Game Of Life by feizenbara 2013-12-16T10:43:00
Bit confusing but a nice concept
Foon → Ludum Dare Explorer → Users → maxim
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | A-Sync | compo | 438 | 3.04 | 2.81 | 3.77 | 3.32 | 3.15 | 1.88 | 2.36 | 2.50 | 54 | |
| 2013 | 28 | You Only Get One | You Only Get One Color | compo | 744 | 2.71 | 2.50 | 3.46 | 2.65 | 2.88 | 1.35 | 1.67 | 2.29 | 45 |
Bit confusing but a nice concept
Couldn't add a tutorial because I was asleep the last few hours of the comp XD. There's now some info on controls at the start that should hopefully add some context to your abilities. Also there seems to be a bug where certain clients have a much slower movement speed than others. I have no clue what's causing this :(
Combat feels great. The game view needs to be wider for you to be able to anticipate and react to obstacles.
Great use of a simple mechanic. The music and style were also very nice.
Amazing concept executed brilliantly. The only thing that could possibly improve it would be if the color of the blocks reflected the note they played for easier memorization.
Cute game, I love the music. Needs more actions to flesh out the fighting system however
I was surprised to see such a unique combat system. It obviously needs lots of work but see a lot of potential here. I especially like the way you can fight hordes by timing your dashes. Vertical combat feels very awkward however.
Solid concept, very nice art style. The only complaint I had was that the building system was much more difficult than it had to be.
Good way of expressing a storyline
A thoroughly well-polished game
I got the idea of the puzzle, but I'm not sure how the controls work
Very nice! The mini-games probably need the most work but overall it has a nice flow.
I got bored and quit after I got 10 hat orders in a row is that normal behaviour or a bug?
Best chat-em-up i've ever played
I'll get you next time FINAL BOSS!!!
This a great stress reliever
I liked the concept, but it didn't seem to provide any benefit over direct controls other than making the game too slow. I'd like to see this working with two machines maybe... (if this isn't already in the game. I got stuck early on).
There were also a few bugs. Quite a few times I managed to drag two icons onto the circle. There were other times where the machine wouldn't perform any actions until I reset the marker. I also got stuck on the level with the 4 vertical blocks, unfortunately there's no restart button.
Clever idea. It'd be interesting to see this done with realistic physics. Or perhaps a cooperative version where one person controls the box. There's a huge amount of potential to this concept.
I'll echo the comments here. It's too difficult to figure out what's going on even with the instructions. I can't quite figure out what most of the icons are.
I commend you on making an authentic atari game ;)
That baby looks suspiciously like a bean ;)
A fairly good puzzle game. I got stuck on the level with the two glass floors. I stepped on the last platform but nothing happened. Overall I think you need more puzzle elements to make this engaging.
There's a surprising amount of strategy is this simple game