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Wheffle

Feedback comments for LD51

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TimestampSince previousGameWheffle's comment
Oct 5 16:28:54 The Method Equator ♥ 0 These really sucked me in, even after watching it being played on stream. It's honestly super creepy playing it alone. I was still a little confused about the mechanics, but I seemed to be able to work through it anyway. The style is excellent, it really sets the stage for your brain to fill in the gaps and make it spooky. Excellent work, one of the best I've seen so far!
Oct 5 16:31:32 2m 38s Cursed world of Hex ♥ 0 Simple but effective mechanics. It can get a bit addicting chasing scores. The graphic style is really unique, I think it really pushes the experience to the next level. Well done!
Oct 5 16:43:44 12m 12s Bad Thoughts ♥ 4 The art, music, and style effectively evoke that feeling of playing a creepy, weird, claustrophobic 2000s mindf*ck game. It's honestly incredible, really sucked me in. The difficulty is a bit random between playthroughs, sometimes you'd just get stomped. I always have a hard time tuning difficulty for a game jam. Extremely well done, though, I really enjoyed this!
Oct 5 17:26:35 42m 51s Missdemanor ♥ 1 Seemed like an odd concept at first, but I started really liking it as I played. I got stuck for a while because I didn't realize you could zap the candle through the little window... I am not a smart man. Besides that the puzzles were challenging but doable within a few tries. I enjoyed that you could hang on to ledges with your chin. The atmosphere was great, I really liked the character art and voice overs-- especially impressive for a compo. Super cool entry, really innovative mechanic!
Oct 5 18:10:19 43m 44s [WebGL/HTML5] Music Demon ♥ 3 Even after eating half the audience, they still love me. Fun mechanics and fun puzzles! The theme and style of the game was top notch, the music was great and got me pumped. It was short, but it was executed nearly flawlessly-- didn't get frustrated or find any weird quirks. Awesome!
Oct 5 18:16:09 5m 50s Void Timeline ♥ 4 Honestly, just freaking superb. I don't know how yall were able to come up with those mechanics during a game jam and execute on it so well. I would probably play a full version of this for hundreds of hours. Evokes the same dopamine hit for me as games like Slay the Spire and FTL.
Oct 6 02:49:47 8h 33m Type Train ♥ 5 First of all I want to say that this game looks and feels amazing! The style, art, music, everything comes off as extremely polished and professional. Sensational job on that. I did have a few minor gripes about the gameplay. I wish there was an easier way to swap between cars, as using the number keys took my hand off home position and made it awkward to quickly type for the tasks. I also think there was a bit of an awareness problem, I found myself confused sometimes where new tasks were appearing (I think they lit up at the top of the screen briefly, but I would miss it?) I'm not sure what the best solution would be, maybe having the enter key just loop through the cars or let you type for tasks while zoomed out? Maybe this is all just because my ADHD has been really bad lately and I'm just bonkers. I liked the balancing act of choosing more difficult cars for more stars, and being able to hire workers to fill certain jobs. And honestly, I *do* love me some typing game. I haven't played one yet this LD, so I was very happy to find you guys had made one! Again, I can't stress enough how damn good this game looks and feels. If I bought a game off the shelf and was greeted with this, I wouldn't have batted an eye. Wonderful job, well done!
Oct 6 04:33:35 1h 43m Bake-o-mancer ♥ 2 I like the concept of a real-time card game. I do wish I could see what the cards did after I chose them, that would be my main piece of feedback. Also, only getting 3 cards (by default) every 10 seconds seemed a little low, not many decisions to make per second. The enemy move timers could use some tuning, but I understand balancing for a game jam is always a crap shoot. The music was awesome, and I really liked the graphics, the experience was a lot of fun! Nice work!
Oct 6 04:50:05 16m 30s Escape the.. something ♥ 1 Cool idea, but this game is *hard*. It's hard to tell, but it feels like there might be an issue where your position isn't consistent during a flip? Maybe I'm just bad though. Love the art!
Oct 6 05:01:52 11m 47s Groceries, Please! ♥ 3 The Karen voice makes me laugh every time Edit: Finally made it on the scoreboard! YES!
Oct 6 05:14:39 12m 47s CART CRASHERS ♥ 1 Pretty accurate to real life. 😆 Pretty demanding managers. Turnover is probably pretty high.
Oct 6 05:55:15 40m 36s Night of the Spook ♥ 2 Using the beam weapon was *very* satisfying, I had a lot of fun blasting huge lines of enemies. I think the items were a bit lackluster, so I would have liked to see them get some love to be more useful. Also, greedily, I would have liked some crazier upgrades for the beam to make it more ridiculous just because it was soooo satisfying to use. The core concept is great and I honestly played this for a really long time, ended up actually winning! Awesome entry!
Oct 6 06:13:09 17m 54s Exorcist Patrol ♥ 2 Pretty cool idea! It's almost like a Rube Goldburg ghost busting game. It's such a unique idea I'm not even sure what feedback to give, as I have never really played anything like it. The graphics were great and I had a lot of fun. Nice work!
Oct 7 01:42:31 19h 29m Resonance ♥ 2 The way the bell synced with the music was incredibly cool. The music + visuals + story created a really immersive experience. I even liked the little electric guitar slide sound the switches made. Super well put-together. The time stopping ability was incredibly cool too. I was confused for a tiny bit because i didn't realize you could choose a spawn point by clicking on it, but other than that it was fun and smooth. I suppose the puzzles could have been a little more challenging, but that's a very small nitpick. I enjoyed every minute of it, great entry! Really great experience!
Oct 7 02:23:28 40m 57s DiscoTech ♥ 3 This is really cool. I got so distracted by jamming out that I would kill myself 😆 Super cool idea, played it for quite a while just vibing. Really unique, well done!
Oct 7 02:38:08 14m 40s Tormenting Idol ♥ 1 Nice simple idea. The dude was genuinely creepy. Could use a few more features, but a good entry nonetheless.
Oct 7 02:48:21 10m 13s Ten Snailconds ♥ 1 Really polished visuals and audio! Felt really good to play, I liked the bubble bobble snail idea. The different instructions on what to do got me a few times as I wasn't paying attention, so that was fun and kept things interesting for a while. After a lot of rounds it got repetitive, but the amount of content at that level of polish was impressive for 48 hours!
Oct 7 02:58:00 9m 39s Things Happen ♥ 1 Took me a few tries but I finally made it to 50! The little squares are very bouncy, made it challenging. It was pretty fulfilling to find a good strategy. The music and sound effects were chill, I really enjoyed my time playing. Nice entry!
Oct 7 04:34:44 1h 36m Gravity Blocks ♥ 2 The graphics and mechanics are simple but they add up to a fun experience. I like the details, like the squishiness of the player square, the warning flashes for blocks that are about to become spikes, and the way the particles change directions when gravity flips. Maybe some kind of high score table would add a bit of replayability? Cool entry! Great work!
Oct 8 05:12:30 24h 37m That Time My Dog Got Space Hiccups ♥ 1 I think the idea is good, but maybe the puzzles need to be simpler if the timer is only going to be 10 seconds, or have less spawn points to start with. It was hard to keep track of what was going on, and for some of the puzzles you had to start right away to have time to reach everything. I like the simple graphics though, and it was fun figuring a few things out. Cool entry!
Oct 8 05:27:03 14m 33s Iron Sword Tournament ♥ 1 I couldn't get past the black fighter, but I was pretty addicted to trying. This is a great reflex fighting game, I really dig it! The audio is honestly 5/5 as well. My only gripe is that the "lights out" status is kinda bs 😆
Oct 8 05:33:23 6m 20s Unlucky Town ♥ 3 I like the idea, but it didn't seem like I had a lot of strategic options (unless I was missing something). I really like simple games though, I think it has a lot of potential.
Oct 8 05:41:35 8m 12s 10 Seconds Till Death ♥ 2 I like the enemy shapes. The game heats up really fast, it is quite challenging. Needs a bit more polish, but it has potential!
Oct 8 05:51:38 10m 03s Phase Snake ♥ 1 This is a great simple idea. The controls are smooth and the 10 second swap make it chill while you are feeding. I do wonder if having enemies active while feeding would make it more fun and challenging, but the phase shifting works well with the theme.
Oct 10 03:30:48 45h 39m Baseball of Max Stress ♥ 1 Weirdly addictive game! Tiny nitpick: would be nice to have your lives shown bigger or more centralized, since your eyes need to be focused the whole time. But I guess it doesn't really matter. The art and animations were satisfying. 10/10 voicework.
Oct 10 18:54:23 15h 23m Drum Dance Showdown ♥ 1 This is a *fantastic* idea! I was vibing and having tons of fun. My one complaint is that one mistake sent all the way back to the start. A couple times My ADHD took over and I zoned out with the music and forgot to check the "up next" icon, then wasn't quick enough to spot the difference. Then I was bummed out to have to start over. But that is a minor gripe, this was a great entry! Well done!
Oct 10 20:49:07 1h 54m L.A.R.K. ♥ 2 I like the concept, and it was pretty well executed, especially for your first entry! Adding a failure state (like, say, you lose if too many LARKs die or freeze) would be a cool addition. Well done though!