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Oznarox

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TimestampSince previousGameOznarox's comment
Apr 14 05:20:31 Angels Vs Demons ♥ 2 I think I won wut.PNG
Apr 16 17:12:18 59h 51m The Unsummoning ♥ 3 Great idea. Could be a little slower. It gets heavy too quickly.
Apr 16 18:17:45 1h 05m Summon in the Dungeon ♥ 1 Nice work. The controls could use some improvement, though. It took me a while to figure them out; they aren't very intuitive.
Apr 16 18:55:24 37m 39s The Summoning Goes On ♥ 0 The concept is good, the music is not bad at all, and the art is cute. It took me a little while to figure out why things were happening the way they were. My main issue is with the instant death mechanic. It might be better to have some health points in the game, because it’s frustrating to restart from the beginning after a single mistake. I don’t have the patience for this level of difficulty.
Apr 16 19:01:37 6m 13s Reaver ♥ 1 Nice game and enjoyable.
Apr 16 19:11:07 9m 30s Ratastrophe ♥ 3 Excellent quality work in almost every aspect. Graphics, sounds, concept, creativity—all top-notch. The big issue, however, is the controls and difficulty level. A more forgiving, progressively challenging gameplay and better controls would greatly enhance the experience. The rest is first-class!
Apr 16 19:22:05 10m 58s Demon Doodles ♥ 2 I really like this game mechanic; I could see it as part of a full game. The graphics are very good and it's humorous too. I had to laugh when the guy with the tie appeare
Apr 16 19:38:46 16m 41s A Short Summoning ♥ 3 I've beat the game. The controls are smooth; adding a few features like dash or slide would be nice. The music is appealing. The ground texture doesn't match the rest of the game, and it's distracting that enemies can pass through walls. The music isn't bad, it creates a pleasant atmosphere.
Apr 16 19:48:50 10m 04s Well ♥ 2 I was immediately thrown into a scary situation where I didn't understand what was happening. I was surrounded by many evil demons throwing stones or perhaps feces. I found a bow and started shooting at them, but it didn't seem to hurt them much. Then suddenly, the game froze or the character died; it wasn't clear what happened. There's still work to be done, but at least the game launched in WebGL. The controls are very odd—I'd prefer to jump with space, interact with E, run with shift, and crouch with ctrl. I don't see a reason to mix these up.
Apr 16 20:02:27 13m 37s Summoner's Quest ♥ 2 I like the graphics and the overall look. I wanted to switch to full screen, but that didn't work. The music and sounds are good, but they're loud, and I can't adjust the volume, which would definitely be worth adding. It's very annoying that I can only control the game with the arrow keys and not with WASD. I had to stretch across the keyboard. The bullets fired by enemies that cause damage are hard to dodge when facing multiple opponents. I tried to destroy the incoming projectiles with my weapon, but that didn't work. It would enhance the game if these could be destroyed, or if there were a shield to block them, along with easier controls.
Apr 16 20:29:53 27m 26s Call of the Warp ♥ 1 The graphics are very good, but unfortunately, I couldn't really understand the gameplay—how things work, or maybe it's too difficult. I'm constantly clicking randomly because monsters keep coming. There's no time to fully understand how and why things work.
Apr 16 20:41:08 11m 15s TAKE ME HOME ♥ 5 The graphics are very nice, and the music is good too, but it's very loud and I couldn't find where to adjust it. The controls could be more intuitive, and there wasn't a good flow to the gameplay. Once I figured out what to do, the game became a bit boring. The atmosphere is good, though, but personally, I find this type of gameplay, which involves a lot of mouse clicking, to be somewhat tedious.
Apr 16 21:02:24 21m 16s Void Beast ♥ 0 I found the controls difficult and couldn't get used to them. However, I really liked the art style, though the controls were frustrating. It might be much easier with an xbox controller, keyboard is terrible.
Apr 16 21:26:52 24m 28s Djinn's Call ♥ 0 I don't understand what the interaction is for and how to use it in the game. 🈂 Art and Sounds 10/10
Apr 16 21:41:13 14m 21s Summoning Guidebook ♥ 1 I was able to make ropes. After that, I struggled with the game for another 15 minutes but couldn't figure out the next step :S. It looks good otherwise, art nice, I like the idea, controll is smoothm and the character's camera could be positioned higher.
Apr 16 22:03:01 21m 48s Depths of Hell ♥ 1 I died a few times before I realized that you need to continuously hold down the shoot button. The idea is good, and although it still needs some polishing, it's a solid base. Adding checkpoints would be beneficial; I don't like having to start over from the beginning, especially since it gets very difficult from the fourth level. Some power-ups, like a stronger weapon, would help. Abilities such as running (with stamina) and dashing could enhance the gameplay. With further development of the basic concept, this could potentially become a great game.
Apr 16 22:40:53 37m 52s Help of the Cthulhu ♥ 1 I like the art, I like the sound. It's a creative game. There must be some solution I haven't figured out, which is why I got stuck. Unfortunately, I can't find a restart level button.
Apr 16 23:14:32 33m 39s Drunk Dork on Pitchfork ♥ 4 The art and sound are very good, and the idea is excellent. For me, it's too difficult after the second checkpoint—I gave up. It could be easier and have more frequent checkpoints to make the game more fun.
Apr 16 23:26:33 12m 01s Siela ♥ 4 I managed to escape from the island. The game has an interesting atmosphere in a good way. However, a few things were quite frustrating. First, the camera movement is very odd and needs some adjustment. The delay in the jump animation is also bothersome. The character often got stuck in mid-air and it was difficult to navigate between two trees. Additionally, the constant cawing of the crows became annoying after a while. These are the main areas I think could use some improvement.
Apr 17 10:57:25 11h 30m DURO ♥ 4 The mood, art, and music are excellent. However, the controls are cumbersome and not intuitive enough for me.
Apr 17 11:19:43 22m 18s Luna's Ritual ♥ 2 I couldn't figure out what the objective was, so I ended up panicking and jumping around as the animals chased and attacked me. There were so many of them. :( The graphics and the mood are fantastic.
Apr 17 16:00:51 4h 41m Akino's Dungeon ♥ 0 Very difficult to controll the character
Apr 17 18:58:42 2h 57m Beckoned to Battle ♥ 1 Fun