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INCD021's games and stats for all events →
| Timestamp | Since previous | Game | INCD021's comment | |
|---|---|---|---|---|
| Oct 19 08:00:25 | Dr Break Boom Invaders | ♥ 1 | I new about stress before.. But damn ๐ Very nice idea, and execution. ๐ | |
| Oct 19 14:51:28 | 6h 51m | 8:59 | ♥ 1 | I donโt know if it was just me, but why have four phones? I could only make one call at a time. As soon as I pick up, I canโt touch the other phones. I could line up all four so that each was missing just one number, then dial those final numbers. But I still had to wait for each conversation to finish, so it didnโt actually speed anything up. Still, I liked the style and the idea. Nicely done! |
| Oct 19 14:58:13 | 6m 45s | A Cannon Game Without A Name | ♥ 1 | I think I played it a little too much! I really liked the controls. They get very intuitive very fast. The game reminds me of the old Scorched Earth game, just in 3D, so I really enjoyed it. The only issue was aiming from side to side. It was very hard to tell whether I was lined up because the cannon is off to the side. Well done ๐ |
| Oct 19 15:21:58 | 23m 45s | A Little Piece of You | ♥ 0 | I really like the game, the graphics is simple but beautiful and way too many things to explore. I spend so much time clicking around, sending faxes, making pictures with the photocopier. I found out that you can actually move objects while the copier is copying, so you can use it as a real copier and make weird streaks and stretch things or compress them. Really amazing in 48 hours, nicely done, very nicely done. |
| Oct 19 18:22:31 | 3h 00m | da Vinci's WAR MACHINE | ♥ 1 | The giant has fallen. Really nice game! The controls were a bit hard, but nothing that caused any issues. I like the upgrade system. I just had to go through it a couple of times to figure out what worked best, and once I did, I won right away. So, all in all, a very nice game. Very well done! |
| Oct 19 18:32:58 | 10m 27s | Punch Corp | ♥ 1 | What can I say? Amazing graphics, a great idea, and fantastic execution. I was entertained and spent way too much time making holes in paper. |
| Oct 19 18:44:31 | 11m 33s | Old Wash Laundry | ♥ 1 | Nice little game! It kind of matches my own, where you start a fire. The mechanic is actually very close to what I started out with for my game, so it's fun to see it implemented in such a nice way in this one. Really good job! I like the simple riff as background music and, of course, the little sounds the old lady makes. |
| Oct 19 18:47:50 | 3m 19s | Claude castle | ♥ 2 | Holy beep! You gave me a shock with that lightning strike. Here I was, just walking around in the rain, walking through horses, wondering why I couldn't look around with the mouse. And then, suddenly, lightning struck! Really nice, even though it's AI-generated. It's still amazing what's possible within 48 hours. I'm not sure what the clowns behind the castle are doing, but they're a fun little extra detail. |
| Oct 19 18:58:20 | 10m 30s | Cold Call | ♥ 1 | How the F did you do this in 72 hours? The graphics, the animations, the jokes, everything is just amazing. That's unbelievable. Really nice job! Highest score so far! I like the source code ๐ |
| Oct 19 19:16:18 | 17m 58s | Scrap Treasure | ♥ 0 | Really nice mechanic! It took me way too long to figure out what was going on, but now that I get it, it's quite fun. I'd like to be able to unscrew more than one screw at a time. That would be a nice quality-of-life improvement. Very nicely done! For a Compo game, getting all this done, with the nice graphics and everything, in 48 hours is amazing. Really nice job! |
| Oct 19 19:22:41 | 6m 23s | Ultimate future: spaceship laser adventure, the new-age shooter | ♥ 1 | Always amazed by anyone throwing themselves at 3d for the compo. Fun little game! First of all, it was really hard to aim my pew pew in the first level. But surviving using only the double jump? I can't even get past the second platform. I thought it might be some kind of joke where I had to turn around and jump the other way, but nope. So apparently, I'm just not good at 3D platformers. But I like the idea. Very well done! |
| Oct 19 19:34:59 | 12m 18s | Plug and Pray | ♥ 0 | Nice and moody, but a lot to take in. I'm amazed that you did this in 48 hours. I cannot understand how that's even possible. Really nicely done! There's a lot of depth and plenty of objects, and the graphics are amazing and match the game really well. |
| Oct 20 08:14:57 | 12h 39m | Old PC | ♥ 1 | Very nice! It reminds me of a game I made where you had to keep a flower alive by adjusting the sunlight and water level. But this was a lot more stressful. There were way too many things to click on (good thing!), but I succeeded on the first try. So the instructions were clear, and the game was easy to understand. Very well done! |
| Oct 20 08:22:34 | 7m 37s | The Last Chance | ♥ 1 | Took me way too long to figure out the controls, but I succeeded in the end. ๐ A fun idea, using Morse code for the controls. Very well done. |
| Oct 20 08:31:20 | 8m 46s | BOONGA BONKER: A Paleolithic Technology Simulator Now Featuring Authentic Ca... | ♥ 0 | I've never drawn such ugly figures with a mouse before. It's a bit sad that you're so focused on drawing that you miss what's going on in the game view. Really nice idea! I like it. Very well done, especially in 72 hours. |
| Oct 20 09:28:47 | 57m 27s | Cold Rebuild | ♥ 2 | Very nice and moody game. Amazing what can be done in 72 hours. Very well done! I had a few issues with placement when I wanted to cut down three trees and mine stone. It had to be placed very precisely, and the controls seemed to stick to the objects. But besides that, very nice. |
| Oct 20 09:36:25 | 7m 38s | The DeTechTive | ♥ 1 | PHIL... No Linux or web build? I want to play this! - Sadness fills my mind. A dream shattered, never to come true. I hope someone will post a play-through for the enjoyment of us windo-phobes. Hope you had fun creating it! ๐ฆ |
| Oct 20 14:43:43 | 5h 07m | My Rusty Giant | ♥ 1 | Very nice idea. The graphics are simple but also amazing. Very well done. I must say I found it very hard, and a bit stressful ๐ I really like it. |
| Oct 20 15:07:46 | 24m 03s | Load CD; Save City | ♥ 2 | CHAOS!! I love the text all over the place, and the nods to Phil/PP. I felt like there was something wrong with the bullet collisions on some levels. Sometimes the bullets did not hit the CDs. But after a few tries on the level with the CD player, it suddenly works again. I donโt know if itโs a collider issue or something else. But really nice, very well done! Note: Played the Linux version. |
| Oct 20 15:41:34 | 33m 48s | Night Shift | ♥ 1 | DAMN!!!! Here I was playing a nice little phone operator game, and the suddenly it's a first person horror game!! VERY nicely done. And in 72 hours, amazing! |
| Oct 20 19:17:25 | 3h 35m | Apteka | ♥ 3 | Would like to have played, but I'm on Linux :( Graphics looks very detailed. |
| Oct 20 19:40:46 | 23m 21s | Logo Rogue-O | ♥ 0 | This reminds me so much of Comal 80, on the Commodore 64. Just type "use turtle", and you could draw with a small turtle (or arrow like this one), and we just drew the weirdest things, very nice, even if it's made using Claude code. |
| Oct 20 19:59:46 | 19m 00s | Floppy Defense | ♥ 0 | Really amazing, I like the graphics, I like the effects, it's well balanced and it's really fun, I spend way too much time playing it. ๐ This being done in 48 hours is incredible. I have no idea how you did it, but I wouldn't be able to! Great, great job. |
| Oct 20 20:17:56 | 18m 10s | Chort Harvest | ♥ 1 | Fun game you created there. ๐ In the beginning I found the controls to be a little bit wonky as the car was moving so fast and sliding around, but with the different attachments it just works. Very entertaining game! |
| Oct 21 07:43:35 | 11h 25m | Argo | ♥ 0 | Great atmosphere and graphics! A as others have mentioned an in-game logbook would be nice, and some more ambient SFXs would help with the feel. I did get a bit of a shock when opening the first door. (very loud). All round very nice work! |
| Oct 21 07:51:31 | 7m 56s | Hail Mary | ♥ 0 | Quite a lot for two people to produce in 72 hours. A less crowded interface and clearer guidance on steering would make it easier to get started. Well done. |
| Oct 21 07:54:56 | 3m 25s | Smash to Begin | ♥ 0 | Best 81!! ๐ very nice I really liked it! ๐ The controls is a bit weird and wonky, but I guess that's what makes the game fun! A really a nice idea. I like the graphics too. Great job |
| Oct 21 12:28:31 | 4h 33m | Fliptober: Retro Edition | ♥ 1 | Nicely done, relaxing atmosphere, nice graphics, and calming music. Very well done. |
| Oct 21 20:04:17 | 7h 35m | Textolite | ♥ 1 | I love the transitions and the level indicator between levels, and the playerโs ragdoll feel and physics are a very nice touch. The upgrades and boss fights add even more to enjoy. Itโs a really challenging game, died multiple times, but I like it a lot. The sound effects, music, animations, and graphics all feel so well executed. A really nice gameโvery well done! ๐ |
| Oct 23 09:02:13 | 36h 57m | ๐ญSqueak to the Beat!๐ต | ♥ 0 | Love the graphics, the concept, the art, everything. It's just perfect! Such a great idea. The only issue I had was that when you turn around and start, the initial distance is a bit too short for me, so I often miss the first key press. That's really the only thing. Everything else is just very nicely done. Great job! |
| Oct 25 20:50:29 | 59h 48m | Forgotten Tech | ♥ 0 | Took me a good 15-20min to solve.. Damn! I was entertained, focused, and tricked. I loved it ๐ Very well done. |