Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Wallkysek

Wallkysek

Feedback comments for LD48

Wallkysek's games and stats for all events →

TimestampSince previousGameWallkysek's comment
Apr 25 19:19:23 Roots game ♥ 2 Nice game you've made, I would love to see the tree above ground in the end, but I guess that is not really growing is it? :D Otherwise nice and simple, love it
Apr 25 19:30:49 11m 26s Paleontologist with bombs ♥ 2 Hi, it is a nice concept, but I would like to hear some music, SFX, maybe add some particles for the bomb to spice it up. For me it wasn't much fun, but the I like the idea.
Apr 25 19:37:26 6m 37s Click Miner ♥ 1 Hello, nice puzzle you've made. May I ask what is the minimum moves to win it? I guess 8, but that is pure luck isn't it? I would love to hear some music loop and more feedback on solving current level (Maybe some animation?). Overall I liked it
Apr 26 18:22:02 22h 44m Deep down the asteroid ♥ 0 I don't se any way I can play this :/
Apr 26 19:52:49 1h 30m I AM ROOT ♥ 3 Hi, I love the music, really calming and relaxing. Only what bothered me a bit was the first UI advices, it took too much of my screen and i didnt know if i should have press something or just wait.
Apr 26 19:59:27 6m 38s Dungeon Deeper ♥ 1 Nice game, nice feedback from hitting and getting hit. To be honest, i don't know what to say to you other than wonderful experience overall.
Apr 26 20:25:44 26m 17s Deep Forest ♥ 0 Hello, nice simple game. I would like a different controll, something like WASD + mouse, it felt weird to control it on mouse. Even if zou play games like Diablo, you always can use "attacks" on some keyboard bind, but that might be just my bias :) I think it might use some feedback, at least sound for your flamethrower would be nice.
Apr 26 20:54:39 28m 55s Edgar qui court ♥ 4 Hello, interesting mechanic, I chuckled when I first picked that coffe. If I may, I would try to make the controlls more responsive, I think I spent more time in air then on ground, even tho I didnt want to. Maybe boost gravity or make some "stop" mechanic for player to use when he wants down.
Apr 26 21:09:08 14m 29s Deeper Caverns ♥ 2 Wow, that is one polished game. I loved the art, music was nice, movement feedback was there. Only problem I had was to beat that level with multiple skeletons divided by water.. but that's on me.. 11p.m. here Full score by me!
Apr 26 21:19:39 10m 31s Rusty goes Deep ♥ 1 Nice idea, but for me it was really hard. It took me at least 10 minutes to get through first level aand I was rather frustrated, because I just couldn't get the hang of wall jumping, for me it just didn't work. Maybe with some background music I wouldn't mind that much. I think that having some sound feedback on my movement would help me a lot.
Apr 26 21:24:59 5m 20s Torch Runner ♥ 1 Hello, I loved your music and graphics, it was really nice and relaxing. What I miss in it is some meaning, I didn't get why am I running around and gathering white lights and sometimes I got totally lost and didn't find any light at all. Just me in the dark forest :/
Apr 26 21:34:21 9m 22s Pipe Dream ♥ 1 Hello, nice idea. I liked the music and gameplay. What bothered me the most was really quick finish, even at beggining of the game. It was unforgiving and sometimes I just "missclicked" and laid a pipe I didn't want to. I think "sell pipe" feature would be really nice.
Apr 26 21:40:15 5m 54s Quantum Warper ♥ 0 Hello, neat game mechanic, but could you please explain it to me a bit more? Sometimes I was able to finish with less then 100% and sometimes it just destroyed that clone and added percentage to the other one. I think this deserves a music and sound feedback
Apr 26 21:48:26 8m 11s Miner's Routine ♥ 0 Nice game you've made, I really liked it. At first I was really confused with the controlls, but I found it (maybe some quick tutorial?). Second confusing thing was, I went into the tent and it gave me a black screen, I didn't know if the game ended or if I should wait, maybe add some ZzZzzzZZ timer if you know what I mean
Apr 27 11:37:02 13h 48m Downtown Payback ♥ 2 Hello, I liked the game, especially the music. What bothered me a bit was shooting, because it seemed a bit off. It didn't shoot where I clicked. If the UI would stand out a bit more, that would be helpful as well, didn't know there is any ammo limit I died pretty quickly though, I bought a sword and they started shooting, what a mad world.
Apr 27 11:46:05 9m 03s Sleepie Cookie Eatie ♥ 1 Hello, wonderfull music and gprahics, really loved it. I somehow completly missed how to pickup cookies though, I just used left mouse button and punched my way through
Apr 27 11:52:56 6m 51s Tunnel Vision ♥ 1 Wonderful game you've made, I really liked. Graphical depiction of dwarf was really cute and the background music was on spot. Only thing I missed is some MenuUI for ending the game and having some bigger feedback for high speed crashing.
Apr 27 16:00:09 4h 07m Depths Mining Co. ♥ 1 Nice game, I would love to keep going into the same shaft I've built, because sometimes there was nothing and the upgrade isn't cheap. Atleast I found a feature, that's where you exit full screen and go beyond the game screen with your cursor, it seems you are quicker by a lot.
Apr 27 16:44:12 44m 03s Lower Lower ♥ 1 Hello, nice concept. I realy liked it. One thing that bothered me was sound, for me it was too loud and I didn't find any way to adjust it or turn off (I mean in-game).
Apr 27 16:58:43 14m 31s Gobs of the Deep ♥ 1 Hello, I liked the gameplay, but for me it's too dark, I can't see much and sounds were a bit too loud. I think some more brightness and volume bar would help a lot.
Apr 27 17:13:24 14m 41s The Hookmarine ♥ 1 Wonderful game! I think... I did more damage then helping, but I managed :D
Apr 27 17:52:13 38m 49s Drillromantik ♥ 4 Hi, nice game concept. What helped me a lot was to leave my computer with the game running. It was really realaxing, but what I missed was some info what resource I miss, what should be my next step. I would like some Hint UI, it would help me a lot.
Apr 27 19:19:21 1h 27m A Jelly Upon the Deep ♥ 1 Hello, I liked your graphics, but I was really confused. I would love to have some tutorial difficulty. I died too much in the beginning and after some time it wasn't much easier. At least for me. Maybe some progressive difficulty would be nice.
Apr 27 19:30:23 11m 02s Fat Larry at the All-U-Can-Eat buffet ♥ 1 Nice game you've made. I loved the story behind it, it was really funny. I would like more visibility, because they always caught me when I went somewhere I didn't see properly. I really loved the subtle thing how he gets fatter. Maybe work more on music, having some intermission would help a lot.
Apr 27 19:38:50 8m 27s Cavin' ♥ 1 Nice concept, but I couldn't get through 3rd level (I think), there was one rope ammo in lava, but when I tried to get onto the platform to the right, it just killed me even though I didn't hit the spikes :/ I think some sound feedback and music loop would help a lot.
Apr 27 21:00:37 1h 21m Annoying falling game ♥ 0 Hi, nice simple game you've made. I like the simplicity, but for me it was really hard. Maybe some music would help to keep me entertained while I keep failing.
Apr 27 21:13:55 13m 18s Ocean Snap ♥ 2 Hi, neat game you've made. I liked the graphics and music. What bothered me a bit was the darkness, I know that it is main game mechanic, but I felt really lost and there were no fish (or I didn't see them), maybe incorporating some kind of radar/sonar mechanic to help me with directing my light would be cool and I might enjoy your graphics a little longer
Apr 27 21:24:23 10m 28s Deeper and deeper ♥ 1 Hi, nice game you've made. I liked the simplicity and graphics. I think a little music would be definitely great here and sound feedback for getting cargo.
Apr 27 21:44:14 19m 51s Decked Out Clone ♥ 1 Hello, I loved your graphics and probably a music? There was music in menu, but then it stoped looping in-game, was that right? I think it would be nice to have it looping in-game, otherwise all I heard was coins.
Apr 28 11:05:38 13h 21m memories.io - A Living Painting ♥ 1 Hello, I loved the idea and music. Music was really relaxing, so was gameplay. I would love to have more time to explore the mechanics properly, I think I didn't grasp it fully :/
Apr 28 11:13:13 7m 35s One Dive Man ♥ 2 Hi, I liked the music, but to be honest I didn't get the gameplay. There were keys, which I pressed but nothing really happened and then there were keys which I pressed and it moved me. Could you explain a bit please? Maybe some tutorial would be nice, that would guide me through the basics.