FoonLudum Dare ExplorerLD37 → Wake Up

Wake Up

By darkbloodstudios

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CategoryRankScoreCount
Innovation5522.93
Overall5953.13
Graphics7232.73
Fun7562.60
Coolness137528

Comments

bubsypoochies 2016-12-14 14:16

I like the idea of use a cellphone to get the target of every room and the PT mechanics. But I missed things like more audios and textures. I think that if you add new mechanics with your phone (pics, calls, etc.) you can get a great game.

darkbloodstudios 2016-12-14 16:24

@BubsyPoochies: Thanks. Sadly we didn't were at home the whole time LD was running so we didn't had enough time for more.

dev-dennis 2016-12-14 16:44

Cool idea, I think it needs a bit more explanation, I didn't understand it first, and I failed to find a way out in the end :/ Really cool way of interacting with the AI, I got sucked into the story :)

psilon 2016-12-14 16:55

I leiked this game very mucj, at bit first it was confusing.
I liked when a ton of books spawned in the room. :) But after i stuck.

devastus 2016-12-14 17:14

There was some good stuff here, the cellphone thing was a nice idea. Sadly it wasn't used to its potential, and the game mostly felt like busy work. I'm not sure whether I got to the end of the game or not since all I got was a blank blue screen. But a good effort none the less!

winipcfg 2016-12-14 18:12

The concept is cool but I think some instruction is needed. For instance, I have no idea if I need to select some items in inventory (and how)
I don't think I have completed the story

maxim 2016-12-20 07:36

Good way of expressing a storyline

zhur 2016-12-20 20:56

БРЮХОЛЁТ

doxm 2016-12-31 13:57

Looks like a cool concept, but please add some more feedback on what to do. I encourage you to continue working on it, and it my become something really nice.