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Feedback comments for LD48
kristof's games and stats for all events →
| Timestamp | Since previous | Game | kristof's comment | |
|---|---|---|---|---|
| Apr 26 06:11:19 | Nestence | ♥ 2 | Great interpretation of the theme! I liked the art style(s) and enjoyed all of the game "dimensions". I think even just simple sounds would have added a lot? Btw., the macOS version worked just fine for me. (It would be nicer for non Windows users, if you could upload a zip archive instead of rar) | |
| Apr 26 11:28:08 | 5h 16m | Deeper Fishing | ♥ 2 | Interesting game mechanic. Took me a few tries to figure out the controls, as there is so little visual feedback. But I made 166$! Good work! |
| Apr 26 13:45:48 | 2h 17m | Hammer Dive | ♥ 1 | Nice game. Small but fun and well polished. I liked the music! The Safari browser always gives me an error, even if I enable WebGL 2. But I got it to work in Chrome. |
| Apr 26 14:04:07 | 18m 19s | Snappy Word: Jellyfish Horizon | ♥ 0 | Nice but difficult little game. Sometimes the air bubbles in the beginning would not show up, which made drowning seemingly inevitable? I liked the calming music! Seems like the Godot (?) web player has a problem with Safari. But I got it to work in Chrome. |
| Apr 26 14:34:23 | 30m 16s | The Ancient Key | ♥ 1 | Great idea and execution! You got some good laughs out of me :D (*spoilers*) My favourite part was not picking up the key :-P I think I found the three endings? Though I was eaten by birds in two. Nicely done! |
| Apr 26 16:32:45 | 1h 58m | Deeper and Deeper | ♥ 0 | I liked the music. I could not really figure out what I was supposed to do. |
| Apr 26 16:51:19 | 18m 34s | I'm So Deep | ♥ 1 | Funny idea. Cool music. Apparently, I am not a poet :) |
| Apr 26 20:14:40 | 3h 23m | The Hole | ♥ 1 | Nice little game! Maybe a bit too difficult for my taste. I liked the music track. I sat at the start, just to listen to it in full :-) |
| Apr 26 20:30:06 | 15m 26s | Deeper and Deeper- A drop's journey | ♥ 3 | I didn't know raindrops had it this difficult! Very cute art style. As someone else mentioned, I sometimes wished I could dodge up and down. Nice entry overall! |
| Apr 26 21:43:38 | 1h 13m | Outer | ♥ 1 | Fantastic entry! I played for quite a while and enjoyed the humorous flavour texts :-) |
| Apr 27 16:21:41 | 18h 38m | 1 in a billion | ♥ 1 | I guess I took a wrong turn ¯\_(ツ)_/¯. Cool entry though! |
| Apr 27 16:36:50 | 15m 09s | Just Dig | ♥ 1 | Cool music and art style. Unfortunately, I never made it very far down, as the screen was way quicker than I could dig. I also could not figure out how to enter the shop? |
| Apr 27 16:57:13 | 20m 23s | Adventure: Depths & Dangers | ♥ 1 | Interesting experience. I made it to the end :) I liked the dodging game and figuring out the coordinate puzzle. The story bits felt a bit all over the place and dragged on for a bit too long for my taste. Overall a good entry! |
| Apr 27 17:21:47 | 24m 34s | Pink Grey | ♥ 1 | Nice entry. I am not sure I understood what I was doing though ;) I stopped playing after a few layers of digging and collecting hearts. Is there an end I could have reached? As others mentioned, the inverted mouse controls threw me off a bit. Still, good job! |
| Apr 27 17:41:13 | 19m 26s | DD-7 - Underwater Exploration | ♥ 1 | Very nicely done game. I liked the mood as you slowly descended into the darkness. Cool whale sounds ;-) I guess the controls were supposed to feel a bit janky. But I think I would have preferred the W key to move me into the direction of my drill, if that makes sense? Good work overall! |
| Apr 27 20:50:08 | 3h 08m | Bad Faith | ♥ 1 | Good writing. But as others have said, you could have come to the point a bit more quickly ;) |
| Apr 28 10:54:31 | 14h 04m | Deep Dive | ♥ 1 | Nice entry! Difficult to hit the bats and dodge my own bombs at the same time. But I felt like I was getting better with every try. Maybe the bats would have felt less overpowered if they had to navigate the terrain the same as me? I guess then the pathfinding would have been more complicated... I enjoyed playing your game! |
| Apr 28 15:06:06 | 4h 11m | Embark | ♥ 1 | Even though there is very little in terms of interaction, I was hooked for quite a while and played until there were no further upgrades to buy. Very relaxing music and I like the clean visuals. |
| Apr 28 18:44:39 | 3h 38m | Mrs. ScubaMan | ♥ 1 | Fun little game. Congrats on finishing. The only complaint I may have is that the treasures became fewer and fewer the further you go down. I would have expected the opposite ;) |
| Apr 28 18:59:10 | 14m 31s | Maze Of The Minotaur | ♥ 1 | Great voice acting :D I also loved the low poly look. I got lost a few times but made it to the end. The only minor complaint is that the levers were sometimes difficult to select with the mouse. |
| Apr 28 19:18:47 | 19m 37s | Dwarven Depths | ♥ 1 | Wow, great adventure game. I would have loved to play more levels. It is unfortunate that you had to opt out of the audio category. The voice acting alone would have earned you 5 stars from me :) |
| Apr 28 19:46:50 | 28m 03s | Dr. Deeper | ♥ 4 | I like the idea and had some fun playing. I got a bit frustrated with the unpredictable controls and did not make it to the end though. Still, a solid entry. Well done! |
| Apr 29 11:35:53 | 15h 49m | Glamour | ♥ 4 | Great use of colour and an overall beautiful art style! The only minor comment I have is that I was confused for a while, when I opened the map for the first time and the game would not respond to my key presses. This is the only place in the game where I needed the mouse. Maybe you could have gone for a mouse only control scheme? Like in a point and click adventure? Great entry overall! |
| Apr 29 15:35:54 | 4h 00m | Gold Mine & Debt Relief | ♥ 1 | You had me on the edge of my seat. Great job on the scary atmosphere. Maybe I am just old and slow but the enemies felt a bit too difficult. Maybe start with fewer/slower monsters on the upper levels of the mine and slowly increase the difficulty the further you go into the mine? Good job overall! |
| Apr 29 15:56:10 | 20m 16s | Doug: A Miner Drilling Incident | ♥ 2 | Very innovative ideas. The one click controls and gravity switching. Well done. I liked how you slowly introduced the game mechanics. You found a good difficulty curve. I almost wished there were more levels :) The only minor complaint I may have is that it was sometimes difficult to predict when the level would pull me in a different direction. Maybe some visual indication of the gravity direction would have been nice. Good work! |
| Apr 29 16:16:21 | 20m 11s | Deep Undercover | ♥ 1 | Hehe, cool looking eel. As others mentioned, I could not get it to hit any of the button. Feel free to ping me once you have a fix for the controls. I am happy to adjust my rating. |
| Apr 29 16:31:16 | 14m 55s | Gulp! | ♥ 2 | Ha, very strange but fun! You even managed to include some boss fights :D I like the idea of the "level" being the vulnerable part instead of the "player". Great job! |
| Apr 29 17:06:56 | 35m 40s | The Descent | ♥ 2 | I only managed to reach depth 5 before running out of moves ;D I am so bad at these... But while simple, I think you managed to put together a very nice little game. I had a lot of fun playing. The story text appears a bit small in the web version. |
| Apr 29 18:47:23 | 1h 40m | Blue Square and the Mystery Cave | ♥ 1 | Very cool idea for a game mechanic. I like the calming background music. As others have mentioned, I would have liked it better if you could see where the orb was going. Sometimes it was just luck if I would hit spikes when falling down. But this is a minor complaint. The ending was almost sad, which was unexpected in a good way. Very well done overall! |
| Apr 29 19:20:37 | 33m 14s | Todd the Caver | ♥ 1 | I have to admit, I did not make it to the end. It was a bit too difficult for me. But I really like the idea! I am a big fan of the pixelated look you went for! Also the music was quite fitting. Very solid entry! |
| Apr 29 19:59:59 | 39m 22s | Color Bomb | ♥ 0 | Nice game. The lighting generates a moody atmosphere. The music is very fitting. The bugs (?) are quite difficult to hit with the lanterns. Maybe a second throw action that would shatter the lamp and cause damage in a certain area would have been fun? Congrats on finishing this fun little game! |
| Apr 30 05:40:55 | 9h 40m | A Dank Room | ♥ 1 | Good work doing the whole game in react! At first I thought the game was broken for me, as I only had buttons to click and seeing the screenshot on your entry page before. Maybe you could show a drawing of an adventurer sitting in front of a cave in the background to indicate that it is an intro sequence? But I am glad I figured out what to do to get into the dungeon part of the game. Further down, it became quite tricky to dance around the crabs :) Cool light and shadow effects! |
| Apr 30 15:09:56 | 9h 29m | Mocap, Mo' Problems | ♥ 2 | Cool tech demo. As you know, not too much in terms of gameplay. Probably a bit too ambitious for a 48h compo ;) On the animations: It felt like something was off about the walking and running animation. Maybe it was the fact that the character was leaning slightly to one side? I am not sure. But still very high quality for the short amount of time. |
| Apr 30 15:27:24 | 17m 28s | DDR: Dive Dive Revolution | ♥ 3 | I am starting a petition to name the "Normal" mode "Hard" and the "Hard" mode "Insane" :D But jokes aside, I think the game looks beautiful and the music is great. I think the game idea is refreshing for a LD game. It is just way too difficult for me (even the post jam version). Congrats on the finished entry! |
| Apr 30 16:54:20 | 1h 26m | Deeper In The Night | ♥ 0 | Good job on creating a game in your own engine. (Unitiy is cheating, am I right? ;) ). I could not find anything but the occasional ghost in the world. But thanks to the music, I still enjoyed the moody atmosphere. For better accessibility accross platforms, consider checking out WebAssembly for your next game. You can still program almost everything in C++ and compile for the web! |
| Apr 30 17:15:31 | 21m 11s | Deeper Understanding | ♥ 2 | I gulped it all down :) Very good job on the atmosphere! I had goosebumps when Shellie and the Supervisor suddenly stood in my apartment. I liked that you limited the play area to one room but filled it with a lot of interesting details. Very well done! |
| Apr 30 17:37:42 | 22m 11s | Craftmine | ♥ 1 | Super addicting little game. Well done! I liked the progression of upgrades and the satisfyingly feedback of hitting things :) |
| May 8 18:29:46 | 192h 52m | Deeper Well | ♥ 2 | Very neat little village building game. I liked the idea of deepening the well for progression. It looked like the browser chrome around the unity player was hiding part of the UI elements. I could not really see what the resource bar on the top was showing and part of the build menu was cut off. Is it possible that you use the screen dimensions to lay out the UI instead of the canvas size? Except for the technical difficulties, I had fun playing! |
| May 16 17:44:29 | 191h 14m | Walls | ♥ 1 | Good use of puzzle mechanics and good difficulty progression. I liked the simplistic but coherent and colourful art style. Was the radio an homage to portal? :-) Unfortunately, I could not finish the game because a key fell through the floor or somehow vanished. But overall a very solid entry! |
| May 16 18:03:50 | 19m 21s | The Tree | ♥ 1 | Very solid mechanics and visuals. I also liked the general idea of balancing root and leaf growth. But to make it more fun, I would have loved a few more different mechanics. Maybe you could make it so the tree needs minerals to grow which you have to tap with the roots. Maybe parasites that can cut of parts of the root system or eat leafs etc... I think there is a lot of potential here. Hope you keep working on it! |