confusedsoph 2022-10-03 19:02
This is a fun little game. Props on including a tutorial.
One recommendation: Provide an on screen notification about how many coins you've collected. That would be fun to know as a player.
Foon → Ludum Dare Explorer → LD51 → Gravity Blocks
By soultie
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 215 | 3.47 | 23 | |
| Fun | 218 | 3.38 | 23 | |
| Innovation | 292 | 3.16 | 23 | |
| Theme | 240 | 3.57 | 23 | |
| Graphics | 189 | 3.59 | 23 | |
| Audio | 206 | 3.28 | 23 | |
| Mood | 198 | 3.35 | 22 |
This is a fun little game. Props on including a tutorial.
One recommendation: Provide an on screen notification about how many coins you've collected. That would be fun to know as a player.
Congrats on making a PS Vita version!
The sound and the visuals were great! Gameplay was a very interesting, and took a few runs to get used to, but I had a great time. Collecting is very satisfying, and trying to keep track of everything happening and your orientation is just the right amount of mind-bendy. Well done!
Nice ! really clean and well executed. The gameplay is simple but fun and the graphics are really good.
Very exciting game experience. I'm sorry I played it in class, I can't hear its audio. I like the idea.
I really enjoyed the neon visuals and collecting the large batches of coins that would appear every now and then.
Cool game - solid concept/use of the theme and pretty satisfying to play. Nice use of tutorial text and good difficulty progression too. Controls were pretty good although the movement speed/acceleration was a little slippery IMO, took a bit of getting used to. Could use some more sound effects potentially - double jump, the big spiky blocks smashing, and it might be helpful to have a warning for before the gravity shifts, I got caught off guard a lot when that happened. I did seemingly get stuck on the edge of a block one time too, not sure how that happened. Still a pretty fun experience overall, nice work!
Fun prototype! I appreciated how the game taught you how to play at the beginning once you started playing. The controls felt a wee bit slippery for me. The visuals are simplistic but cool, I think they fit nicely. I loved all the various ways that coins moved on the screen, it kept the gameplay pretty interesting and fun. Nice game, good job!
The graphics and mechanics are simple but they add up to a fun experience. I like the details, like the squishiness of the player square, the warning flashes for blocks that are about to become spikes, and the way the particles change directions when gravity flips. Maybe some kind of high score table would add a bit of replayability? Cool entry! Great work!
Thanks for showing this to me on [stream](https://www.twitch.tv/videos/1618839154)! For seven hours this is really impressive. I did find the blocks a bit tight at times, but visually it looks really good. Well done!
Very interesting idea and mechanics! Thanks for the fun and experience! Cool sound! Great job!
This was fun! Thanks for submitting it to the stream, here's the VOD: https://www.twitch.tv/videos/1619874562
This is a fun platformer. I would have liked the gravity switch to be more noticeable - but once I got used to watching the timer I was able to have a good time.
Good job!
Nice amount of polish for such a short time! The gravity switch is a nice mechanic, and it gets really chaotic after a short time, which is pretty cool. I think the ability to respawn and keep the same score diminishes the point of having a score, so like having the score showing on the death screen and then restarting from the beginning would make it feel like there's more of a point (like beating your previous score). Overall though nice work!
I really liked the aesthetic of this one!
Like the graphics, the gravity switch was cool. Was a fun jam game. Enjoyed playing it on stream too! https://www.twitch.tv/videos/1626886541