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igorimagine

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Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201841Combine 2 Incompatible GenresRace for the Citycompo6992.242.082.473.032.031.562.03

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by igorimagine

igorimagine leaves an average of 16.0 feedback comments each event.

LD41 — Combine 2 Incompatible Genres (16)

Kartonnki by Dumivid 2018-04-25T10:01:33Z ♥ 1

Great entry, fits the theme very well.

AsteroidSweeper xTreme by Ananace 2018-04-25T09:46:17Z ♥ 0

Great theme

Litur Teningur by Vinterskog 2018-04-25T09:37:05Z ♥ 1

Interesting idea, and a great LD entry

SAVE THE TURK by N3K 2018-04-23T18:50:16Z ♥ 0

Great concent and especially the aesthetics, they feel very coherent. Animations are also great!

Rhythm Escape by Apples_mmmmmmmm 2018-04-23T18:31:33Z ♥ 0

Very interesting concept. Maybe linking the executable from gdrive or dropbox would be better than github.

Ryth by Kataware 2018-04-23T14:26:09Z ♥ 1

Good rhythm game, I don't really see the genre mixing.

Escape the room, escape your death by Jakub Panek 2018-04-23T14:11:34Z ♥ 1

The music is nice, but why didn't you use right mouse button to rotate, instead of the middle mouse button? Was the right mouse button used for something else?

Avenue Brawler 2.0 by Tom Cumpsty 2018-04-23T14:03:32Z ♥ 0

Same as the above comment, the music is amusing but the commands don't work. I'm sorry.

2-3-D-Endless-Ego-Shooter by timbs 2018-04-23T13:52:24Z ♥ 1

Fun game. And props for using intellij

Travis Beacon Teaches Fighting by niksg 2018-04-23T13:44:42Z ♥ 1

The difficulty spike from fight 2 to 3 is pretty high, but the game has good amount of polish

Puck Off by Matthew Roelle 2018-04-23T13:28:56Z ♥ 1

Great polish level for a 48 hour game

Room Runner Extreme Deluxe! by ORECROS 2018-04-23T03:24:46Z ♥ 0

You shouldn't lose health in the first room, and the movement feels a bit wonky. Wall jumping is a fun idea, but probably hard to implement in 48 hours.

Sim Defence by VinegarLove 2018-04-23T03:16:11Z ♥ 1

I was curious so I checked out the source code, especially to see the parser. I think that you got lost in all of the artificial complexity. You probably don't need 8 different scripts for a jam game, and you definitely do not need a parser (but you know that already). What are you attempting to parse? Even in a more complicated game, what is the problem parsing is an answer to? I had a similar problem in college, overdesigning left and right. I suggest you recode the game, with a simpler solution in mind. Recoding my applications was good practice for my similar problem.

AstroDeck by Ben Pearson 2018-04-23T02:55:50Z ♥ 1

Fun game, I just don't understand what does the "deck" on the bottom right do.

Trophy Defense by August1413 2018-04-23T02:39:05Z ♥ 1

Using arrow keys for the turret is very unintuitive and far away from WASD, why not pick closer keys?

Skies and Cubes by RAFFE 2018-04-23T02:24:33Z ♥ 2

The camera in the 2D platforming section is maybe too zoomed in, otherwise, great game for your first LD!