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| Timestamp | Since previous | Game | Eli Delventhal's comment | |
|---|---|---|---|---|
| Apr 5 18:45:31 | Cold and Alone | ♥ 1 | Top marks for theme and art. Really well polished. The text is often really funny and channels vibes of The Martian. I also thought it was pretty fun and I wanted to explore. For whatever reason, I was never close to death, so I just kept going and not dying and being unsure why. So some balancing around that could really help, and maybe some way to "win" the game? I drove around for quite awhile expecting something to happen and eventually just stopped. Great work, David! Definitely a 7.1/10 ;-) | |
| Apr 6 04:35:52 | 9h 50m | Heaven Can Wait | ♥ 0 | Really solid game! I made it to heaven with a score of 30 faith. That's much higher than the previous but super beatable, I picked up like 8 deadly sins without realizing they were reducing my faith. I wasn't clear on the reason for the different "levels" - seems like each level is very short until the last one, which seems endless. I kind of would rather just have had the whole thing endless. Loved the art for the crawling enemies, super creepy. |
| Apr 6 04:41:44 | 5m 52s | DO NOT Explode | ♥ 2 | Hey - you should remove the Audio category from the game. The pick up item sound is definitely from Smash 64. Since you didn't make it yourself, you're not eligible for that category. Anyway! I thought this game was really clever and fun, feels like it's destined to be a multiplayer party game! As a single player offering, I think you do a great job tutorializing it but the difficulty curve very suddenly ramps when you get 4 bombs on the same island. I couldn't beat that level because I was so many seconds behind. Nice work! |
| Apr 7 03:03:38 | 22h 21m | Totally Original Worm Game | ♥ 1 | Plays fine on Mac OS X, although it asked for Microphone permissions? I thought it was a pretty fun game. A relatively simple tower defense, but solid and works fine. I would say the audio actually detracts from the game before too long because the music is so repetitive, I think I would have preferred sounds effects instead. Nice work! |
| Apr 7 03:07:03 | 3m 25s | Tide of Rot | ♥ 2 | Great points for mood and vibe, the story is cute and the art is good. I thought the gameplay was a bit one note and the hitbox of my character was a little unclear, but it really is a solid showing,. |
| Apr 7 03:15:24 | 8m 21s | Beach Breach | ♥ 2 | Great game! Very Plants vs Zombies but it was executed well. I did indeed die eventually. :-) |
| Apr 7 03:16:26 | 1m 02s | Herdey (VR Only) | ♥ 1 | Any chance you could make an APK that I could install on my Oculus Quest? |
| Apr 7 03:21:49 | 5m 23s | Solar Explosion | ♥ 0 | Really solid game! You did an excellent job keeping your concept simple but expanding on it in a fun way. Reminds me a bit of my old LD entry Globe Guzzler. :) I didn't really understand the distinction between the planets and it would have been nice if the purchase menu was either simpler or paused the game while open to give me time to read it. As others have said, you eventually lose because you just don't find a planet, but I enjoyed my time with it. |
| Apr 7 03:24:13 | 2m 24s | Balancing Balls | ♥ 0 | Nice and simple, works well. Would love to see where you can take this concept moving forwards, as it's obviously a little too simple right now. Welcome to the game jam scene! |
| Apr 7 03:26:36 | 2m 23s | Overwhelmed | ♥ 2 | Great graphics! I didn't find it very fun, though, I wish I had been more in control of things. Personal preference, maybe! |
| Apr 7 03:32:27 | 5m 51s | The Root of All Evil | ♥ 1 | Excellent mood, theme, sounds, graphics, and humor. Really good marks there. I didn't find the game that fun, though - it went from there being not enough plant (it was difficult to find, although the minimap is excellent) to suddenly being far too much for me to do anything about it. Which is part of why it fit the theme well, haha. |
| Apr 9 05:32:48 | 50h 00m | Possum Blitz | ♥ 1 | Nice and simple Frogger / Crossy Road alike. Wouldn't have minded there being a little more to it, though. |
| Apr 9 05:36:51 | 4m 03s | A Dank Cave | ♥ 0 | Great use of ASCII art, it's well done. Plays pretty well. I couldn't predict how enemies would move so I kept dying from randomly hitting crabs. |
| Apr 9 05:42:56 | 6m 05s | The Pit | ♥ 1 | Really solid entry, I gave high marks for innovation because I've never seen anything quite like this. I see the potential here for a post-compo update. As it stands, the balance doesn't feel quite right, and I don't really feel like there are super meaningful choices (which is really important to me in a deck builder). Basically the strategy was to get rid of all the weight cards asap and burn whatever I have when I was about to crash, and then smash through all the other cards very quickly. More interesting and varied levels, maybe multiplicative card effects, etc could help for a post compo. Nice work! |
| Apr 9 05:53:41 | 10m 45s | teleBOTation | ♥ 0 | Good job, it kept me going for awhile even though I'm someone who doesn't really like puzzle games. The teleport mechanic was well executed and some of the puzzles were pretty good brain-busters! There were some bugs that others have mentioned and I think the pacing wasn't perfect, but it's a really solid entry. |
| Apr 9 05:58:27 | 4m 46s | Myst the Alchemist | ♥ 1 | I love the idea... unfortunately after making probably 50+ different kinds of potions and desperately trying to come up with some logic around what was good and what wasn't, I still only managed to damage and kill myself. Had to give up eventually. |
| Apr 9 06:03:15 | 4m 48s | Evacuation of Zorkid | ♥ 0 | Cute entry! I thought the repulsors and stuff were a cool way to do it. On my first try I accidentally sent the moon directly into the planet. :-X |
| Apr 9 06:06:37 | 3m 22s | Delay the Inevitable | ♥ 1 | I liked the flipping on its head of Pong. Obviously the game is on the simple side and lacking in variety, but I could see you taking this concept places if you wanted. I remember loving Mortal Pongbat back in the day. :-) |
| Apr 9 06:20:28 | 13m 51s | THEMARUNGA | ♥ 1 | Well this game is really somethin'! I was impressed with the variety of different sorts of levels you got in here, although I thought the cutscene to gameplay ratio was off so I never really felt like I got to practice / master the mechanics. |
| Apr 9 06:22:34 | 2m 06s | Nature Is Healing | ♥ 1 | Hmm wouldn't run for me on Mac OS X. Didn't appear to be an executable there, and the unix file throws a segfault. |
| Apr 9 06:26:08 | 3m 34s | Mushrooms of the end | ♥ 2 | Interesting! Kind of a tower defensey vibe. I wasn't sure why the shop wouldn't open up, then suddenly I had two shrooms but wasn't fast enough to water the other. And my crystals were gone? Confusing. |
| Apr 9 06:31:16 | 5m 08s | Ousted | ♥ 3 | Nicely implemented game that didn't overstay its welcome! A bit easy as others have said, but I enjoyed it. |
| Apr 10 03:18:41 | 20h 47m | My Girlfriend Wants a PUPPY!! | ♥ 1 | Cute game, great job on the artwork. Took me a second to figure out how to cycle words, and I would have preferred a hotkey for each color rather than cycling, but overall it was simple and easy to pick up. I found myself wanting some more variety of gameplay after a couple rounds of the same words etc. |
| Apr 10 03:25:40 | 6m 59s | I don't know how to code | ♥ 1 | Haha really funny premise. I made it to week 11 but could have gone further – I didn't realize that blowing all my cash would end things for me. Oh well! As for improvements, obviously more art would have been nice, and I think the balance could have been improved. Sometimes I would get the same 2 cards over and over. |
| Apr 10 03:28:10 | 2m 30s | Save the Planet!! | ♥ 1 | Good use of the theme! Good job keeping it simple. I would have liked to see a few more mechanics, and the ramp from "too easy" to "holy crap!" was very sudden. |
| Apr 10 03:38:44 | 10m 34s | The Eyes Upon The Earth | ♥ 1 | Good solid game! I had some issues playing because I have a trackpad (so I couldn't boost and shoot at the same time) but I still managed to get like 2000 scrap. I wasn't sure if there was an end to it – I had the homing gun and mostly didn't see anyone all game because I kept killing them off screen. |
| Apr 10 03:41:16 | 2m 32s | VargaVinter | ♥ 4 | This certainly *looks* amazing. Unfortunately, I've never been able to get love files to work and am on Mac. I expect this will be a top entry from your comments! Congratulations! |
| Apr 10 04:45:34 | 1h 04m | Different Strokes | ♥ 3 | I knew I was saving my 5 star rating for something. |
| Apr 10 04:56:30 | 10m 56s | The End Of Days | ♥ 1 | Nice game! I liked the Monkeyball-esque way of controlling things. Great writing and overall gameplay. I found it was a bit tedious that if you make one mistake you have to start the whole level over, and I also felt the curve was a bit weird (level 2 was easier than level 1) but overall I had a great time. |
| Apr 10 05:02:32 | 6m 02s | Word Wizard | ♥ 1 | Great game! I couldn't rate the graphics because everything is pretty broken on my Mac - it all looks yellow (which also made it very difficult to play). But I could still mostly play and I could tell that this is very good quality. I didn't like that I wasn't allowed to type any word I could see – especially with my derped up graphics it could make it very difficult to know which word to type. |
| Apr 22 19:57:51 | 302h 55m | Car Chase Sequence | ♥ 0 | Great game! I had fun driving around and figuring out how to drift. I think the difficulty could have been balanced a bit – it was either too easy or too hard. If I stayed inside of the town, the camera wasn't far enough ahead to anticipate some of the walls, and the moment I even touched a wall there was no way to avoid being captured. If I stayed outside the walls, I could just drive loops and be safe indefinitely. Really well polished overall. |