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Feedback comments for LD47
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| Timestamp | Since previous | Game | joh's comment | |
|---|---|---|---|---|
| Oct 7 01:55:23 | Loopy Loco | ♥ 1 | Pretty good I cleared it! nice Idea, works well, a bit annoying there's no visual of piece order, but you figure it out throughs (numerous) deaths. Well done. | |
| Oct 7 03:16:29 | 1h 21m | An Exercise for the Reader | ♥ 1 | You did it! Got a great a voice, sounded very insightful and for what its worth it listened to it all(twice!). I did (almost) 0 artwork, and yeah I agree. Now I almost want to have commentary in my games, cause this was nice to listen to and I guess explaining the thought process/idea just feels right. Better luck next time, but you've got the right spirit! |
| Oct 7 03:40:32 | 24m 03s | Active Cell | ♥ 2 | Wow, this is a great game! A bit challenging... not done yet. But I can already see this is a good one. Well polished, clever puzzles, diverse mechanics (already more than I expected). This is great! Amazing job! |
| Oct 7 04:48:56 | 1h 08m | ringtale | ♥ 1 | Very cool, super varied and quite polished. the physics are indeed annoying, but that's part of the game. (Its more "counter-intuitive", yet its consistent and works). Game is great, Played it for way too long, but I also gave up at the full lock. I can see what I need to pull, but its too hard. Hope there wasn't too much after that, there was plenty before including 2 "difficulty" walls that really tested my patience. (It might seem like I'm negative, but I'm not, I genuinely liked this) Great game no doubt about that. |
| Oct 8 06:38:50 | 25h 49m | Brainwashed | ♥ 2 | This was pretty good! well executed, looked nice and polished and well played with the reset :) I realised getting "stuck" was possible and when it happened R saved me and I was like "Impressive" 😏 Good work! |
| Oct 8 06:57:31 | 18m 41s | Defuse in under 5 | ♥ 0 | That was really nice. A rather simple, but very well executed game that fits the theme. Well done! I liked it, tried to challenge myself at 2s and failed miserably. Is there a physical (human) limit of what time is executable? I can't enter the first code in 2 seconds. |
| Oct 9 03:02:14 | 20h 04m | Friday Night Funkin | ♥ 1 | ITS LIT! Seriously, pretty cool game. Took me a while to get the second song down, but I kept trying, cause it was fun and the beat was great too. It certainly got potential, interested to see where this goes. Oh and yeah, the whole package was great and highly polished, consider it liked! |
| Oct 9 04:19:30 | 1h 17m | Record Runner | ♥ 3 | Polish and production value was surprisingly high, impressive stuff all smooth! gameplay works with the theme, I did find it hard to control, and yet, I thought it was a rather unique direction for a rhythm game. Maybe there were too many lanes and they were too thin, but mouse lane control was a cool take. definitely worth refining. The note sounds were weird though, and the last song was clearly the easier than lower level ones (More fail potential, but as long as you dont mess up, easier to get the notes). Good going! |
| Oct 9 04:27:41 | 8m 11s | F#@#! Its Christmas Again | ♥ 1 | Look at you bothering making such an overkill top score system! This game looked great and played nicely though, super hard for some reasons. But whats up with christmas...in doom dungeon? and swearing? and not the usual kind of elf? Ridiculous stuff all around but hey, thats the fun stuff! |
| Oct 9 04:46:28 | 18m 47s | Runnavania | ♥ 0 | Ive got to say, it was too challenging, or at least too challenging too soon.It certainly looked nice and had cool music and sound, though no loopin of the music was unfortunate. spent most of my time dieing in silence. Nonetheless this has some potential! |
| Oct 9 06:25:32 | 1h 39m | Orbit | ♥ 1 | Interesting mechanic, having to manage health to destroy the obstacles was nice. I have to agree with the issue of RNG, you could easily have easier or harder levels in a random order. I do feel its a missed opportunity for incremental difficulty, especially since the gameplay loop is so simple, yet enjoyable. Game looked good overall, so good investment with the rather simple art style. a nice experience! |
| Oct 9 06:40:28 | 14m 56s | Ringchaser | ♥ 1 | Nice! Looked beautiful, played nicely! Interesting mechanic, might indeed work better with some rhythm aspect as right now it felt like finger twister 😆 . Unfortunately web version crashed (it was running fine before the crash though). Nonetheless, pretty nice! |
| Oct 10 04:37:43 | 21h 57m | GLASS CLEANER 2077 | ♥ 2 | That was nice, I don't know if there was any consequence to performance since I was so perfect, but maybe some some fail state/consequence would have been nice. It was an interesting experience, the gameplay was... basic and yet I stayed, just reading the intriguing talk while continuing to wash the glasses. In a way missing some talk was the consequence. Music was great, super chill vibe. thank you "some Japanese people" (& denki) Since I was able to pay attention, why was scarlet something in Glitch city, when all cities are neo something?! Kidding aside this was surprisingly chill, not sure if it'll be further explored since its a fan game, but It was great. |
| Oct 10 05:05:26 | 27m 43s | Ring Rush | ♥ 0 | There's that innovation! Lots of great game this jam, but a lot have... straightforward interpretation/implementation. This is On point on theme and yet, fairly unique (at least so far for me, and lets be real, just "impressing" with your take was a full victory for you.) It wasn't a "this works", it was a "this is IT", so yeah good job. Game was fun, challenging and as I've iterated, just a great take. might have been missing a counter to expose how terrible we are or timer, to trigger to competitive spirit, but what you had there was more than enough (not that many levels though, but the challenge made it appropriate.) Got a winner on your hands, good going! |
| Oct 10 05:58:11 | 52m 45s | Tempus Locus | ♥ 2 | Very good! Some performance, issues & perhaps not clear how to use power straight away, but its easy enough to figure out through trial error (which the game lends itself to quite well). Rise was too hard though, if it wasnt for the playthrough in comments reassuring me, I would have given up. It was a very good idea, well executed and pretty too! Gameplay and production value are top notch tough, this is a very strong contender for sure! Amazing job! |
| Oct 10 07:17:43 | 1h 19m | Looper | ♥ 0 | This is just.... this is just excellent. Congrats, amazing game you made. Theme ON POINT, art ON POINT, gameplay ON POINT, hate to say it, but this is a super winner! Like damn, not even something grand and epic, just a tight and concise experience that delivers. Bit hard though, but I kept trying, its a fun and challenging game. So again, Bravo! |
| Oct 10 16:03:56 | 8h 46m | Knights of the Holy Loop | ♥ 1 | Super fun game, beautiful, good music and sound, its a very strong entry for sure! Varied units with cool enough mechanics, I think there was some issue with balancing, I quickly reached a point where winning was trivial and I had more money than I would ever need. Its a jam though, so I understand. Great game all around, certainly might be worth exploring further, its a strong base you got there with much room for expansion. Winner right there! |
| Oct 10 16:14:54 | 10m 58s | Woofice Chair! | ♥ 3 | Hey, I remember you from past Jams! You have a very distinct presentation! This is great, interesting gameplay, super beautiful game, and nice sounds. A bit challenging but a good game overall. The enemies though, someone must of had fun making those! Hilarious stuff! |
| Oct 10 17:44:59 | 1h 30m | Broodmother | ♥ 2 | This is an interesting game. Though, getting started is a bit hard due to the fact that we can't attack (?) Anyway once I manged to make enemies kill each other and could birth my own babies, it got more fun. Its weird how ugly everyone is and yet, it looks great. what a monstrous game. Good job! |
| Oct 10 18:23:18 | 38m 19s | The Endless 8 | ♥ 2 | Nice game! I'll admit the 3d was a bit weird, maybe that was too ambitious for a jam. I also think the theme leveraging might have been a bit limited since as others pointed out, you could totally figure things out without looping with some luck. Nonetheless, I see the intent and its even the kind of game I initially wanted to make. So it was nice to see it in action. |
| Oct 10 18:35:12 | 11m 54s | Hoop Knight | ♥ 1 | Great game, super unique game mechanic & fun too! The hoop dealing damage is a bit unrully though, but thats alright. game looks great, sounds great, plays great and even has some funny dialogue. A very strong contender, good job! |
| Oct 11 00:01:46 | 5h 26m | Fear Of Gears | ♥ 2 | Fun and super impressive! great variety of specials and abilities, hectic combat and overall it just plays great! It was a bit easy, but then I got beaten pretty quickly when I started to take all the cards and get all the debuffs. I think the debuffs was an interesting way to keep things more balanced. Just great, congrats and well done! |