The Unreal Odyssey by cushycode 2016-09-03T03:10:00
In the beginning it was really a little bit confusing, but I quickly got the hang of navigation (even though when you turn with your ship the spyglass view rotated in the other direction which caused quite a lot of difficulty).
But generally an interesting idea... The slight tediousness of the gameplay simulates well how difficult it must have been in that times to navigate.
Music would have been nice too to add to the atmosphere and as someone said before... increasing the range of vision would be helpful or adding a visible fog to explain why everything just pops out of nowhere :)