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T C

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TimestampSince previousGameT C's comment
Oct 8 00:53:18 Turtle Shepard ♥ 4 Nice submission! Dig the theme, simple controls, and straightforward gameplay. I'd have liked some kind of indication where seagulls that were successfully eating actually were, and some way to accelerate the end of the game when there are only a handful of turtles left and they're all as far away from the shore as possible. But the sound effects were great and same with the turtles reaching the water. The first time I played, the message I got at the end seemed to think I did quite a poor job, so I had to go back and play again for redemption. And then one final time to get my foot score up as high as possible. That's the goal of the game, right?
Oct 8 02:03:29 1h 10m Mini Beasts ♥ 1 As always, great entry! Always fun to play the games you submit.
Oct 8 02:14:27 10m 58s Burn EM‘ All ♥ 0 Fun game! Good overall game flow. The game didn't overstay its welcome. I would have liked the magnifying glass to feel a bit stronger, but still fun regardless. Good work.
Oct 8 02:36:09 21m 42s Sugarglider in the Oddforest ♥ 1 Neat game! I really struggled with the controls on this one. It was super satisfying when I could get it to work, but for the most part I didn't really know why gliding worked the way it did, or the L key outside of being on posts, or how to properly use posts. The art style was great, and the music very mesmerizing. Good job!
Oct 8 03:13:48 37m 39s Prince Charmony ♥ 1 As always, great work! The rabbit platforms were particularly impressive. Lots of creativity allowed here. One thing I'd like (or if it was there, didn't know about it) is a level reset button. I believe I softlocked myself. I'm sure I'll come back to it later at some point to finish it. Great humor and music as always!
Oct 8 03:22:43 8m 55s Re-Bot ♥ 1 Can't agree more with what everyone else said. Atmosphere is top notch here. Game was fun but simple, loved the premise, great work! Had a small bug where I went to sleep before making it to the final area, then there was me sleeping in the bed still, but also active at the top. But a minor thing. Great job!
Oct 9 02:23:37 23h 00m Dino Island Safari ♥ 2 Camera work was great, difficulty was tough but not too difficult, narration was funny, gameplay was very fun. Great game all around!
Oct 9 02:44:51 21m 14s Microhylid Burrow Protection Squad ♥ 2 Hey there! Glad you were able to finish the game despite the stress. It's tough! I liked the dig mechanic. It worked really well with no errors. Your frog names were top tier, even though after getting my second frog, both of them had the same name but that's fine 😆 The egg defense was interesting, and movement also worked really well. But there was definitely a little lack of clarity on what was going on. The game stopped progressing after day 3. But cool ideas and theme. Good work!
Oct 9 03:08:58 24m 07s Feast of Fools ♥ 0 Good game! Interesting overall flow of the game. Endless enemies, balance moving to the exit with defending yourself and attacking enemies. This one had a bug or two, there were some times where I would click on someone, click off of them because I wanted to use someone else, and that would count as my movement. There is an undo, but if you don't realize that happening and take the rest of your turn, it gets a bit messy. A bit less content than your last submission, but definitely nailed the mood and setting and characters in this one. Good work! Also, all of your previous submission links are returning 404 errors now 😦
Oct 9 23:21:20 20h 12m Shrew ♥ 1 Echoing what everyone else said: art was nice, atmosphere too. Puzzles had a nice variety and made you really look at your environment and talk to everyone. Well done!
Oct 9 23:41:05 19m 45s Paco's Quest ♥ 2 Hey there, good submission! Had a couple of issues I'll go over just for general feedback. I did not really read/remember that the c key opened something up, so I was completely lost trying out combinations....for a very long time. I had to go back to this page twice and reread everything to see if I was missing something because nothing was working. Then, even after finding it, and having 2 rows of items, I couldn't make anything. Maybe giving you small objectives first, or a couple of small freebies to get you going, could help the overwhelming initial task of figuring stuff out. I didn't have the patience to continue, and didn't make a single tiny creature :( I will say I really dug the art, and thought the idea of differing hitbox sizes/timings added an interesting variety, and was implemented well. Good job, despite my failure at playing the game! 😆
Oct 10 00:08:34 27m 29s Blobby Bridges ♥ 1 Man you had some rough initial comments! I thought this game was very neat! Super interesting puzzle trying to make everything fit, and really liked the same-color-attaching mechanic. Made things VERY tricky. On that note I did think the puzzles ramped up maybe a bit too quick. I got stuck on level 4 and after about 15 minutes on it gave up. But I thought this was a really neat submission and very cool concept. Great work!
Oct 10 00:13:45 5m 11s TerrariumSim ♥ 0 Great art, great sound, and fun design! Good job
Oct 10 00:25:31 11m 46s Depthcaller: The Seahorse's Revenge ♥ 1 Hey there, nice submission! Agree with a lot of the previous comments. One major thing I'd add for Quality of life: Having some kind of delay on when you can take damage. Having the boss slowly waddle in to you and you die from full health cause you're stuck in an attack animation is brutal. Canceling the attack, damaging you once, and giving you some immunity so you can flee would certainly make the times you do make mistakes feel better. Also found it humorous that you could still attack on the You Died screen 😆 But I thought the references to the other games were great, the sound and music added to the amusement and overall feel you were going with on the game, so it came together really well. Good work!
Oct 10 00:49:16 23m 45s Meatheads ♥ 2 I'll echo a lot of what others have already said. I don't think I have any "new" feedback to give. So I'll just say despite it all I had a great time playing and managed to win on my 4th or 5th attempt. Nice work!
Oct 10 01:27:23 38m 07s Critter Gang ♥ 4 Great stuff! Game played well, was decently challenging, and had great art and sound. Some sound effects carried over a bit too long, or into other tries, but not a huge deal. The fights were varied and fun. Nice work!
Oct 10 01:38:06 10m 43s Tiny Fate - Lost Ruins ♥ 0 Agree with the other comments here. A lot of cool concepts, audio was great, but controls and some design decisions were a bit rough around the edges. Either way, enjoyed what you had and the mechanics enough that I finished the game, so good work!
Oct 10 01:56:49 18m 43s RPigG ♥ 1 Great entry! Found the spin mechanic really cool, and liked the health / shield management. There was a time closer to the end where I was going onto treasure spaces but nothing happened 😆 But oh well, still managed to win! Very neat concept, good job!
Oct 10 02:04:27 7m 38s Experiment "26" ♥ 0 Interesting take on the controls! Really gets you into the game. Music and art were quite good. Great job!
Oct 10 02:13:43 9m 16s Flick 'n Wave ♥ 3 The couple of ideas I saw were great, but unfortunately I didn't know if there was much else to moving the creatures around and flicking them at nothing. Some help for the player would be nice, even if just on your Ludum Dare page! Nice work on what you did have, though!
Oct 16 02:43:34 144h 29m Lice To Meet You ♥ 2 I couldn't let @tsaot have a higher score than I. Corner to corner, baby! Sprite-0002.png
Oct 18 00:36:00 45h 52m Personality test ♥ 1 Here's my result.Sprite-0002.png . Super interesting concept for a game, it's great! And the fact that each set of choices is a different creature is very impressive. I really dig the style of your games, and look forward to more in the future! Also based on the hint you gave on the twitch stream I was able to find the combination for the secret ending :). Even knowing the first 2 it still took me 3 tries to get it right. Very neat!
Oct 18 01:56:20 1h 20m Yase-gaeru ♥ 1 Great game! Tough, and tough on my hand, but fun. Nice job, good variety! Art and music were excellent.
Oct 22 00:58:58 95h 02m Void Creatures ♥ 1 Respect the mouse only controls. Really dig the idea of a "swarm" of tiny creatures that you control, super well implemented. Biggest gripe was really having no clue visually when the large beams were done attacking, as there still is some significant visual display for a small bit after it is completed, and having no idea when a large beam would move. But concept was great, execution was great, had a very good time playing. Nice work!
Oct 22 01:21:53 22m 55s Bun Run ♥ 1 Finished the game in a handful of minutes with "a handful 😄 " of deaths. Good fun! I remember your game Eye Fly. Following to catch more bangers you put out, since apparently I missed a few. Will have to go back and check them out. Good work!
Oct 22 02:49:03 1h 27m TinySim ♥ 1 I am fascinated with this submission. I love seeing the size varieties, how clustered/spread out species get, how far or little they move over time. Was really rooting for my clustered tiny friends minding their own business on the edge of the circle, completely surrounded by food, but hyperactive tailed yellow boxes came in and ruined their vibe. Oh well maybe next time, little friends! The sim does start to lag after awhile, but it's super fun to see what pops up and what gets made. Super neat design, excellent work behind the scenes making this function!