Foon → Ludum Dare Explorer → LD55 → Feedback comment stats → Yorsh

Yorsh

Feedback comments for LD55

← LD54   LD56 →

Yorsh's games and stats for all events →

TimestampSince previousGameYorsh's comment
Apr 15 18:45:00 Life of a skeleton ♥ 2 I don't know if I'm worst at relationships or at typing, but one thing is sure : I would be a single level 1 squeleton. Great idea for the theme, being from the point of view of the summoned monster is smart and it creates an interesting gameplay. Congrats!
Apr 15 19:02:12 17m 12s Endless Engagement ♥ 1 Classic game, but it's complete and work well. I liked the environment around the arena. Tho I think you could achieve a more unique style with 2D sprites (can be bad, drawn in a few seconds in paint) instead of primitive shapes, especially for the characters.
Apr 15 19:20:33 18m 21s HTON ♥ 1 Wow nice mood you created there! It's really nice that you can skip everything fast to get back to a choice, the counting of tries is a nice addition. It's a bit lacking in audio, tho the silence does fit the darkness.
Apr 15 19:26:06 5m 33s wiz ♥ 2 That's a very neat mechanic, it's simple, fun, interesting and new to me. Graphics are really nice for a compo, and overall it's amazingly polished. Imo the take on the theme is the weaker part, it's still fine but not amazing.
Apr 15 20:22:28 56m 22s Demon Dayz ♥ 4 Classic gameplay but it's well made and very complete. I like the multiple environments. It's maybe lacking a little bit in diversity in gameplay, so maybe less levels but more diverse would have been nice. Great audio too.
Apr 15 21:24:05 1h 01m Ritual Realm ♥ 2 The little mini games are fun. It has a nice progression. Graphics are cute, obviously some animations would have been nice. Congrats!
Apr 15 21:37:17 13m 12s Fiesta De Las Quimeras! ♥ 4 Nice graphics, the game works well. I find that the things spawning randomly at the top is fine, but it could probably have been a more interactive mechanic.
Apr 15 21:45:11 7m 54s Samuel, The Summoning Squirrel ♥ 4 Nice gameplay loop, it's quite fun. It gets brutal pretty fast, but it's actually better for a gamejam game imo so it doesn't take forever. Graphics are cute too.
Apr 15 22:00:39 15m 28s Eternal Ascent : Road to 7 ♥ 2 Some anomalies were probably too obvious, some other are hards (probably fine tho). I don't know how well you want to balance things like this in an Exit-8 like, felt a bit too unbalanced to me. I whish you added a twist on the gameplay, but it's a complete game that's quite fun. Congrats, it's a great first submission!
Apr 15 22:11:35 10m 56s Sketch-a-summon ♥ 2 Graphics are a little bit weird: it looks kinda nice, but at the same times some things are a bit ugly, like the paint on the floor and the font. Gameplay is simple but it's fun and it works well. Congrats!
Apr 15 22:21:38 10m 03s Purrfect Stack ♥ 3 Very nice graphics, the cat artworks are amazing. the game is chill and relaxing, tho I personally prefer these kind of physic based games to have a bit of a time pressure. Also the LD page is beautiful. Great work!
Apr 15 22:39:46 18m 08s The Royal Writ ♥ 2 Amazing stuff, everything is so well made! Arts is beautiful while goofy. Music getting crazy over time. I really like the idea of cards that you can loose permanently. King is kind of a bitch tho.
Apr 15 22:55:04 15m 18s HEXX ♥ 1 Interesting idea, and the game looks and sounds great! I wonder how it holds on when you play the game well, and what the best strategy would be. Really nice polish, especially for a compo!
Apr 16 01:17:04 2h 22m Dry Season ♥ 5 Classic rythme game but with some neat ideas, like the lives being the villagers. It looks nice, and the audio goes well with the art to create a nice mood, good job!
Apr 16 01:24:23 7m 19s 666 ♥ 2 The web version doesn't seem to load for me on chrome. It's kind of weird as it's stuck on 0% of the Unity progress bar, so I'm not sure it's on your side. Edit : Itch works, its this page that doesn't.
Apr 16 02:41:05 1h 16m Morth Obscurum ♥ 1 Wow really nice mood. The effects are awesome, I really like what you achieved. There is no real gameplay, but that's no too much of an issue for me. Tho instead of trying to add stuff to do, maybe you could have made some sort of introduction (could be a few voice lines over the radio while you search for the thing, or whatever). Could be fast to make but add a lot to the experience imo.
Apr 16 12:43:00 10h 01m Wonder Whistle ♥ 1 Cute and charming! The main puzzle mechanic is simple and fun. I like that you went for easier levels, but a lot of them, that you can play in quick succession. It goes well with the look and the audio. As usual, it's wonderfully polished!
Apr 16 13:00:40 17m 40s Summorning Routine ♥ 2 It's short and fun! The controls are what make this game imo, the fury time is both fun and interesting to play around. Sound is very nice too, I really like whatever is going on with the audio when you are in fury. It's just lacking some feedback and animations here and there, like stuff happening when you complete a task, to be well polished. I guess you were a few hours short for those. Great job!
Apr 16 15:57:57 2h 57m Reverse Rituals ♥ 1 Sweet short game. Too bad it doesn't have audio, it would have added a lot. Good job!
Apr 16 16:06:54 8m 57s Summon Kid ♥ 0 Nice idea, it's short and sweet. I think one more level would have been the perfect length for this.
Apr 17 02:38:50 10h 31m Echos of Players Past ♥ 2 Damn I wanted to do something like this (tho my idea was less fun), but decided not too cause I don't know much about web, and I was scared it would take me way too much time to set up a server and whatever is needed. I'm curious what you used as a server? Anyway, the game is very fun and matches the theme perfectly. It's a great idea, and you made it shine with the perfect levels for this. It's also the perfect length. Very well executed!
Apr 17 13:23:30 10h 44m Conjurer's Quest ♥ 3 Fun platformer! It's very complete, and great in many aspects. It has good art, good levels, good audio etc. The jump doesn't feel really good tho, it's lacking a few features that are really important for platformers. Usually you want to add gravity on the way down to make it snappier. It's also best to have a bit of buffering and coyote time. We all made a first platformer without them and realised how much these features improve the feel of the game. Also, I think you made too many levels for a gamejam. Don't get me wrong, it's not bad at all, it's great even, but maybe it would have been better to make like half of them and use the time saved on other things. Anyway, that's a great submission, good job!
Apr 17 15:40:03 2h 16m Seance ♥ 2 Amazing entry! Perfectly polished, it looks amazing and the audio is all around fantastic. Here are two details that wasn't perfect for me: * The board is using the letter's mesh as raycast targets, which makes it annoying to click on some of them, like the I (especially when you want to go fast after some back and forth). A larger transparent target would make it perfect. * The story is really nice, but imo the clues about who the killer is are too rare and subtle for most of the game, then we get some really meaningfull ones right before the end. I think I would have preferred to be progressively convinced of who the killer is, instead of a twist at the end.
Apr 17 16:02:36 22m 33s SummonInn ♥ 1 Really nicely made! It looks good, and the combat system is fun. It's also the perfect length for a jam imo. The point limit per dice is a bit unbalanced imo, I didn't care much about what I unlocked since I couldn't use them anyway. Great submission!
Apr 18 00:44:11 8h 41m Summoner Symbols ♥ 2 Really strong mood with this one! It's really well done, the little drawings to do are a nice idea and work well. The riddles are really nice, and fortunately for me don't rely on word plays or sayings that a non-native speaker couldn't understand. The first page is rough, then it gets easier and easier to figure stuff out. That's very satisfying. My game is based on the same idea (reading book to draw symbols), but somehow we ended up with very different games, that's nice. Perfect execution on your idea, great job!
Apr 20 02:34:23 49h 50m Cosmic Misadventures ♥ 0 Art is really great, the summoning animation especially make the cutscenes dynamic. The game overall feels really complete and polished. Great mouth made sound effects, it does the job. While I didn't find the puzzle mechanic to be amazingly fun, it's still pleasing and relaxing, which is easely good enough for a compo game.
Apr 21 17:27:57 38h 53m Throes of the Javelin ♥ 3 I had to go so I couldn't play it too much yet, tho I can already tell this is amazing. It feels perfectly polished. The main mechanic is really interesting, what really makes it so good is the little force you get when throwing/catching the javelin (The javelin throw by itself is nice, tho I've already seen it used before). The levels look like they can be traversed in multiple ways, going from easy-ish to fancy. I think the theme is there but it's not the best take I have seen, so that's probably the weakest aspect for me. Still, the rest is so good that overall it's perfect!
Apr 21 20:44:17 3h 16m Some Munnings ♥ 2 That's a clever idea, it's super fun. It's just perfect for a few minutes game. Fun take on the theme, goes well with the humor of the gameplay.
Apr 21 22:15:47 1h 31m A Following Wind ♥ 1 I like the wind mechanic. Worrying about a ship on one side, only to discover that I messed up all the ships on the other side is really fun. Graphics are really nice too for a compo. Great job!
Apr 21 22:32:26 16m 39s Court Summons ♥ 1 The different mini games based on the "where wally" is a great idea and works with the theme, plus there is a mini story going along! Act IV is a really nice addition, it's probably easy-ish to make but adds a lot to the experience by ending on a high/surprising note (so that's really worth the dev time probably). Congrats on this very complete game!
Apr 23 01:01:32 26h 29m Summoning Sun ♥ 2 Really interesting game! It's an nice idea that fits the theme, and works wonder for a short game like this. The music is great and changes slightly over time (I think?). On their own the sprites are average, but with the smart use of the shadows from the fire it looks much better suddently. Congrats!
Apr 23 21:47:38 20h 46m Slaymore ♥ 4 The game looks complete, that's already really nice for a first submission! Graphics are pretty good and the music is cool. Moving around was a bit tedious for me, movements are not quite perfect and the platforms not being traversable don't help.
Apr 23 23:57:41 2h 10m gladiatorium ♥ 3 It feels really good to play! The graphics are great, sound is amazing, it's very polished. The game loop is a weird one. It is a great idea, especially for the theme. Now, it kinds of doesn't work well for me in its current state tho, since it seems much easier and more effective to summon a few cheap ones at a time. I think the issue being that the game discourage you from spawning many gladiators (timer not really getting faster, and it costs points to spawn), when it should actually reward you for spawning more of them (because it's more risky). At least that how I felt with a few tries. Either way, it's overall an amazing submission. Congrats!
Apr 24 00:26:04 28m 23s Burn with me ♥ 1 Really fun game! It feels really polished, graphics and sound are really great. It's easely one of the best take on the theme for me, because it somehow manages to use the theme both for the deck building part and for the playing cards part. It's all very connected to the summoning aspect, nice job. It's also challenging but fair. One of my favorite submission!
Apr 25 23:26:09 47h 00m Summoning Instructions ♥ 0 Very neat little game! You managed to create a strong atmosphere with such simple graphics. The game feels complete and polished. It's not very ambitious but that's not necessarily a bad thing. It was fun to play, great job!