FoonLudum Dare ExplorerLD55 → Summoner's Quest

Summoner's Quest

By brother-main, macbarette, Gimlee and amaipetisu

View on ldjam.com

CategoryRankScoreCount
Overall4943.6423
Fun5553.4723
Innovation6823.2623
Theme4663.8123
Graphics4143.9523
Audio3113.6522
Mood5223.6123

Comments

locksmitharmy 2024-04-15 23:57

That is really polished, great work. The ui is a bit slow for my tase, but its still really good.

tugaryn 2024-04-16 19:54

Lots of content, cute style, very high quality

annabella-t 2024-04-16 19:55

that music had some funky fresh vibes

hexy 2024-04-16 19:58

A fun game with more level design than I had expected. More doesn't always mean they are the best designed however. The eye enemy, though the most interesting, also feels like the most underbaked. Felt like no matter what I did, I would always be hit. I agree with the UI statements above, but would also go a step further and suggest the ability for the player to drag their mouse to select elements on the spells. I was concerned about the controls scheme being mouse, arrow keys, and tab, but due to how the mouse was used it all seemed fine to me. Ultimately I think it's a fun little game that could perhaps have done a little more with a little less. Regardless, I can tell you had fun making it and I hope you are proud of what you've done :)

klemen 2024-04-16 19:59

nice music, I like the art style, its just enough dificult to enyoj playing it.

oznarox 2024-04-16 20:02

I like the graphics and the overall look. I wanted to switch to full screen, but that didn't work. The music and sounds are good, but they're loud, and I can't adjust the volume, which would definitely be worth adding. It's very annoying that I can only control the game with the arrow keys and not with WASD. I had to stretch across the keyboard. The bullets fired by enemies that cause damage are hard to dodge when facing multiple opponents. I tried to destroy the incoming projectiles with my weapon, but that didn't work. It would enhance the game if these could be destroyed, or if there were a shield to block them, along with easier controls.

callmety 2024-04-16 20:03

I really enjoyed it, very nice game! Took a couple tries to beat the boss but overall a nice balance. Good job guys!

deruitda 2024-04-16 20:04

Love the classic zelda look, music is great too. I do think the summoning mechanic takes you out of the game a bit though, takes a while to summon something.

argensis 2024-04-16 20:06

A pretty well executed hack and slash, was impressed by the amount of content for the time.

I did just charge and spam the final boss with the powered up sword after my second attempt and it worked, maybe a damage cooldown on the boss would work.

Liked the enemy variety.

tomrijnbeek 2024-04-16 20:08

Agreed with LocksmithArmy that the UI is a bit slow, but overall it was fun to play through. Amazing work for the jam.

vasulvius 2024-04-16 20:23

A really good game, with challenging levels. A bit frustrating that we cannot dash. The art is amazing !

alecto 2024-04-16 23:52

Really fun game. The environment and enemies are looking great!

james-greenleaf 2024-04-17 00:36

Very nice game. I liked the choice of spells and the ending. Only wish it was WASD instead of arrows so I didn't have to switch one had to the mouse and back.

axodo 2024-04-17 11:22

Nice game! Lots of content, gameplay is cool, visuals are very good, music is cool as well. The summoning mechanic is nice, but would probably become annoying if you had to use it more often. The final boss is also a cool addition ~~even if I got stuck in the wall because I was trying to leave the room during the transition~~.

Nice work! :)