moonlher 2021-10-05 06:22
I love it but it's so HARD lol congratulations for the game
Foon → Ludum Dare Explorer → LD49 → Crybaby-sitter
By Caominh Le, Zhenda Hu, ming-zhu, Jeffrey Shen and always-prepared
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1279 | 3.06 | 25 | |
| Fun | 1218 | 2.95 | 25 | |
| Innovation | 964 | 3.10 | 25 | |
| Theme | 749 | 3.54 | 25 | |
| Graphics | 1147 | 3.08 | 25 | |
| Audio | 625 | 3.32 | 25 | |
| Humor | 349 | 3.58 | 25 | |
| Mood | 1123 | 3.04 | 25 |
I love it but it's so HARD lol congratulations for the game
Ooof. This captures the panic of 'where's the dang pacifier!?' pretty well for any parents in the audience. The music is very catchy, that added quite a lot to this!
Tough game, but works with the theme.
MAN THE BABY IS CRYING. lol. Love the theme! the baby is clearly UNSTABLE! The movement is a bit hard.
This is definitely one of the more unique takes on the theme I've seen! The feel of this game is super tight--you've got those crying baby sound effects and the frantic music really accentuating the "oh god this house is so big how the hell am i gonna search it all" feel. I also love the detail put into all the different rooms and the types of obstacles you need to dodge! I definitely found this game on the hard side; it might be good to have different stages of difficulty so a player can at least feel a sense of progression before getting difficultyblocked (and honestly one could even pull this off by just keeping the same scene and adjusting the difficulty every time). That's just one suggestion, though. Enjoyed it on the whole, and great job!
The movement was a bit rough. I also found avoiding obstacles a bit hard away from the baby. You definitely captured the franticness I think you were going for!
The game is very challenging, sometimes I can't see the thing that hit me, even with the red outline. But nonetheless its very fun.
Really hard but really fun game, loving the theme with the baby crying
Nice game, but really really hard.
good job! interesting and fun except for the challenging movement lol guess i need more trial
Fun concept! I love the take on the theme; the baby crying when the controls change really sells it. The music was fun too and fit the game perfectly. I think a hurt effect (sound, red flashing, etc) would have helped a lot. I had to lose quite a few times before I realized that the flying objects were hurting me! It's a pretty hard game but the controls are consistent and fair. I liked the graphics and the cute character sprite as well. Well done!
Too many obstacles with too little lives, dying is fairly easy and i feel the map is a bit too large to navigate considering the player's jump height and movement speed. Aside from that everything seems good, thanks for the game!
Really good take on the theme.
Did anyone get past level 1? :worried: It's a nice game, but it's so hard.
nice entry, maybe runs a little wonky ... well done!!!
Love the take on the theme a lot, and having things go wonky when the baby cried was a really nice touch. There's a lot of great ideas here, but I found it too hard to get very far!
This was pretty good! The main character animation was adorable haha. I will say that all the randomly flying objects was a HARD challenge to avoid XD
I think you've got the basics down, now you can think about the messaging! For example: I didn't realize I could double-jump until there was a jump that I couldn't possibly make (i.e., you shouldn't rely on my knowledge of other games). This could be explained in the game page, but in-game explanations are usually preferred!
Getting into the player's head and knowing what they do or don't know is definitely the tough part about game design. Keep creating! Go Bruins!
I felt like the game moved at a good pace but I feel like it would benefit from an actual tutorial as well as making sure the player could always make the jumps as I got stuck in the bathroom waiting for the moon alot