FoonLudum Dare ExplorerUsers → asilva4000

asilva4000

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201740The more you have, the worse it is👥Kinballjam2393.773.912.752.513.274.082.413.22
201739Running out of Power👥Soaringjam2.402.401.802.802.403.402.60

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by asilva4000

LD40 — The more you have, the worse it is

Paw for Cream by Ango 2017-12-11T16:47:29Z

I had fun with this game! I would really like to see more paws and more flavors and each different requests for different amounts and flavors of ice cream. And some sounds would be nice too. Anyway, good job, there is some fun to be had at least trying the game, that's for sure :)

Sofra by dietzribi 2017-12-10T20:50:59Z

Awesome game, amazing compo entry! It looks so "simple" but in reality, I really see there was lot of thought in the level design and the learning curve. Great game :)

Grey Goo by kleinzach 2017-12-11T09:17:26Z

Great story!

Sum of Its Parts by mrjoshuamclean 2017-12-26T11:37:50Z

Great music and transitions! The sound fx are ok, although the music really stands out here. Still, the game is interestingly designed, giving the player multiple options to explore the surrounding. Even though I encountered some issues and that top room killed me way more times than I should have allowed, this is a solid entry! Congratz!

The lost strawberry by egordorichev 2017-12-11T18:41:40Z

3 colors is a bit too few and there are so many things going on! THis looks like an 8 bit version of "The upside down" from "Stranger things". Anyway, the game plays very well and even though it is a bit hard, there is a good game here :)

Save the Plants by joski 2017-12-11T17:13:54Z

I found this game a bit hard to play (used firefox on a mac and a keyboard) but still, very well executed and it didn't seem unfair. The graphics are very good as well as the sound, including the funny voices. Good job!

Collateral Damage by almost 2017-12-10T21:26:19Z

I wish there was an option to make the planets invincible even if by a short amount of time. I would use maybe a shield that autogenerates faster and gives the planets immunity to friendly fire and then, once they're unprotected, they would take damage from friendly fire, until the shield regenerates again. Alternatively, shieldless planets could autogenerate the shield faster if you shoot at them... Decisions, decisions decisions. You definitely nailed the controls and the upgrades are a great additions. I didn't like the music very much, specially the way it starts, but I understand this may be a bit personal. I would discard the first 30 seconds and/or increase the tempo, this is a space shooter, not a space funeral (although if you could see me play, I really died a lot on this one, but I kept playing). Thanks for making this, I had fun :)

Hungry Ghost by mrnyarlathotep 2017-12-10T21:40:08Z

Great game. I love everything about it, specially the text you wrote, the fact that you named all your levels, the "intro", the title screen, this is very well made. I know this was a 48 hour effort, and it is great the way it is, however, I would change the level transitions, but there is nothing wrong with your current implementation. So overall, this game is excellent, a joy to play and a serious contender imho. Congrats!

Cybercage Battleground by makiki99 2017-12-11T18:58:49Z

I liked this game more than I should! It got addictive fast. It hurt when I realized that the ammo was limited :S Anyway, controls are solid, I love the messaging and the different kind of enemies. It quickly becomes a "don't waste bullets and aim carefully", even though the difficulty overall felt fair. Thanks for making this and you have a solid compo entry! Oh, and the sound of taking damage scare the sh*t out of me! I liked that too :)

The Will of the Wisps by adsilcott 2017-12-11T17:02:37Z

Omg the art on this game is so detailed! I loved the music, the raycasting and the glowing and growing light. Really good! Although I was a bit confused by some graphical glitches which made the grass change position slightly and also sometimes there was clearly a path, but I wasn't allowed to go there. Regardless this really a great game with a bit of a terrifying mood, but overall very well done! Congrats!

Money transporter by lexi 2017-12-26T11:24:31Z

Overall the gameplay feels really solid and the level design (placement of stores, banks and police stations) also were a lot of fun :) Adding sounds and a bgm would have made it nicer (even though the author opted out of the category), as well as some sense of progression, like others have pointed out, but it plays fine and it is fun to just give it a go. Thanks for this, I had fun!

Corruption by Veralos 2017-12-11T18:31:33Z

Excellent level design, great sound fx (this game is begging for bgm), polished mechanics, excellent control. The level design really stood out. Thanks for this and good job! Also: the game saving feature is a really nice touch.

MAGNETOGRABBER 2000 by kroltan 2017-12-10T21:02:10Z

Wow this game was hard, I feel miserable for having failed so much :S Anyway, despite my inability to complete the first level, I find this an excellent accomplishment for a 48 hours effort: I found no bugs and I didn't see any performance issues. Also, the controls are challenging, but fair. I see some "predictable" math in there, which is making it hard and challenging, but *fair*. Good effort! :)

Be Yourself by Noa Calice 2017-12-10T22:04:22Z

Gets too hard very quickly IMO. I liked the art style and the music was appropriate and helped established a surrealistic and abstract theme. Nice work!

Kinball by Jose Pedro Dias 2017-12-11T18:53:19Z

Hey @makiki99 thanks for playing! the camera tries to always show all the balls at play. Surely we will test with a larger zoom out by default, although the camera zooms out more if the balls have higher speed. Regarding the prods being generous, I think you got lucky! The direction and force is random within certain limits and there is also a cooldown of 10 seconds to prevent "abusing" the tilt functionality. Anyway, I love fair criticism and thanks for providing it!

Good As Gold by ProdigalSon 2017-12-11T18:05:31Z

This is an excellent game, although somewhat "unforgiving", at least for me, which I guess I am too much greedy for this game :) Anyway, I loved the way you handled the possible camera positions and the music and sound fx integrate very well with the game. Good job!

Edit! Oh and I loved the statues of other players lol :) That was a nice touch!

Sunburn by Shimmen 2017-12-05T15:59:26Z

Great connection with the theme and very funny overall. Thanks for this :)

Free to Play by Hooraygil 2017-12-05T16:08:23Z

The ads are just... well... "priceless" ;) "Save the princess" I lololol'ed!! Plays great and feels nostalgic, I enjoyed playing it. I found it a bit difficult at first to distinguish between scenery and enemies, but it that is easily learneable :) I could go on and on but I didn't buy the extra chars loot box and now I'm out of t

Mo' Gold, Mo' Dragons by tvance 2017-12-11T14:49:03Z

The steering is great, I wish more games followed this way of controlling directions. Damn, I wish when using the arrow keys to control a mouse on Windows or something, the behavior was this one. Anyway this is a nice little game with almost no learning necessary and the controls feel great. The music is nice too :)

Awfultown by Matthew Di Mare Miller 2017-12-05T16:15:39Z

That "ahhh" sample, my brain wants to explode! :) I read the tutorial in the end which would have helped to engage the first impact where all I could hear were screams of people who I couldn't help. I would change the initial camera angle to an isometric-esque perspective and would make the key assignments more visible. Also, starting with a town with all the three catastrophe types active at once was too much for me (I always disabled natural disasters and alien invasions in Sim City, so, take this with a grain of salt) :) Anyway, I had some fun playing this so thanks for making it!

Don't Grow Ego by Sherwood 2017-12-11T16:57:11Z

This is a great little game where the graphics are enough and actually have cohesive style. I was able to handle 52 complements and then I just got carried away with all that flattery. Interesting choice of music and I liked the way how it detected my attempt at clicking my way throw this game mindlessly. Well done!