FoonLudum Dare ExplorerLD48 → Snappy Word: Jellyfish Horizon

Snappy Word: Jellyfish Horizon

By deox

View on ldjam.com

CategoryRankScoreCount
Overall3.006
Fun2.835
Innovation3.165
Theme3.006
Graphics3.256
Audio3.256
Humor2.254
Mood3.335

Comments

mdotedot 2021-04-26 13:40

I have now a head ache. Timing the dive is a bit tough. And sometimes the spots weren't spawning on the same place.

kristof 2021-04-26 14:04

Nice but difficult little game. Sometimes the air bubbles in the beginning would not show up, which made drowning seemingly inevitable? I liked the calming music! Seems like the Godot (?) web player has a problem with Safari. But I got it to work in Chrome.

bw-devel 2021-04-26 14:06

Things I liked: - ambient music - frustratingly difficult at times but fair (the right mix) - fun physics mechanic to try and master; almost an upside down flappy bird at times

Improvements: - It took me a few refreshes to restart each game until I found the enter key restarts the game. "Press Enter to Try again" would be good to add to the death text - Some diving/water sounds would be a nice addition - It feels like the cost of skipping a pick-up almost always results in death; perhaps increase the pick-up frequency by about 20% so that skipping a few doesn't guarantee a short run - a scoreboard of history of dive times and depths would be nice

Bugs: - didn't see any

ddesigndude 2021-04-28 05:42

The visuals are good and the light rays shining through the water was a nice touch! I like that you can also take different paths depending on how deep you decide to go and it makes the game more re-playable.

I would like more air bubbles at the start of the game though so that I could get farther without multiple tries.

Overall good job getting this made. :)