wallkysek 2021-04-26 19:59
Nice game, nice feedback from hitting and getting hit. To be honest, i don't know what to say to you other than wonderful experience overall.
Foon → Ludum Dare Explorer → LD48 → Dungeon Deeper
By horhorou
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 204 | 4.00 | 23 | |
| Fun | 110 | 4.04 | 23 | |
| Innovation | 536 | 3.54 | 23 | |
| Theme | 337 | 4.05 | 22 | |
| Graphics | 190 | 4.33 | 23 | |
| Audio | 410 | 3.71 | 23 | |
| Humor | 1 | |||
| Mood | 297 | 4.00 | 23 |
Nice game, nice feedback from hitting and getting hit. To be honest, i don't know what to say to you other than wonderful experience overall.
Fighting pigs ? Count me in !
Really nice time rush game, the visuals are awesome (I'm a sucker for crt shaders) and the game feels good to play. The ennemies might be a tad angry and I've found myself frustraded not to be able to go down if I could manage to escape them.
Other than that it is a really great and polished game ! Congratulations !
Overall great game, the only complaint that I have is the fact that there is no pause button, That feels like something that this game would need considering that there is a death timer, but overall the best game I have played from this jam yet.
Wow! this is just super well done! All of the elements are working together so well. At first I could not understand why I was dying but then I heard the clock ticking. The visual effects are super cool and I love the color palette. Seems like a cool idea to keep exploring post compo.
I really like the TV screen display effect :) Sprinting seems to have no drawback at all though and it's kind of hard to have my pink glued to it all the time so maybe add a toggle option or have sprinting always enabled by default!
The game is great, i like the old tv display effect, and the impact from hitting and being hit. Well done!
I was excited to play it, but the control scheme seems strange - was this designed with QWERTY keyboards in mind?
@wallkysek @rakart @zim @internetpaulicy @adrien-dittrick @bobafett89 @adam-gould Thanks for your reviews!
@rakart At first when I started programming the level system I thought I would leave this feature in and then I found it quite annoying but since you mentioned it I might as well put it back in.
@adam-gould Haha, I didn't have trouble on my AZERTY keyboard, you know what really bothered you while playing it?
Just a heads up: I couldn't use WASD on the web build, but it worked fine on the Windows executable. Not sure what's up with that, but I thought I'd let you know.
Anyway, the game itself!
It's awesome. The level transitions feel awesome, the combat is nice (though a little more impact to your hits would be nice), and the aesthetics are good too!
Would be cool to see this expanded further!
Really enjoyed the artistic direction (graphics and sound) ! Absolutely stunning !
Would advises ton always consider AZERTY and QWERTY keyboard when crafting a game. France and a third of Africa will have trouble playing your game. Maybe add the keyboard arrows as a playable options by default.
Apart from that nitpick, really impressive ! Loved it !
a bit too fast pace
Nice game. The ticking noise pushed me to go forward and the little fighting element gives the whole thing some dungeon vibes. Well done.