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Luke Frisbee

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202353Delivery👥Theater of the Deadjam1963.983.763.754.173.533.783.50
202148Deeper and deeper👥The Squeaky Affairjam534.254.244.123.674.363.943.774.19

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Luke Frisbee

Luke Frisbee leaves an average of 15.0 feedback comments each event.

LD48 — Deeper and deeper (15)

Drillmin by DPS2004 2021-04-28T02:44:41Z ♥ 2

Really, really well put together game. Nothing feels out of place, everything blends together perfectly. The music, visuals, story, and gameplay all perfectly just add up together. Super simple, but effective.

You guys should totally keep working on it, as with just a little more content, and finding an elegant way to scale difficulty overtime, I can see this being a really well made full release. Well done!

Protocol B.E.P by Vitor Milioni 2021-04-28T02:27:29Z ♥ 3

Great game! Art is stunning, I'm not sure where you found time for all those animations! After playing for a bit the controls started to feel really good, and I found that the gameplay was very enjoyable. Boss fight was the best part! Only nitpick I've got for you is the same as others mention, adjust those hit-boxes just a tad. I'm in disbelief that this is "pretty much your first game," great work!

We Have to Go Deeper! by Scott Steffes 2021-04-27T23:40:47Z ♥ 1

The art is absolutely insane! Super polished, great dialogue, everything is simply very well done. The only "nitpick" I can find to give you guys some feedback is the core mechanic. With how much you need to move it can feel a bit tedious. Regardless it's great as is, amazing work!

RRRR U Scared ? by Chalivat Quentin 2021-04-27T23:11:00Z ♥ 4

Awesome game, very well made! Controls on PC need a little tweaking, but when I plugged in a controller they felt great. The Kraken was next level

Search for the Quacken by Xeke-Death 2021-04-27T23:01:10Z ♥ 1

Amazing job setting the atmosphere! Everything feels a bit slow, but if one has the patience they're in for a really cool experience.

Magic Takes Root by PeculiarCarrot 2021-04-27T22:53:48Z ♥ 4

Haha I loved it! Very wholesome and creative game, great job!

No one is here by civilianzero 2021-04-27T22:48:44Z ♥ 2

Really cool submission, very atmospheric! Controls were very fitting for the underwater environment, but at times a bit slow. Perhaps I'm just impatient 😆 Overall great submission!

The Deepest Dungeon by Susumu Asaga 2021-04-27T22:42:34Z ♥ 3

Really cool take on the clicker genre! Very impressive submission!

Tin Mining by rubenwardy 2021-04-27T22:37:44Z ♥ 3

Really solid game! It feels like a perfect demo to a full product, I could totally see this developing into a full release. There's not much content, but it perfectly displays the core mechanic!

CRASH Pit by E.E-Wick 2021-04-27T20:56:23Z ♥ 1

Really clean game, super well made! A bit frustrating to play at first, but once you get a hang of the controls it's really fun to play!

Mental Abyss by Stefan0198 2021-04-27T20:43:39Z ♥ 3

Really cool use of lighting with the enemies! Level layouts and music were extremely solid.

Drill goes brrrr! by BOOtak 2021-04-27T20:28:29Z ♥ 1

Felt very polished and well made! Love the nice simplistic art style. Gameplay was enjoyable and causal, but a tad bit tedious. Regardless it's a great submission, especially for a compo!

Payday by LuckyFeathers 2021-04-27T20:12:29Z ♥ 1

Haha, love it! The setup was phenomenal! Not to mention the art and music! The gameplay was also pretty fun, though didn't keep me hooked for to long. With some refined combat, "Payday" would be an even greater joy to play!

Fat Larry at the All-U-Can-Eat buffet by mariszin 2021-04-27T19:58:44Z ♥ 1

Nice game, Simple and effective! I played until level 30, my suggestion would be to have a bit more difficulty scaling. Later on I felt no conflict in progression. Despite that it kept me interested enough to play for quite awhile, great job!

Into the Past by MarcoValeKaz 2021-04-27T19:28:43Z ♥ 2

Dang, really creative concept! For constructive feedback, the controls were a bit hard to manage. Aiming had some sort of mouse "declaration" affect, which I struggled to play with. With some tighter controls, and quicker gameplay, I would absolutely LOVE to retry this game again!