to see a full version of it!

Ludum Dare 44 (Twin Stick Shooter) by Greg Hilston 2019-05-04T14:15:22Z

Cool game, I liked the graphics. Maybe it could be better with a background and some music.