Foon → Ludum Dare Explorer → LD60 → My Rusty Giant

My Rusty Giant

By bereg

Percentile
CategoryRankScoreCountLD60Ever
Overall26
Fun27
Innovation26
Theme26
Graphics27
Audio27
Mood26

Comments

kripakov 2026-10-19 20:09 ♥ 1

Nice game! Looks like fun, an interesting take on tower defense!😊

nursultan 2026-10-20 09:31 ♥ 1

Solid jam experience! The mechanics are simple, intuitive, and fun to mess around with. Great execution for 72 hours! Left my ratings. Would appreciate your feedback on our game too if you have time!

vicoco 2026-10-20 09:32 ♥ 1

Really cool idea,loved it!

yupaz 2026-10-20 09:36 ♥ 1

Loved the game ! Graphics and sounds design are really cool. Really liked the way the giant walks. The only "problem" is that's very hard to stay safe in all modules, so i maxed only one and it works !

zectalier 2026-10-20 09:52 ♥ 1

Love the concept! The game feels a bit rough around the edges, especially when it comes to balancing. Some upgrades feel almost useless: what's the point of upgrading or repairing engine speed if we can't even handle the enemies we're already facing? Radar upgrades seem useful for spotting enemies early so you can first strike them, but the upgrade rate is so slow that they barely feel worth investing in. Maybe adding a visual indicator for the tower's range could help!

The visuals are otherwise great, and I can definitely see this game becoming something amazing with a bit more time to cook!

bereg 2026-10-20 10:00 ♥ 0

@nursultan @kripakov Thank you!

@yupaz Thanks! I hate balancing game in the last hour, I think it's a bit too hard at the moment.

@zectalier Thank you! The balancing was kinda painful. It was either too easy, or too hard. I need to rebalance it after the Jam is over. The engine worth investing in at the latest phase of the game, where you have to quickly pass the "death row" of turrets. I tried to create peaceful segments so you can walk around and grab the resources hidden in environment, but I had to make it more intuitive.

kwuwky 2026-10-20 11:52 ♥ 1

Great game! I like the visuals and the audio

boxofcuriosity 2026-10-20 14:01 ♥ 1

I gave it a good stab, I had fun but felt like I couldn't get very far. I was never sure what upgrade I should be prioritising. I felt that the turn speed of the cannon was frustrating, seeing as it had to switch between targets a full 180 degrees. Always felt like there wasn't enough scrap to last.

I still enjoyed what I tried, and I think the concept is solid.

frizifrench 2026-10-20 14:10 ♥ 1

The concept can be fun but it need a lot of ajustement of the stat to be fun.

incd021 2026-10-20 14:43 ♥ 1

Very nice idea. The graphics are simple but also amazing. Very well done. I must say I found it very hard, and a bit stressful 😄 I really like it.

kraghan 2026-10-20 15:09 ♥ 1

As some people said earlier, it need balancing. BUT ! The game is good, I play it many times to try to beat it (but the only thing that was beaten, was the poor robot). Solid entry !

shikaka29 2026-10-20 15:54 ♥ 1

There’s a great idea at the core. I’d play this if it were more polished. Having to run long distances for resources is a bit of a drag. And the gameplay could use some more variety. There’s definitely something to it.

bereg 2026-10-20 22:29 ♥ 1

@kwuwky @frizifrench Thank you!

@boxofcuriosity @incd021 @kraghan @shikaka29 Thanks! I spent quite some time and managed to build a new version with better balance. It should still be challenging but no that much.

fi7games 2026-10-21 06:15 ♥ 1

really cool work, animations and models are great! but The gameplay didn't seem very engaging to me.

venomousmouse 2026-10-21 15:28 ♥ 1

Cool idea and nice robot!

artonix 2026-10-21 18:59 ♥ 0

I like the core idea: you run around collecting scrap metal and energy cells to keep a walking turret alive while it shoots at other turrets. The balance feels a bit off, and I couldn't find a button for upgrading the turret's turning speed (maybe it doesn't exist, though everything else has one). Running feels a little slow, and you have to go quite far from the robot for resources, which go in one unit at a time, and shields too (it would be handy to add all shields at once, especially when the robot is under fire). The game is genuinely fun, it just feels like it could use a bit more polish to be fully enjoyable. Looking forward to seeing where you take it!

bereg 2026-10-21 19:23 ♥ 1

@fi7games @venomousmouse Thank you!

@artonix The button for the turning speeed is on the back of the robot. I'd say it's important to repair it to beat the game, so that could be the case. I really tried to go with hardcore-ish feel this time, but that border is too thin to tune it right (although I honestly tried to utilize all the math I know). Thanks for your feedback!

artonix 2026-10-21 19:35 ♥ 0

@bereg and you did actually made a captivating game, man! Good job! I'll give it another shot with that knowledge.

ao-85 2026-10-21 21:33 ♥ 0

Awesome, your game is magnificent! I had a blast playing it, really cool stuff

juanrod707 2026-10-22 03:40 ♥ 0

You nailed the pacing, congratulations!

blake-mullin 2026-10-22 23:16 ♥ 0

Great concept, loved running around underneath the feet of the rusty robot and keeping it's needs met. It builds a good feeling of a rush against time to get the materials needed to keep moving forward, though I felt there were not many resources to go around despite my best efforts to pick up everything I could see. With a few more mechanics or resources, and some pacing tweaks to keep the mech healthier, this could turn into something really fun. Great entry!

gamescodedogs 2026-10-22 23:16 ♥ 0

It's a good idea, but the balance needs some work. Otherwise, the developer deserves praise!

nickogino 2026-10-23 23:40 ♥ 0

The game really drew me in, although it turned out to be too difficult for me. I loved the idea of looking after my mechanical friend. The routine is satisfying, and the gameplay is intuitive and easy to understand.

Honestly, it even got my imagination going: how would I keep taking care of my friend once I got him somewhere safe? Maybe I’d start oiling his joints? Or upgrade his plating? Or give him a fresh coat of paint! So... haha, as you can probably tell, **the idea really captured my imagination**. I hope I get to see a full release of this game someday.

**The difficulty was the only thing I found frustrating**, but you did warn us about that.

ukulelefury 2026-10-24 02:45 ♥ 0

Nice robot! I like the concept. Very cool models here. And good gameplay systems. And great sounds and music! It feels like it needs another mechanic to make it a bit more interesting. But all the bits here are great!