Debris Trail by chromableedstudios 2021-04-27T01:58:37Z
Wild controls, but it has a neat soundtrack and potentially cool art.
Foon → Ludum Dare Explorer → Users → ChipperSwitch
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Hot Rods: Highway to Rod | jam | 1400 | 3.23 | 3.26 | 3.31 | 3.70 | 2.98 | 3.13 | 3.80 | 3.13 |
| 2020 | 46 | Keep it alive | 👥 | The Fridge | jam | 1333 | 3.45 | 3.23 | 3.47 | 3.79 | 4.20 | 3.38 | 3.42 | 3.50 |
Wild controls, but it has a neat soundtrack and potentially cool art.
Seems like a cool game, dig the art style. Unfortunately I want able to find any controls using just a keyboard and mouse. Does this game require a controller?
A very fun game with a quirky but cohesive art style. The first few runs I somehow managed to place two facilities on the same square, which caused me to be unable to properly assign workers, but once I figured that out, I had some fun playthroughs. Maybe ad a sound effect when corn or water in slow so i can catch it in time XD. Well done, looking forward to trying your future games!
This game is a really fun concept and the pixel art is very charming. I was a bit confused when there were two obstacle on screen as to which one would move when I pressed the arrow keys. Thanks for posting it! I think PICO8 could be a good fit for you, if you don't want to code within the inbuilt IDE, I think you can code PICO8 in outside editors as well.
Catchy art style and fun gameplay.
Frogs are especially cute!
Inverted controls at the top of the screen are tricky.
I like that every game starts on a different level!
The game rules, fun gameplay, excellent pixel art.
The particle effects really sell the fire and water elements.
Would be very cool to see this game in a full version!
Maybe increase the hitbox of the fish, it took me a while to hit one even when the harpoon tip touched.
I like the art style, the diver and fish are super cute!
Great mood and graphics, the dragon had a wonderfully sassy mouth.
Felt like the gameplay was pretty frustrating though. Maybe ease up the difficulty or give some powerups?
Very solid sound design! I liked the overall feel of the game, floating around and looking for golden rocks. The X-wing blaster upgrade feels awesome!
Had a really fun time playing this game, the concept is novel and fun. Solid implementation and smooth soundtrack. If found myself getting into sticky situations when I made poor placements. I think the deck could use more pipes, and less pumps, I always found myself with 2 pumps and 1 pipe, which made strategizing less fun. great game overall, the most polished I've seen thus far.
In my mind, this game is in the running to win it!
I love how tricky the fish are to catch, especially without the boost powerup.
The sharks are very scary, even when you figure out their attack patterns!
The art is consistent, and very charming.
Well done dude!
Not much criticize to be had here...
The pacing is good too! Usually jam games need to be longer, but this game feels the right length.
Had a great time with this game, the graphics are so stylish!
It was super funny that all of your bones pile up at the end bottom.
The part where you can get bounced into the branches seemed a bit punishing.
Super small file size is a big plus in my book also.
Cool voice work with that lo-fi filtering!
Very interesting concept, and funny voice acting.
For some reason the camera makes it really easy to get lost? Maybe to much wide angle lens warping?
Would like to see an up-sampling on the artworks.
The footsteps are a total life saver.
The prettiest game I've played thus far! The water effect is siiiick, and the frog UI and and character models are cute! Couldnt figure out how to quit, so I had to end process to exit. Overall a cool game, would like to see it expanded. Maybe add grenades?
Interesting concept, it will be cool to see you expand this.
Is does each user have a unique cat? like a virtual pet, or are it's stats shared?
How do you activate the meow in voice chat???
Love the 3D model of the dog, very stylish in a PS1 game type of way.
Those stairs at the bottom are verrrry hard.
Cool concept, I like the idea of helping the character sleep.
The meter fluctuations were very wild and hard to anticipate.
It would be cool if there was some way to block the spores that disrupt sleep.
Maybe integrate the two screens in some way so that you can see both at the same time?
I like the menu song and the design of the ship. Maybe start with a bit more ammo and shields? Also a guide for which power ups are which would be helpful.
What a peppy little game! Really dig the pixel art style. Sometime it was a bit hard to read the video titles. That rival guy can eat my dust!! Sweet game yo, best so far!