Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → beats
Feedback comments for LD48
beats's games and stats for all events →
| Timestamp | Since previous | Game | beats's comment | |
|---|---|---|---|---|
| Apr 26 23:23:44 | How to Swim! | ♥ 1 | Nice tutorial, the game gave strong QWOP vibes, I made it to 30m but found it hard to correct myself, I would be interested to see how the game would play if the steering of the player was easier to tame, the music and sound effects gave the game a nice ambience, decent experience overall. | |
| Apr 26 23:39:15 | 15m 31s | The Elephant in the Room | ♥ 1 | Cool little game, the end gave me dino run vibes. I appreciated the nice backgrounds and awesome music. |
| Apr 26 23:52:08 | 12m 53s | Race to Life | ♥ 1 | Incredibly chaotic game, good experience overall. |
| Apr 26 23:58:44 | 6m 36s | crypt fiasco | ♥ 0 | Heads up, your game on the browser doesn't work. |
| Apr 27 00:03:16 | 4m 32s | Deeper n' Dipper | ♥ 0 | The illustrations are really cool, couldn't get to the platform to kill the third creature though. |
| Apr 27 00:30:51 | 27m 35s | SUBERDEEP | ♥ 2 | Nice graphics and easy to follow gameplay, the pink fish moved abit to fast to dodge, decent game overall. |
| Apr 27 00:38:35 | 7m 44s | shroomfall | ♥ 0 | Surprisingly balanced for a game made in 2 hours, a solid endless-type game. High score 582. |
| Apr 27 01:05:23 | 26m 48s | Anatomically Correct Human | ♥ 1 | Doesnt work in firefox for me, chrome works fine, this game is very interesting, artstyle reminds me of early indie games, the gameplay is tower defense but on the fly, feels kind of genreless, quite innovative. |
| Apr 27 01:28:50 | 23m 27s | A Sinking Feeling | ♥ 1 | This game is interesting, took me a while to understand what was happening, the gameplay feels fun but chaotic, feels like I'm playing a multiplayer game with one person. The art and sounds are the best I've seen so far in the jam. The ship and gun movement felt a little sluggish, speeding it up may help the balance. |
| Apr 27 01:43:38 | 14m 48s | Hot Rods: Highway to Rod | ♥ 3 | Hell aint that bad then, dude is chillin. Loved the bro dialogue, reminded me of regular show/90s movies. |
| Apr 27 02:06:47 | 23m 09s | The purpose of a worm | ♥ 2 | This game is adorable, felt like playing a children's book. |
| Apr 27 02:19:10 | 12m 23s | Deep Fried Diner | ♥ 2 | Fun frycook game, the outsider looking art is cool, it would be cool if the order showed a picture the color of the fried food level but cool game all round. |
| Apr 27 02:30:07 | 10m 57s | Kira's Flower Delivery | ♥ 3 | The art is really cool, I felt the combos didn't respond to the prompts at times, when there are two people speaking from both sides it hard to tell what they both require, but I liked the mood and aesthetic overall. |
| Apr 27 03:07:25 | 37m 18s | A Taste of the Past | ♥ 1 | A very heartfelt piece of work, well done. |
| Apr 27 05:09:23 | 2h 01m | Get Down Mr. Lucifer! | ♥ 1 | Interesting take, very mechanically rich, game feels a little difficult especially after the platform, but good game overall. |
| Apr 27 09:21:01 | 4h 11m | TAILSPIN! | ♥ 1 | Wow, you guys made a fully fledged game in three days. Played through all the levels, nice use of the checkpoints to take the heat off the more punishing segments. Drill bounce mechanic was interesting and novel. Art and music feel very polished. Nicely done. |
| Apr 27 10:58:58 | 1h 37m | Masseuse you Loose | ♥ 3 | This game was dope, nice varied mechanics for each massage, strong elsa-gate vibes, nice job. |
| Apr 28 06:09:30 | 19h 10m | Climber | ♥ 1 | I attempted playing the game using ropes only and grasping the ledge quite difficult. Reading comments I discovered you could slow your fall by using pick against the wall mid fall, felt like this mechanic could be better illustrated in the instructions. The picking mechanic makes the game feel way more fast-paced and could see some speedrunning potential. Overall fun little game. |
| Apr 28 06:19:18 | 9m 48s | Kicks'n'Relics | ♥ 4 | Feel like an old school arcade fighting game, the movement felt a bit sluggish, feel like it could have benefited from faster attacks. Loved the music and art. Solid game overall. |
| Apr 28 08:04:02 | 1h 44m | Red Archer | ♥ 1 | Fun experience, slo-mo made game a bit too easy, feels abit like superhot, good job. |
| Apr 29 05:18:50 | 21h 14m | I GOTTA SH!T | ♥ 2 | Game kinda gives me Canabalt and Don't Shit Your Pants vibes, the dialogue kinda breaks the momentum of the game though, player slowdown during collision might improve the flow abit. Good potential though. |
| Apr 29 06:00:13 | 41m 23s | Ants Are Awesome | ♥ 0 | Feels like AOE with ants, I see alot of potential, however more instructions would be useful and the enemy was way to OP when attacking the base, also felt like I was in and out of control of the player ants at times. I feel the game would be much more fun with a bit more balance and control. |
| May 1 04:42:41 | 46h 42m | Deeper Caverns | ♥ 2 | Decent little puzzler, I thought the graphics were solid and gameplay was easy to follow, also nice touch adding dialogue at the end and the timer/moves taken. Some of the earlier levels felt more difficult than the latter ones. The isometric controls took a while to get used to, the isometric layout I felt was quite difficult to maneuver around in the fireball level. The spikes were also unusual in how they moved twice in one step when activating. But overall good entry with more fine tuning could be a even better. |
| May 1 04:50:50 | 8m 09s | Solar Subs | ♥ 1 | Straightforward gameplay and concept that follows the theme, the music was very fitting, all round solid entry. |
| May 3 05:12:38 | 48h 21m | Neural Shooter | ♥ 0 | I got up to generation 3, solid graphics/sound, gameplay was challenging potentially a little bit too fast especially the rings and moving walls, but really solid entry overall. |
| May 3 05:36:39 | 24m 01s | Moley Maze | ♥ 1 | Solid entry, I liked the procedural generation and gradual increase in speed, whether intentional or not I thought it was cool the holes could be dug strategically to trap the spiders. I think the digging and attacking could be a bit snappier, not sure but I felt the attack and digging was also increasing in speed when I was descending. Overall, good potential for an addictive game here. |
| May 4 07:21:51 | 25h 45m | Holey Hell | ♥ 2 | Super stylised and alot of variation in gameplay, very cool. |
| May 9 05:05:44 | 117h 43m | Worm Go Down | ♥ 1 | I liked the destructible enemies and how the bullets ricocheted off each other, nice soundtrack and chill gameplay. I did wish the player's base movement was actually the upgraded speed but overall solid entry. |
| May 9 05:27:06 | 21m 22s | HyperJack | ♥ 0 | The main mechanic is quite unique, I initially thought the drill movement was random but after reading your description, it made more sense. I could feel this game getting quite addictive. |
| May 12 01:58:06 | 68h 31m | Dig Dog | ♥ 0 | Interesting premise, I felt after a certain point when the energy goes down very quickly if there are no gems in your immediate area it's very hard to continue, but I see potential in this game. |
| May 14 03:54:06 | 49h 56m | Dip Deeper | ♥ 1 | Simple but effective gameplay, I like the slowed down yell at the end. |