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snesgaard

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TimestampSince previousGamesnesgaard's comment
Oct 3 13:00:00 A Parking Story ♥ 1 Man I'm just as bad at parking in this game, as in real life XD Good job, very fun and good looking.
Oct 3 13:20:38 20m 38s This Bed Ain't Big Enough For the Both of Us ♥ 1 Neat little rhythm game. Wished the clouds would line better up with the music.
Oct 3 13:26:57 6m 19s Shadow's Edge ♥ 2 Great art and concept. Were kind of hard for me to tell the darkness and platforms apart, but I guess that is part of the challenge.
Oct 3 18:02:41 4h 35m Firebounded ♥ 2 Great, unique take on theme with good visual design. Had a really hard time telling when the fire ring was gonna kill you. Not sure if it is the collision not being properly synced with the visuals, or something else. Makes it kinda frustrating to play.
Oct 3 18:06:07 3m 26s BedSpace ♥ 1 Great take on the theme! Really love the design of making the poorly placed limbs red'ish and vibrating. Made it super easy to tell what you need to do.
Oct 3 20:36:19 2h 30m Petits Chats ♥ 1 Nice kitty and nice game! Really intuitive and fun. Feel like the random cat placement could be better balance. IMO placement is either trivial or mega hard.
Oct 5 17:41:57 45h 05m Protector of the light ♥ 1 Very good tower defense. Would be nice if there was a visual indication of when an enemy is going to make a move next. Would love to see this idea expanded on.
Oct 5 17:47:05 5m 08s Blow Ball ♥ 1 Tried to get the game running on Linux with Wine without luck. Any chance for a Linux build? :)
Oct 5 17:56:11 9m 06s Force Field Sokoban ♥ 1 Like this puzzle game a lot. Appreciated the rewind feature. Took me a while to figure out that you could walk over the holes in the floor. A bit counter intuitive, but otherwise a great entry!
Oct 5 18:08:27 12m 16s Vessel Run ♥ 1 Really like the idea of swapping out modules depending on what's going on. Feel like some more player feedback would go along way. Like how meteor damage impacts you and what the overall goal is.
Oct 6 15:57:23 21h 48m Flappy Bat ♥ 0 Man that game over sound really blew out my eardrums.
Oct 6 16:30:10 32m 47s Bon Voyage ♥ 1 Man housewife is OP. Everyone died quickly, but she kept going even after day 20. Had some performance problems using firefox on Ubuntu during the rescue section, but was fine after that. Like the concept, but wish there was something you could do to direct the island section. Like assigning jobs or something. Maybe idea for future work?
Oct 6 16:35:17 5m 07s Don't Skip the Ship! ♥ 1 Really like the concept and execution. Think some visual indication of what counts as "full" would be nice. But a great entry otherwise.
Oct 6 16:39:18 4m 01s Elevators Go Boink ♥ 1 I had no idea what I was suppose to do. But liked the dialogue, pretty funny. Cheesecake?
Oct 6 16:53:50 14m 32s Heavy Machinery ♥ 0 Very good smup! Really loved the weapon customization and trade-off between installs and speed. Would love to see this expanded with more weapons, shields etc.
Oct 9 18:34:45 73h 40m Skyfallers ♥ 0 Winner, I am! Very nice first submission. Think it would be cool if the skyfallers would stack on top of eachother.
Oct 9 18:46:00 11m 15s Auto-Pilot ♥ 1 Love this! Could easily see this expanded further on. Game is perhaps a bit too random currently w.r.t. ship selection and enemy firing pattern. Having some kind of known enemy pattern would interesting to strategize around.
Oct 9 18:51:40 5m 40s Dwarf Monastery ♥ 0 It seems like there's a very interesting and rich game buried here. But feel like a lot of additional player feedback and guidance is needed in order to make it playable. I, at least, wasn't really able to figure out what to do.
Oct 9 19:17:04 25m 24s Uplimit ♥ 1 Omg that ending! XD Loved the machine building aspect, not sure if I missed it, but would really like the ability to deleted pieces once placed. But really great otherwise!
Oct 13 17:36:09 94h 19m The Spellswapper of the Dark Forest ♥ 1 Very fun with the randomized spells. Think it would be interesting to expand on the idea by maybe varying the level geometry.
Oct 13 18:08:03 31m 54s Volatile Village ♥ 1 Fun base builder/adventure management game. Think the game would benefit from a bit more player feedback. Wasn't clear to me what effect e.g. the blacksmith or potionshop had.
Oct 14 15:32:38 21h 24m Amazin' Delivery Service ♥ 0 76$! Like this very much, fun and simple to understand. Think a mode with crazier physics would be fun!
Oct 14 16:53:55 1h 21m Limitris ♥ 1 Took me a while to realize you could kill enemies by placing blocks on them. Very innovate and fun game.
Oct 14 19:38:26 2h 44m Blade Jumper ♥ 1 Loved the power up system. Gotta be honest, had a really hard time getting used to jump being W and not space. Also didn't really seem like there was a reason to fight the enemies, so I kinda just avoided them all.
Oct 14 19:54:56 16m 30s Art - Official Intelligence (an AI fever dream) ♥ 0 As a sort of state-of-the-art assessment of generative AI, this is extremely interesting. As a stand-alone game, not so much. Ironically, the thing I liked the best was the fourth wall breaking dialogue, which as I understand, is the only thing not AI generated. Regarding art-style, I find this to be quite fascinating. While each individual piece is fine, the style is very inconsistent and doesn't really "work" together. Not sure how to explain it, it's like you asked 10 different artist to work on this project without giving them any direction on feel, theme, setting etc. Not sure how to overcome this problem with something like Midjourney without some crazy prompt engineering. Would love to hear your take on this problem.
Oct 14 20:25:04 30m 08s Drive Ice ♥ 1 Loved the art style and music! Not sure if there was an in-game goal, besides keeping the penguin alive as long as possible. As others have suggested, a score based on distance or time would be nice. Also think that increasing the difficulty over time by e.g. speeding things up or adding more obstacles would be interesting.
Oct 15 16:30:42 20h 05m Be Water! My Cat! ♥ 1 Very cute game with a great art style. Perfectly captures the majestic evil of the cat.