FoonLudum Dare ExplorerLD53 → Costruttore

Costruttore

By ceterasdragos, Voidborne, Grono, Tymon and Krzysztof Wojtkowiak

View on ldjam.com

CategoryRankScoreCount
Overall194.3620
Fun154.4120
Innovation514.1620
Theme404.5020
Graphics2464.1920
Audio2973.6920
Humor2483.6920
Mood4643.6620

Comments

frib 2023-05-02 09:55

Wow! Amazing entry :D Definitely very entertaining and fun to play

Edit: I played it some more, here's some more feedback: The game (webGL) crashes occasionally on a level reload, which is quite annoying. Also, I think that sometimes on a reload the machine is not the same as when you started. e.g. some parts are moved or rotated.

When going to the next map, I'd love to see a minimap, or the ability to scout the level before building. I know level select has it, but normal play doesn't.

If it weren't for the frequent crashes, I'd probably play all the levels!

ido 2023-05-02 10:00

haha, that's amazing and crazy, had fun creating shapes, but i wasn't able to complete the delivery

drestin 2023-05-02 10:10

I had fun with this one.

Nice graphics and audio. And the editor controls are nicely done.

Good job :)

(I got some crashes on the web version)

trakina 2023-05-02 10:32

Wow, this was something. Graphics and audio are awesome and the mechanics are well thought out.

ceterasdragos 2023-05-03 19:31

Thanks guys, we pushed a possible fix for the crashing, on our end it doesn't happen anymore, hopefully all is good.

nardandas 2023-05-06 18:58

I really liked the building and the breadth of things you could build. I had a lot of trouble with the reset mechanic, which limited my ability to play the game. When I reset, the vehicle often was broken, with a lot of pieces moved. I also felt the way you had to get the melon into the mouth at the end was a bit difficult for the pieces that you got. Some more slender pieces would be nice!

ceterasdragos 2023-05-07 12:40

@nardandas Btw, the solid beams do have collisions with your food, so you can build a cage around it with wood, and have it hanging over the front, or something along those lines. I fixed the restart bug, should be better now

bloodyaugust 2023-05-08 05:24

Wow, this is an incredibly impressive amount to get done in 72 hours! Having a physics game this stable after so little time to tweak is amazing. The physics were definitely... questionable at times, and I built a couple of contraptions that the engine _really_ didn't seem to like (immediately lagged out), but overall I just very much enjoyed playing around as a sandbox, and occasionally successfully clearing a level. :wink: Well done! :tada:

jampla-games 2023-05-08 22:36

This is really fun. Took a couple minutes to learn how to use it but really fun once I practiced a bit. Made some really ridiculous things and managed to deliver the first watermelon! Ill have to check out more levels. really cool.

fuzzybut 2023-05-09 01:50

Hello, this game is so CREATIVE and a ton of fun! I think I've been tinkering away for an hour or so now trying out different builds. My best method so far has been building a small triangular enclosure with a wheel at each point, keeping the transport item snug inside. With a tight support, I can barrel through the course and "break" my vehicle into the titan head/mouth. It doesn't really work all the time, but I haven't had a lot of other successful designs. This seems like one of the most complex jam games I've played, allowing the player so much build freedom - it's very impressive. Like a few of the other commenters, I experienced some minor lagging or glitches. One of my trials featured a "hammock" of headlights (about a dozen or so) - the game did not like running that. It gets pretty frame-y when you crash into a box and packing peanuts explode everywhere to the point where I can only guess what's happening to my vehicle every few frames it shows. I also noticed you could build with more materials than the inventory menu says is available, going into x-1, x-2, x-3 etc. number of items.

Anyways, I will definitely be back to play again later and wanted to write my 2-cents of praise! I think this game is purchase-worthy. All of the good ratings for this game are well-deserved!

rolly 2023-05-10 20:57

This is quite incredible that you got such a great "prototype" using physics working after 72 hours. The game is really fun to play. To be honest I started it thinking "man I will probably not spend enough time to really figure it out, I'll probably spend 20 minutes max or so. And it turned out being pretty well polished, and really satisfying, so I probably spent one hour creating different machines and experimenting with all components.

The visuals are very nice! The big head at the end of the road was fun, and components exploding into particles looked awesome.

Good job!

johnsonhao 2023-05-12 07:32

This is the funniest and most polished game I've played so far in this jam! Everyone should play this game! I had so much fun and could not stop laughing at how my 'smart' vehicle designs fail. The sound effects and the animation are so good and fit the mood very well. It could be a great party game, please ship it someday! :smile:

justinsix 2023-05-13 12:40

Really fun game, I love the flow of the game and would love to see the game expanded further!