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| Timestamp | Since previous | Game | Kemsou's comment | |
|---|---|---|---|---|
| Apr 5 10:08:03 | Don't Fall Asleep! | ♥ 3 | Very nice ! The amount of work put in this is astonishing :o the minigames are good and put us in the shoes of the game dev quite well ^^ But I found it really frustrating sometimes, with a lot of traps everywhere and having to start again from the beginning everytime is not really fun... I had a lot of trouble with the drawing minigame too, I don't know if it is because my visual memory is bad or something like that. Good job to the team, it's a solid entry :) | |
| Apr 5 10:31:16 | 23m 13s | Gods of Divine Stuff: RAgnarΓΆk | ♥ 1 | That was quite fun! The dialogs are good and interesting, even if I would say there are a bit too much of it and it's quite dissociated with the gameplay... maybe if it wasn't interrupting the action so much it would be perfect :) But the drawings are really nice and pretty. The levels are interesting but I would often find them too easy or to hard (I couldn't pass the one in the snow where you have to stop the wolves). Overall, I had a really good time and it kept me interested for really long. Good job to the team !! |
| Apr 5 10:41:51 | 10m 35s | Ghost Chase! | ♥ 1 | The concept is really fun / It reminded me of the nights spent on Nintendo Land with my friends on the Wii U :D But some collisions are a bit messy, and the circular layout make it too easy to just run in circle, pointing at any ghost that comes near. Also after a while, my character would go through every obstacles and pointing at ghosts would make them stop, even if I didn't have any battery left. Overall I had a good time, thanks for the nice little game :) I lasted 90,8 sec! |
| Apr 5 10:51:41 | 9m 50s | No Way Out | ♥ 1 | Great game! the concept is amazing and the mood of the game is great and works really well! The questions are not too hard, not too easy, perfect for creating fun situation when you are in a hurry. And even if you miss, you just have to beat another challenge! I was getting really anxious towards the end when the monster would catch up on me even if I didn't stop at all. I lasted 1:40. The whole team did a great job!! Even if I've only beginned ratings, I feel like this will stay one of my favorite ;) |
| Apr 5 11:17:47 | 26m 06s | Decontamination | ♥ 1 | I loved the aesthetics! This kind of PS1 vibes but with a modern touch, this is great! It reminded me of Lost in Vivo. The tasks were a bit boring and hard to find though, with a lot of stuff to do in a huge place without a lot of help. I spend a lot of time walking in circle trying to find the lakes and volcano on the first day, and a lot of time on the third day trying to figure out what I was looking for. But the radar is great and the frogs making noise to help us find them is a good idea :) I wish there would be some form of "challenge", a way to "fail" your tasks, that would have made the gameplay phases more interesting :) Overall, I enjoyed the experience, I liked the mood of it. I would have expected something really scary to happen, but it's okay :D |
| Apr 5 11:43:32 | 25m 45s | CryptoHunk Market Platform | ♥ 1 | Really love the fact that it's almost a serious game and could have a real teaching value if it was just a bit more polished. i would have love some graphs to feel even more like a crypto bro and a stonk master. It was hard to follow if the tweets had any influence on the price or even how much money I was winning or losing exactly. Good job π |
| Apr 5 20:41:35 | 8h 58m | The Scraps of Victory | ♥ 1 | Very fun game, I actually laughed a lot! :D the concept is very unique and fit with the theme very well. IT can be a bit hard sometimes, the cat is really hard to predict. But sometime the physic give some nice surprises! for one level I finished with almost all my sandwich spilled everywhere in my plate XD Good job, it's a nice entry π |
| Apr 5 20:55:58 | 14m 23s | Freemine Castle | ♥ 1 | Very nice voice acting! I laughed a lot! :D The puzzle where quite frustrating with no way to know if you are doing well or not other than redoing from and walking to the puzzle every time. |
| Apr 5 21:09:41 | 13m 43s | T Knight againts the Hydra | ♥ 2 | The concept is quite original for a game jam! There is a lot of room for improvement. I would have love to have more feedback on it, look sound, color change, FX etc... I think you tried to do a freeze frame on hit, but for me it ended feeling laggy (just because of the lack of feedback I think). I think that some form of invincibility frame after hit would encourage the player to take risk too and something like aerial combo with a lot of juiciness if you're doing well would have work so well!! Anyway, the 3C are quite good for a jam game, it should need more polish and juiciness and it would be one of the most fun entry. Good job! π |
| Apr 5 21:45:16 | 35m 35s | Jimbert the Senator Commits Tax Fraud | ♥ 2 | Very good and funny writing. Almost every joke hit just right π I loved God being confused when you wish for vitality for your haters when you have low morality! I didn't really understand how I could have avoid death, thoug. I think even if it's done as a joke, it has a good educational aspect with how politics is more about your relationship with other politicians and your status than actual politics. Once again, very good writing. Great job, I had a good time and it kept me entertained for really long! :D |
| Apr 5 21:51:31 | 6m 15s | Aunt Mavis (There's always one) | ♥ 2 | OMG a game made with java?! I feel like in 2010! XD Good job for taking the hardest road ^^ |
| Apr 5 22:08:08 | 16m 37s | The Last Nightmare | ♥ 4 | Really nice take on horror game for a game jam. The monster is really REALLY scary (I actually shouted when I first saw it). too bad, because the "life" depletes really fast and goes up when you pick the papers, I had to read very fast and it was a bit frustrating. I was a bit confused as if there was a way to stop the monster or not. Still a really strong entry for the jam. |
| Apr 5 23:19:48 | 1h 11m | Cristalia Time | ♥ 2 | Top notch visuals and music! The rogue lite mechanics are also a good fit for this jam :D But I found the mechanics a bit rough... being only able to shoot in front of you while enemies are always following you is really frustrating ^^' even more with the warrior who doesn't have range. I also couldn't unlock the other classes, I don't know if there was something specific to do for this |
| Apr 5 23:34:50 | 15m 02s | Ejected! | ♥ 2 | The game is interesting and nicely balanced. It really feels like we have to deal with all of our stuff while trying to survive in space :D The control were just a bit confusing, it was pretty hard to do something while panicking, but like in real life I guess π Good job! :) |
| Apr 5 23:59:15 | 24m 25s | Cold and Alone | ♥ 1 | Nice game! Very well balanced with a lot to explore. Kept me interested for a while! I would have loved some more "exploring" stuff, like logs or new technologies to discover, but this is already impressive for a compo game. Good job !! πͺ |
| Apr 6 15:54:30 | 15h 55m | fireme.club | ♥ 0 | That's an amazing entry! You even bought a domain name for it, incredible! I love the multiplayer aspect and the humor, but without tutorialization, it was a bit hard to understand what I was doing or what would be a good strategy. It is still really original, polished and fun, great job π |
| Apr 6 16:03:42 | 9m 12s | Cat in the Bag | ♥ 4 | Nice drawings and way to tell a story. The concept is nice and the story is a bit simple but works well :) I had a bug at the ending where the text would simply disappears :o Anyway, good job, it's a nice little game :D |
| Apr 6 16:11:14 | 7m 32s | Department Of Demise | ♥ 5 | Nice game, extremely polished with great voice acting, graphics and sound. The reasons to win or lose time are also funny and I had a great time plaaying the game. Good job ! π |
| Apr 6 21:05:28 | 4h 54m | Click to Continue | ♥ 1 | Very original concept and great voice acting! It's crazy how much surprises you can create by just talking and giving a button to click. π |
| Apr 6 21:38:57 | 33m 29s | Rage Against The Cocoon | ♥ 1 | Very good movement mechanic! and the dialogs are hilarious π But as a french person I am offended that you qualify croissant as "trash" food x) In some spaces (like the end of sticks, most often) the camera or the character would go crazy and it would be really hard to navigate. I would also get stuck in some angles. Otherwise, that's a good entry π good job! |
| Apr 6 21:53:08 | 14m 11s | Mr. Twigs | ♥ 3 | Very wholesome game! the visuals and music fit really well and the writing works. I was genuinely sad at the end π’ |
| Apr 6 22:01:17 | 8m 09s | Disaster Waiting | ♥ 3 | Cool idea! you actually have to be strategic with how you place your tiles which is nice :) I also really like the power creep where you can easily buy dozens of houses every seconds if you're doing well π The lady of the lake makes a... suspicious noise π |
| Apr 6 22:13:09 | 11m 52s | Don't burn my Nugget | ♥ 3 | 713m! the second zone is nice but I hate those trees on the foreground. Nice Alto hommage, but the platforms and the physics are hard to deal with a bit frustrating. I loved the sound design and visuals :) Good job! |
| Apr 6 22:24:01 | 10m 52s | BLACKSUN | ♥ 1 | Nice concept, I love the simplified "tycoon" type, very fit for a jam. Good job π |
| Apr 6 22:31:57 | 7m 56s | Don't Look Up | ♥ 2 | Nice little game, the physic is on point. I was just a bit frustrated with the rotating speed at the beginning but it gets better really fast. Good job π |
| Apr 6 22:44:35 | 12m 38s | Gone Out | ♥ 1 | Very nice graphics and sound. It was really nice and calming to play. I would have like a bit more interaction and surprises. But I guess something a bit contemplative like this is nice too π |
| Apr 6 23:08:57 | 24m 22s | Block or Bust | ♥ 2 | Very original, juicy and satisfying. Every system fit well with each other ! I had a lot of fun playing it, loved the gimmick of being chaotic witch with a normal ass job, the changing system is a perfact choice to make the player feel like this π Also, did I just commit a mass murder of my concurrents just to build my business on top of their bones π€ π± Very good entry, definitely one of my favorite!! Great job π |
| Apr 7 17:12:07 | 18h 03m | The Assessment | ♥ 2 | Amazing art, the music is catchy, the minigamaes are fun (but I really couldn't eat the sushi or sweep the mine ^^') Nice hommaage to wario ware and very good execution. Great job, I don't think this could have been done any better π |
| Apr 7 17:29:30 | 17m 23s | Dungeon Crawl | ♥ 2 | Nice take on dungeon crawler! I alwaays wanted to play a next turn π |
| Apr 7 17:37:40 | 8m 10s | I Sink Not | ♥ 4 | Being able to customise your own ship is soooo cool ! good job ! π |
| Apr 7 17:50:20 | 12m 40s | Wickfall | ♥ 1 | It's very nice! I love the collecting/building mechanic, that's great that you had time to put that up for a jam! I felt like it was a bit too easy, I didn't really had to think of any layout for my towers or strength/weakness of the enemies, but it's still impressive to be able to do this kind of mechanic! Good job π |
| Apr 8 11:58:08 | 18h 07m | What Have You Drawn? | ♥ 3 | That was great! The game is so juicy, just moving and shooting is already fun enough! But the mechanic where you have to get your life back or the enemies will get stronger is really good a creating tension and pacing the experience!! At the beginning I really thought there was way less mechanics, because it took me a while to lose my first life, but after that, I was fighting with all I had and I really was "in the zone"! I think there could be some "micro" tweaks to do to make the experience even better: like dezooming the camera when you move, since the camera adds an offset that prevents you from seeing far in front of the direction you're going, it can be a bit frustrating, especially at the end when you have a lot of ennemies. Other than that, as I said, near perfect UX and juiciness, with feedbacks everywhere. Dynamic pacing that react perfectly to the player's way of playing. A really great job ! π |
| Apr 9 00:01:39 | 12h 03m | Inevitable Slap | ♥ 1 | Funny and original concept. The mechanic is a bit too simple but the execution is very nice with the animations and the music :) Good job π |
| Apr 10 12:17:41 | 36h 16m | Last Night at Tax fraud | ♥ 2 | Cool concept. I actually feel the tension a lot and the animations are nice. I just get my controls mixed up so often and the feedbacks telling me if I should hold the door or hide are a bit hard to spot. So I almost always end up getting caught ^^' I think having more polished audio feedbacks and maybe more visual feedbacks too (camera shaking, vignette effect...) could solve these problems for me :) It's a nice entry, I had fun, thank you :D |
| Apr 10 12:33:54 | 16m 13s | Calm Retreat | ♥ 1 | Very minimalistic but still polished experience! I loved it because it was simple for the good reason: life should be simple. Don't get me wrong, the visuals and sounds were impressive! but the gameplay in itself was very calming and humbling. Thanks for this experience! good job π |
| Apr 10 15:35:33 | 3h 01m | Too Cute for Space Fights | ♥ 2 | Very nice art and mood. the gameplay idea is interesting, but for me it took too long to go everywhere and with the amount of back and forth (find the problem, go to the right pod, wait for the animation to finish, go back to the problem...) it was quite frustrating. But with more traversal options I think it would be really cool. Good job for your game! π |