Foon → Ludum Dare Explorer → Users → Caominh Le

Caominh Le

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202660Old Tech👥Keep It Cooljam
202558Collector👥Afterlyft: One Helluva Ridejam4403.463.313.483.143.913.533.813.74
202456Tiny Creatures👥Gobblin' Goblinjam4853.613.183.253.914.453.914.163.87
202455Summoning👥Necroshamancerjam11712.742.552.753.092.232.67
202353Delivery👥Legend of the BruinBotjam
202250Delay the inevitable👥What Remains of Ashesjam3.082.923.174.253.754.001.004.08
202149Unstable👥Crybaby-sitterjam12793.072.963.113.543.093.333.593.04
202148Deeper and deeper👥Surrender the Core - A Roguelikejam15583.093.263.022.713.163.303.33

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Caominh Le

Caominh Le leaves an average of 3.4 feedback comments each event.

LD58 — Collector (4)

Crystal Tower Luxogenics by orangeoceans 2025-10-08T01:59:25Z ♥ 1

Pretty innovative concept for a solid tower defense game. If you do develop further, would love a larger rotation scroll so I can fine tune the towers easier.

Arpeggio by Emilija Marija 2025-10-08T01:24:47Z ♥ 1

I saw in your previous comment that the music adds more notes when you gain them, and I think this is such a cool addition! Also the little things like movements making their note sounds. I also got stuck after talking to the person -- is this the end? One bug I found that wasn't already mentioned is that if you dash into the ground after the double high jump, it doesn't register that you are grounded so you cannot jump. Anyways, lovely game.

99 Shotguns by AlexClay 2025-10-08T01:03:46Z ♥ 1

LOL I totally vibe with this game -- also reminded me of Brotato but on steroids. Was wondering what the game was when I saw the name, but it fits perfectly. PS. The music is a banger. The 99 bottles of beer parody was a nice addition

John Highland and a Special Golden Crown by VladImperator 2025-10-08T00:31:51Z ♥ 1

This is a really neat game. The physics are fun to play with, and the rock placement makes the entire track a cool puzzle where you have to learn where to place your hands and feet to get reach and when to use only 3 anchors. Thanks for not making me restart from the bottom whenever I fell. The music is so relaxing, especially with the clouds -- reminds me of an open world exploration vibes. Are there any other secret treasures along the way to the top? I was trying go to the right at the bottom crevice but gave up. Also, John is probably one of the world's best contortionists

LD56 — Tiny Creatures (4)

Critter Gang by lastsecondgames 2024-10-10T01:06:44Z ♥ 4

As everyone else has said, this game is well-balanced, especially after you know the boss patterns. The art and music played very well into the mafia theme. Unfortunately, I was playing with touchpad because I didn't have a mouse x_X, so it was tough to beat the bird phase 1. Evidently, I died in phase 2, but it was really cool to see what attacks it had. Overall, a really well-made game for LD.

Not sure if it was a bug or intended, but I kept pressing W to jump but only space worked. Also wish there was a key i could press to fire... or I could just get a mouse

Goober Goblins: A Nose Picking Simulator by Cam Moore 2024-10-10T00:41:47Z ♥ 1

Hahaha! How did you ever come up with this idea. The game is simple yet fun, especially cuz the humor! There's even strategy with the finger wiping and waiting for the sneeze. Music and art really worked together with the game's main idea and mood. Overall, excellent job!

Tiny Colony by DavidCode 2024-10-10T00:34:40Z ♥ 1

Nice shooting game. Took a bit to figure out why I kept losing after a minute into the game but then found that I had to defend the beacon in the sky instead of where I spawned. It would have been great if the enemies retargeted the player when attacked, but it was still fun to snipe them from far away.

MiniMayhem by Phyrocast 2024-10-10T00:24:23Z ♥ 1

Wow this game is really fun! (except when all my units get obliterated by bombermans XD). It was cool to try out different strategies and see which units were best to spam. I like the addition of splash damage and units that can rush through frontline melee units and penetrate the back lines to prevent overwhelming hordes, which is a problem in some other games I've played. I ended up with spamming knights instead of pipsqueaks cuz they and can do a lot of damage to the enemy base quickly and can tank more mortar splash shots.

LD55 — Summoning (6)

Coming soon! by Josiah1189 2024-04-27T07:06:29Z ♥ 1

Wow the classic balance on this is no joke...

Snack Summoner by Air Dinghy 2024-04-27T07:02:49Z ♥ 1

A really interesting take on the summoning theme! I liked the funny sound effects. Gotta say though that those perfects are tough to get! In terms of what you can add in any future updates, maybe a progress bar to show how many notes are left. And if you really want to go crazy, sliding from one note to another along the star (press down on one note and lift up at another) Anyways, nice job on your first jam!

Arcane Dungeon by Astoeth 2024-04-27T02:51:30Z ♥ 2

First, I thought the sound effects were funny and the mood was pretty good. As others have stated, there were a few confusing things (which you probably would have put in the tutorial if you had more time). I was able to figure out most parts as I played, like how I didn't have to move completely, or that I had to place the objects into the cup and not the fire (I had thought it was cuz there was a mana cost). I also couldn't figure out what the summon symbols really did though. I think the summoning map was really creative. It makes the player actually do some work to choose what to summon instead of simply pressing a number key so nice job implementing that! It kinda feels like how changing a summoning circle can totally change what is summoned. Post-LD, other than the tutorial, I think it would be cool to also have different types of summons with special attributes. This might also clear away some confusion with each of the icons, like maybe the bow icon summons a ranged summon that does pierce damage to armor?

Ice Wiz by Monkeyasaurus 2024-04-26T05:00:55Z ♥ 1

This is a nice platformer game! It was frustrating at times trying to jump and summon ice at the same time and then land on the ice, but that is what the challenge of a platformer game is. I liked all the different traps/obstacles you made, and the level design was really smart. Especially when you get through half the level and then realize you were supposed to summon ice at the beginning :3

The Scared Summoner by Dymino 2024-04-25T23:35:34Z ♥ 2

The beginning is a bit tough with the 1hp life, but after that it's pretty fun to spam the fairies. At the max, it becomes impossible to die if you stand still XD. As a ludam dare entry, this was pretty solid. In terms of future improvements, would be cool with different enemies and summons and difficulty progression so the end-game is harder to achieve after the halfway point

Summons of the Sovereign by Hare Software 2024-04-25T23:01:56Z ♥ 2

Nice Game! I loved the voice acting and mood. The AI was also really good at the game (or maybe I am just quite bad at board games), so it was a nice challenge. I couldn't beat it in the end but it was still pretty fun.

LD49 — Unstable (2)

Beat Server by pickens-inc 2021-10-16T20:12:09Z ♥ 1

This game is so funny, especially the narration and the coder guy. Only thing is what nardandas said above that the notes were sometimes hard to see because the computer screens were short. Maybe if there was a screen behind each computer that had the bar instead of just the compiuter screen. But anyways, really fun and awesome game!

Wizard of Unstablely Place by terryg 2021-10-16T19:53:54Z ♥ 0

Nice game! The music and art were very calming, and the game fit the Unstable theme very well. One suggestion is to allow the current platform that the wizard is on to freeze when clicking in a wider hitbox because they were sometimes hard to click, especially when falling.

LD48 — Deeper and deeper (1)

Falling apart by yetanother 2021-04-30T04:06:05Z ♥ 1

Ow, my brain hurts! But that's good cuz that means the game is interesting. Great storywriting and art. All it needs is some relaxing piano music to accompany the drops as they fall. It would be cool if pressing a/d and j/l could play piano notes. Overall, nice job! Keep up the good work!