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Rolly

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TimestampSince previousGameRolly's comment
May 1 18:00:01 Crazy Baby Delivery ♥ 2 The entry is pretty cool and works well. I would suggest improving the gameplay by adding something when the baby is delivered. Currently, it's possible to "lock" some beds by never getting the baby, allowing to focus on one single bed. Having the mums getting angry if you never come and pick up the baby would be a simple fix. Nice take on the theme! The music is a bit too repetitive. I'd advise that you don't use a piano when it's the only instrument. I found that the repeated "tapping" sound of the piano becomes annoying quickly, compared to using an oboe or violin for the same melody. That being said, it's cool that you took the time to create the music, and the sound effects are fun! Mothers gesturing with their middle finger made me laugh :D Good work!
May 1 18:16:05 16m 04s Dungeon Delivery ♥ 2 It took me a few attempts, but I finally managed to deliver a few orders in a row! I found the implementation of jumping a bit frustrating. In my opinion, it could be improved by disabling movement while in the air or significantly reducing its impact on speed. It's too counter-intuitive. A few times, I was happy with the speed of my character, so I stopped pressing the buttons, resulting in me falling vertically to my death :(. Also, the colliders make the platforms "slippery". Imagine my face I made when I landed successfully for the first, but died because I was too far from the center of the platform. :D The music is really cool, the graphics are stunning, and everything works well together! The various modules inside the dungeon, such as mazes, platforms, and moving platforms, were nice to have. It would have been even better if there were bats or spiders to fight! Great job!
May 1 18:31:45 15m 40s Ensomniac ♥ 1 The gameplay is fantastic! Shooting at flying objects with unpredictable movement patterns while compensating for the weight of projectiles is always enjoyable. In my opinion, it would be a good addition to give the player an option manually unlock the upgrades for the canon between, for instance, one-minute waves. This would introduce a small strategic element to the game. I enjoyed the music, and the mouth-made sound effects are always entertaining! The visuals are also impressive, with great attention to detail. Quite impressive for a compo game! Great work!
May 2 20:05:44 25h 33m Delivery Match ♥ 1 It took me a while, but I made it to the end! It's a really cool idea for a puzzle game. Even thought it was a bit confusing at first, the help panel was clear enough (I spent too much time thinking that the saw was broken because I couldn't match 2 of them together, but in the end it made sense. It should be explained somewhere that you have to pick the chair last. Or is it a bug - it looked like if I pick the chair and the level is not clear, its clears the chair, but seems to wait for a second tile to match with - but there are none. It would have been awesome with some music and sound effects :) Good job!
May 7 15:03:55 114h 58m Schooled ♥ 2 Really cool entry, I'm actually amazed with how much of a great mood you can create with a few cubes and trails :D Honestly though, good job on the visuals, it's very engaging, and somehow, I found myself caring for these little cubes that were following me. I was eaten before I could deliver the last 2 ones to get to level 3, and it got me a bit frustrated to start over again. But I can really see myself thinking about your entry in a few days and start a new game then. I was wondering, how much of it is generated at runtime, like the weed, are they random? Same with the path the fish follow, and the AI of the bigger fish. I found it fascinating. Any chance you would give access to the code? Nice music, and again, nice visuals, nice mood! Cool game!
May 7 18:19:13 3h 15m Inbox Fool ♥ 2 Wow incredible game mechanic. I would love to see a longer version of the game based on this game mechanic, with additional features being added and see where it can get. I really enjoyed the gameplay during the boss fight as well. The music is awesome. Ping me when I can search "The Boss Fight" by Chris Siebert on Spotify :D
May 7 19:20:23 1h 01m Robin Hood Christmas ♥ 1 Cool stealth game! I would have loved if it was a bit more challenging, or have more things to do. It was a bit too easy to outrun the guards. Simple 3D, but it works well! The music gives both a "stealth" and "funny" vibe, that's nice! Good job!
May 8 14:23:57 19h 03m Beak and Bundle ♥ 1 Nice entry! I wish it was a bit longer and went a bit crazier! Not that it was too easy or anything, but it would have been fun if there were twice as many opponents on the screen only for the satisfaction of throwing the bolt attack :D I loved your attention to detail, with the speed of the wings of the character, and it's so cool that you have this small story implemented! Good on the music!
May 8 18:08:26 3h 44m Sky Island Express ♥ 1 I really enjoyed the game. I love it when the game looks very simple, but then you find out that it's deeper than expected when you interact with some parts of the ship. Discovering that they were catapults on the sides of the ship got me "Niiiiiice" :D. And of course I pressed a lever without knowing what it did, and of course I fell to a certain death :D I loved the music, it creates a great mood and works perfectly with a flying-pirate-ship genre :D Good job!
May 10 15:30:25 45h 21m Worm Eats Inc. ♥ 1 Nice game mechanic. I wish there was a bit more challenge, or a bit more things to do, otherwise it gets repetitive quite fast. The visual of the worm is cool! And the music is really nice and relaxing, creates a great mood. Good job!
May 10 15:51:52 21m 27s Skyway Delivery ♥ 1 Nice! My score is 6:12.09, is it good? :D Okay of course I crashed a few times, but who didn't? It was fun discovering the controls (I played with the keyboard, and at first I was wondering why using the mouse when I obviously need both hands on the keyboard, but it turned out that the left click was not really important). I would say that after a few deliveries it became a bit too repetitive. It would have been nice adding some feeling of progress to the game, with power-ups or improvements of the ship between two missions. I loved the visual style, the work you did with the shaders really improves what you would get by simply using low poly. And the music was really cool as well! Cool game!
May 10 20:57:45 5h 05m Costruttore ♥ 0 This is quite incredible that you got such a great "prototype" using physics working after 72 hours. The game is really fun to play. To be honest I started it thinking "man I will probably not spend enough time to really figure it out, I'll probably spend 20 minutes max or so. And it turned out being pretty well polished, and really satisfying, so I probably spent one hour creating different machines and experimenting with all components. The visuals are very nice! The big head at the end of the road was fun, and components exploding into particles looked awesome. Good job!
May 11 18:12:57 21h 15m Messenger ♥ 0 Nice! Quite innovative game for a game jam. I wish it was a bit longer and had a few more paths in the story, but it's already pretty fun like that.
May 11 18:24:46 11m 49s The Overlooker ♥ 1 Really nice take on the theme. It gets difficult quite fast, but it really got me wanting to play again to improve. Of course I did worse on the second attempt, but it was fun anyway :) Good job!
May 11 18:45:03 20m 17s BURNOUT ♥ 1 Wait, parents are really expecting to get THEIR baby? I don't remember being briefed about any of this when I got the job! That was fun but man did it get difficult very fast. Even for the first baby, by the time I got to the notepad I had forgot everything except for one piece of information :D And it's only later that I realized that I should pay attention to their clothing and all the irrelevant information that the parents give me x) It was a pretty good game. Good job on the pixel art, animations, music, and tutorial!
May 12 16:40:05 21h 55m Crunch Time ♥ 1 Really cool game. The game mechanic is simple and it doesn't take much time to understand how it works. There could be some kind of increasing difficulty, with vehicles moving faster, or bad packages that you have to avoid delivering instead. The visuals are nice, I love how the box look. The music is a bit too repetitive though, I would suggest doubling the loop next time :D Nice game!
May 12 20:40:32 4h 00m Lifesaver ♥ 1 It's a very good idea for a game - I made a few mistakes at first, shooting like there's no tomorrow, only to find out that I only 3 bullets and just missed all of them :D It's pretty challenging, but that's what kept the game interesting. I think I got to 9 points on my best attempt. Cool game!
May 13 08:27:05 11h 46m Crazy Ambulance ♥ 1 Ok, the guy throwing another guy in the back of the ambulance got me laughing out loud. The sound effects when hitting people on the street was very funny too! I played the compo version, and maybe I should try the latest version. Implementing a game that relies so much on physics is definitely a fun challenge, but also a risky one :p The car controls are a bit off. I think that the controls to turn when going backwards should be inverted. Other than that, the city is well designed, you did some excellent work with the visuals! It would have been nice to have some more sound effects, but those that are there are pretty nice. I didn't notice there was music at first, but I remembered you mentioning controls for the music in the description. It turns out the volume is very low and I had to push my settings to the max to hear it. Cool game!
May 13 09:01:42 34m 37s Cart Delivery ♥ 1 Haha very fun game! The cart rolling upside down got me laughing out loud. And it was nice getting feedback at the end of the game, made me want to give it another try. Some objects are definitely more difficult than others. On my second attempt I lost everything BUT I got a broom. These people are never happy :D I think it was very well executed, and all in all looks very polished! The visuals are nice, the rabbit is cute, everything is clear, and the music really adds something! Great game!
May 13 09:12:21 10m 39s DeliveryQuest ♥ 1 I really enjoyed the last mini-game, I think you could have gone even crazier with obstacles or something! The first one was really nice as well, there's probably some possibilities to make it a cool puzzle game. Good visuals, even though you could probably add some more detail in the background to make it look more polished. At least everything was clear visually, and I'm pretty sure that you didn't even need the tutorial screens - you can easily understand what needs to happen. The music and sound effects are nice as well! Good job
May 14 15:01:40 29h 49m Verses & Vibes ♥ 3 I am impressed by how unique and innovative this game is. Additionally, while the theme has some straightforward interpretations, the one you chose is quite intricate. You have earned five stars from me in both categories! I also wanted to mention that I shared your game with some of my friends to spread the excitement. Nothing much to add, fantastic job!