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Smitner

Feedback comments for LD54

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TimestampSince previousGameSmitner's comment
Oct 2 21:46:09 FELL OUT ♥ 5 Love the art style and the mood! Found the controls little challenging, but it didn't stop me reaching the lighthouse. Well done! --- Edit: Also loved the dialog! The note regarding the controls, I felt like I wanted to turn the camera to better see obstactles - The lack of this made it feel a little disorientingfor me
Oct 2 22:28:01 41m 52s Mashroom ♥ 3 Love the concept, sounds and the artstyle! Just found the feedback when you take damage was missing, also wasn't sure if I should run from the enemies or attack them.
Oct 2 22:35:15 7m 14s Linimal ♥ 5 Great innovative concept! Was very challenging, I had a few "aha" moments!
Oct 2 22:43:11 7m 56s Pocket Universe Snake ♥ 2 Love this! Got a high score of 38. I really like how the play style adapts to the longer snake, having to wrap around the world multiple times instead of turning - It's a real challenge. One feedback would be, controller support! Using analog controls for this would be top notch
Oct 2 22:47:32 4m 21s Swarmed In ♥ 3 It's juicy and satisfiying to play. I liked using the grappling hook, but feel like it needs an extra function
Oct 2 22:52:54 5m 22s Super Shop Keeper Turbo ♥ 0 Super quirky art style and music, but it works well! I found the player controller difficult, but the world tips helped. Using the box the hold onto ledges is a cool mechanic
Oct 2 22:58:14 5m 20s Iceolation ♥ 4 Instant favourite on Itch - Everything fits together so well, sound would really be the cherry-on-top. The feedback on the broken ice is really nice, everything is readable.
Oct 2 23:07:24 9m 10s Lava Run — High Intensity Cave Escape ♥ 2 The art is very nice, however I think an imporvement would be if the camera was smoothed and decoupled from the jumping motion
Oct 2 23:14:03 6m 39s Rogue of Cards ♥ 1 Great concept and heaps of polish! Music fits perfectly too
Oct 3 20:36:34 21h 22m But we still love each other ♥ 3 We enjoyed a few minutes playing together, but I think there may be too much randomness. Also... Squid?
Oct 3 20:44:44 8m 10s Pallet Panic ♥ 1 I feel like the primary mechanic is fun, however I was lacking challenge. It was also not clear to me why the non-purple truck left - While it was gone, I had nothing to do
Oct 3 20:48:30 3m 46s Kobold Delivery Service (KDS) ♥ 1 Great idea, very challenging! However after missing a house, my intuition was to try the house again. Which was often false
Oct 3 20:57:00 8m 30s Vacuum Voyager ♥ 3 This is a complete game and feels super polished! From gameplay and graphics to audio. I had a great time! The only feedback I have, it would be helpful to show the robot vacuum's logic on screen at all times
Oct 3 21:03:05 6m 05s Acid! ♥ 2 I really like the mechanic of putting power up inside the deadly acid, sometimes it's worth the damage!
Oct 3 21:06:29 3m 24s Earth Invades (First Godot Game) ♥ 1 The monochrome graphics are a win! Nice job
Oct 3 21:26:27 19m 58s Air-Raid Architect ♥ 1 I played this over and over! Only got to Wave 7. This has to become a full game, it's got a addictive gameloop and I want to keep playing over and over. I wish I knew how much jetpack fuel I had, made jumping for coins very risky!
Oct 3 21:39:28 13m 01s Voyd ♥ 1 Great execution! Very difficult - Is this with adaptive audio? Felt incredibly tense
Oct 3 22:29:41 50m 13s Clogged Tube ♥ 1 Well done! Big fan of the concept and the audio had me laughing. The controls are a little unintuitive, which may or may not been on purpose
Oct 4 11:46:45 13h 17m Game Where You Kick Enemies Off A Platform ♥ 1 Simple and effective - Kicking felt good, I liked kicking enemies off the platform
Oct 4 13:41:03 1h 54m PIO ♥ 2 Really cute game with an interesting mechanic. I found the sounds adorable. One idea I would love to try is the eating becoming automatic, so it'd be more about managing shrinking over growing - Plus the timing is hard!
Oct 4 13:48:34 7m 31s Tiny Factory ♥ 1 Can't beat a factory game! I liked it and it was quite challenging. However it took me some time in the start to figure out I need to place the conveyor belt __on__ the producer.
Oct 4 15:49:40 2h 01m Tetranome ♥ 1 A great take on tetris, adding the dreaded Z dimension! It took me a while to get the hang of it, and It was fun. One feedback point: The shadow did obscure other placed pieces which made it difficult to see if I can drop safely or not. Well done! and congratulations on the release
Oct 4 15:56:09 6m 29s boxin' ♥ 1 I got out of the box! Reached level 4! Cool idea, just needs to be communicated. Nice job
Oct 4 19:21:08 3h 24m The King is Watching ♥ 3 Favourite game of the jam so far. This MUST become a full game and I can't wait until it does. Congratulations on a wonderful creation
Oct 5 10:14:39 14h 53m Space Platformer ♥ 3 This is the most suspicious entry I have seen 😰 Maybe add some more info?
Oct 5 15:54:06 5h 39m SUPA SEAL-MAN!! 小さな氷山島に魚の事故!! ♥ 3 I like the concept, like others I was confused why the iceberg sank on my first playthough - I then figured out you need to smash the fish off the platform. I think adding a small infographic would solve that communication . Nice job! It was fun and the graphics are great
Oct 6 08:35:09 16h 41m Blocked ♥ 1 I like the concept a lot, the mechanics we're very interesting - the rotational block, effecting the block multiple times was neat. At one point, I ran into a bug where I placed a block on the walls by accident, I couldn't get it back out 😅 Overall, with more juice I think this concept can shine! Nicely done bug.PNG
Oct 6 08:45:43 10m 34s Calves of the Braves ♥ 3 5/5 on the Atmosphere, the entire game feels cohesive and fully fleshed out. I found the movement a little jarring a first, the accerleration often lead me to fly out of the ring, but I got the hang of it. I love the little details, like the persistant bodies of your fallen foe and how the crowd also falls over - It's a really poslished experience and I can imagine playing this on the couch with some friends.
Oct 6 08:51:22 5m 39s Trash Truck Hero ♥ 0 I picked up all the waste, but at what cost.. Noone will be able to drive to work tommorow. Really nice game, the grabber is well implemented and It's a fun little game - I can imagine this would work well with procedual streets and some time pressure
Oct 8 20:52:32 60h 01m Laboratory of Doom ♥ 1 Great atmosphere and mood! I really like the concept and felt the limited inventory space. I made the difficult decision of dropping my pistol for a keycard 💀 Really impressive for a one-person-show! Nicely done
Oct 8 21:05:26 12m 54s Donut Park Here! ♥ 1 Fantastic entry, I had a lot of fun with this one and loved the drifting mechanic, the customers however.. didn't appreciate it 😂 One major improvement would be a clear drop off zone, I didn't like having to drop off the car into oncoming traffic, this caused a slowdown waiting for the AI drivers to figure out a path.
Oct 9 16:50:58 19h 45m A Door Behind ♥ 2 Nice entry! I got to the last door multiple times but always brought the wrong item! 😢 I like the mystery aspect and the mood. However, It took me a couple of plays to realize I could observe the door, which helped! The game name is also perfect 👌
Oct 10 10:59:47 18h 08m Tiny Island ♥ 1 I had a lot of fun with the jam version, but I was lacking a real challenge and won the first play-through - I'm looking forward to see more! I didn't need to use the `mine` card's, but I like the challenge of the `island` cards being different sizes and not having the ability to rotate. vitory.png