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yulotomorrow

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TimestampSince previousGameyulotomorrow's comment
Apr 26 21:52:23 Redeeppedeer ♥ 1 The framework and start of the game is attractive! The choice of gameplay is quite interesting for the topic, the feeling of the old computer is on point, and the Moefall game is cute :D However as a visual novel/choice branched AVG the plot is a bit loose and I failed to relate them to the goal of the game. Also, the font size is too small and I found hard to read. I think it's only fair to judge such a game after the plot is finished and polished, so I'm looking forward to the completed version!
Apr 26 22:18:00 25m 37s Pirifurm DCleaner ♥ 1 Interesting theme choice! The highlight of the game might be the files can be collided and moved by the virus blocks. Control feels a little bit unusual but not bad. Overall simple but interesting!
Apr 27 02:14:22 3h 56m Deeper&Deeper LLC ♥ 1 Interesting concept but the game is a little bit bare-boned. The lack of feedback on hitting or blocking, as well as many sprites overlapping makes the combat a bit confusing. I feel sorry for your losing progress, it could be better if you refine it more!
Apr 27 02:24:45 10m 23s My Little Tree ♥ 2 It's a simple but relaxing game, I never observed the red bar going down so I'm not sure about what it actually does. This might have broken the "game balance" a bit if it's designed like that. Also, the ground needs to go DEEPER too ;) Overall, I like it and it gave me quite satisfied impression!
Apr 27 02:48:45 24m 00s Meditation Journey ♥ 1 Quite self-explained game and really brings that calm and peaceful feeling, the tutorial is well done!
Apr 27 03:12:59 24m 14s Deep space ♥ 2 The whole game reminds me of Starbound a lot, but the gameplay elements haven't been put together yet. There's little to no indication when heat system is off, and controlling these things without a clear goal feels a little pointless. It could be a lot better with clearer indicators, more things to do and objectives :)
Apr 27 03:34:11 21m 12s Cookies Underground ♥ 1 I'm biased because this game is inspired by or similar to a core gameplay mechanism in my favorite game Prey. The game is cute and fun, but the relation with the theme is not very clear, it would be better if the story part is more clearly presented in the game.
Apr 27 04:02:48 28m 37s DIGIDIG ♥ 1 This is a really fun puzzle game idea and executed quite well!
Apr 27 04:15:27 12m 39s Clear Your Head ♥ 1 Cute little game, jumping feels not quite right and sometimes it feels a little frustrating. Graphics and music is quite suitable foe your theme :)
Apr 28 00:29:04 20h 13m Slimes and Sandwiches ♥ 2 Love the choice of genre! The control is a bit hard to navigate and the difficulty is not easy at least, but I'm impressed you made such a game with nice graphic in a short time!
Apr 28 00:35:43 6m 39s Upset Crab ♥ 1 Impressively well done game for Compo, I barely have any complaint on this. Good job!
Apr 28 00:54:24 18m 41s Fluffy the Slime's Underground Adventure ♥ 1 It's a fun little game with many different mechanics! Level design could be better tho :)
Apr 28 01:02:47 8m 23s Panda Prize Pusher ♥ 1 I love this game! It's a simple but novel idea, and it's actually fun to play, with cute and relax graphic and music!
Apr 28 02:01:44 58m 57s A Musical Interlude ♥ 0 It's an interesting idea and I'm quite intrigued. But the game seems to be buggy, or inconsistent in some ways. I know simulating so many items might be hard to process, but some strange behavior of music, the "Watch" option replays automatically but didn't initialize, and some nodes became black when hit but some don't. How the music generated was not clear either, a node stands for a tone? Or the music only continues when continuously hitting? They made this experience a bit confusing. Also by definition, you might want to make something controllable and can be predicted, but you introduced very clear randomness and strong initial value dependent in collisions, that makes your design intention a bit unclear. But it's a project with quite a potential!
Apr 28 02:14:49 13m 05s Deeper Dungeon ♥ 2 Simply funny ;p I reached a level with pillars but no enemy generated so I can't continue, is it a bug? The control is unconventional and too sensitive but it might only be me. The animation somehow feels not correct but in a funny way. Btw, the faces made me laughed :D
Apr 28 02:16:12 1m 23s Into the Abyss ♥ 1 Good puzzle and level design with an impressive art style! :D
Apr 28 02:32:44 16m 32s Truth to Enlightenment ♥ 0 Is that a brain twister or something? I just beat the game by literally saying "deep" to everyone, that's... actually NOT that deep...Music is good tho!
Apr 28 04:47:42 2h 14m Abyss Diver ♥ 1 I noticed your game because one part of my game is also capsule submarine, and your game is really compelling! It's quite polished during such a short time, with those little details including the glass broken and various of effects. The music is quite high quality too :)
Apr 28 05:05:19 17m 37s Deep trouble in the art gallery ♥ 2 Interesting take on the theme! The cat art really stands out ;)
Apr 28 23:18:56 18h 13m Lord of Mine ♥ 1 It's a nice framework of gameplay system! Overall it's quite polished especially in graphics. Adding the missing systems and balance adjustments are indeed needed in the future, and it would be really fun!
Apr 28 23:49:11 30m 15s Darwings ♥ 1 Didn't expect someone would make such a game! It's just relaxing and very enjoyable, the art and music is really beautiful. My only complaint is a minor bug where sometimes the brush shape is not correct, but overall really well done and well thought! (I'm always not happy with my mouse drawing and too lazy to get my tablet so I'm not showing >_<)
Apr 29 00:06:40 17m 29s birb ♥ 1 The bird is really cool! The game is really fun to play and interesting, despite some rare control problem and minor bug, the game is quite polished with fun gameplay, well done!
Apr 29 00:18:17 11m 37s My Dearest Daughter ♥ 1 An emotional interactive experience. Art is really nice!
Apr 29 22:30:56 22h 12m Vox Machina ♥ 0 Cool concept and pretty atmospheric!
Apr 29 23:26:44 55m 48s Earth Cannon地球大炮 ♥ 0 I think it's an interesting idea, but this game needs some kind of goal or motivation. I can just not controlling the character at all in this game and the game mechanism didn't prevent or punish me from doing this, while it's hard to see the point to collect the droplets. I read and liked some of Liu Cixin's work but not this one yet, I'm glad to see that you're trying to take inspiration from his work!
Apr 29 23:39:00 12m 16s More Bass! ♥ 1 I really like the theme and how you made a basic shooter game fun and humorous! Well done!
Apr 29 23:58:47 19m 47s Dokiss Space Explorers ♥ 1 Nice concept and gameplay mechanism! It's fun to play, it would be better if the status of planets are not completely random but have some variation over time and progress (if there is already then I'm sorry I haven't discovered). It's already quite well done with the time limit!