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icxon

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TimestampSince previousGameicxon's comment
Oct 7 03:52:38 Stuck In Paris ♥ 3 That was fun! Riding into this kind of a loop would be fun and challenging as well. 😄 Here are my attempts: https://youtu.be/7duhwyd5ouY
Oct 7 04:24:54 32m 16s Hyper Racer ♥ 1 At first I thought I had to deal with all my ghosts not just the most recent one 😄 It seems the best tactics is to pick a lane and stick to it, than switch the lane to the opposite one. I love the graphics! Here is my playtest: https://youtu.be/LaNp-y_wWLg
Oct 7 04:53:04 28m 10s Commuter ♥ 3 I was not expecting to see a tower defense with cars 😄 And was not expecting to see a built-in level editor. Great Job! Here is my playtest: https://youtu.be/SZpYIYDWAJg
Oct 7 05:17:58 24m 54s Pyramid Loop ♥ 1 Games like this really good at teaching programming concepts. A bit more levels is always nice to have. 😄 Here is my playthrought: https://youtu.be/qvHmffValAY
Oct 7 06:10:05 52m 07s Ebontale ♥ 2 I am stuck in a loop with the dragon fight. It seems immune to my fire magic and I tried to apply 5 buckets of water in a row - no results, it keeps summoning minions and I run out of spells really fast. Any advice? That island NPC dialogs are hilarious and voiceovers are great, keep it up! Here is my attempt: https://youtu.be/0beuTxRqRsQ
Oct 8 05:32:19 23h 22m Loop Industries ♥ 1 Love the aesthetics! I agree the game a short and some progression would be nice too see. Covering your quality/quantity question I do feel you could spend less time on the level this size and npc models that player sees only for about 20 seconds (and the boss model is just covered by a dialog whole time). You could invest more in core gameplay and game feel, like adding more variety to the battle system, enemies and polishing camera, user controls -- features that players sees the most, which makes them important. I had fun reading the notes though 😄 Here is my playthrough: https://youtu.be/s8cQuU_6eKg
Oct 9 06:55:10 25h 22m Looper ♥ 1 Yeah, I totally did not spend 35 minutes on level 18. 😄 Love the aesthetics! I wonder if gamepad controls would be better, the majority of my mistakes were due to left/right direction confusion. It works better over time since you gain muscle memory, so I guess it is fine. Here is my playthrough: https://youtu.be/s6aHzGt5avQ
Oct 9 07:34:15 39m 05s Train Rush ♥ 4 Trains are fun! More levels variety (more factories, different products) could add more engagement. 😄 Here is my attempt: https://youtu.be/o1HEWoH4knk
Oct 9 07:55:58 21m 43s Tempus Locus ♥ 3 Love the atmosphere and the mystery. Here is my playthrough, you will see some minor issues I had with some of the levels. Keep it up! https://youtu.be/ux1oFA2Dzp8
Oct 9 08:41:07 45m 09s Isolation ♥ 1 Hilarious and sad at the same time 😷 I am not sure why the level got reset once I tried to open the door (w mask and sanitizer acquired). And some items seem have no use. I see the art category is opt-out, was it your previous work or some free asset set? Here is my playthrough: https://youtu.be/QAiIGsjlO3I
Oct 10 04:56:58 20h 15m Death Day ♥ 3 That meme sound ruined such a good atmosphere to me, but I guess you aimed for Humor as well. 😏 Not on the first try yet somehow I did it: https://youtu.be/e7-b78aJGTQ
Oct 10 05:33:17 36m 19s Hyperloop ♥ 1 Great entry! Love every aspect of it. I only can wish for some more synchronized beats with the obstacles, but you know that I guess. 😄 Here is my attempt: https://youtu.be/Xu2dq7jfWzA
Oct 10 06:47:43 1h 14m Hack'n Loop ♥ 4 Awesome game! Love the progression and 'bad' perks that come with good ones. I agree that central structure collider is a bit lagging. And thank you for sharing Asset Forge, I should give it a try 😄 Here is my attempt: https://youtu.be/nlpo2anM6iU
Oct 10 07:23:44 36m 01s Paper Loop ♥ 0 Love the game and little details. Fun and relaxing. Keep it up! Here is my playthrough: https://youtu.be/SifyTmuXQK4
Oct 10 21:31:41 14h 07m Fractulinear ♥ 1 Completed in 1 minute on my first try! 😄 More levels would be nice to see and some moving platforms maybe? Sometimes you need to tap twice to start moving. Great visuals and audio. Here is my playthough: https://youtu.be/BWh2FBuUhaM
Oct 11 05:04:51 7h 33m Rim of Zitra ♥ 1 I am a huge fan of that movie and the original novel it is based on. I've got the reference from the very first slide haha! Here is my playthrough: https://youtu.be/lmcv8aHoehQ
Oct 11 05:18:53 14m 02s Carman ♥ 1 I managed to put my whole world and diploma in some interesting spots 😄 ld47-sad.png
Oct 11 05:34:01 15m 08s Orbit ♥ 2 The game requires some planning which is cool. Hope you enjoyed the jam! 😄 Here is my playtest: https://youtu.be/zGnNFjkbbFI
Oct 11 06:05:03 31m 02s AutoMate ♥ 1 Love the pace of this game! Puzzles are balanced enough to be solved in 2-4 attempts which is good. Here is my playthrough: https://youtu.be/szbhuWTJqbs
Oct 12 00:19:09 18h 14m Doodle-Oop! ♥ 1 I was wandering if this could be more challenging without the circle preview. Love the grass/mountains animation, it feels great with just a few frames! 😄 Here is my attempt: https://youtu.be/dO5YQnmHHF4
Oct 12 00:34:05 14m 56s Tunnels ♥ 1 All the special abilities are cool! A bit sad I did not get enough opportunities to play more with my double-jump double-dash combo. 😄 I agree the art is very consistent and the color palette is great. Here is my playthrough: https://youtu.be/cv8356nh3d4
Oct 12 00:40:17 6m 12s The Ring Of Happiness ♥ 1 The story is great and a bit pensive. Tried some different branches and really love the idea of looped scenes for every event (shroom party time!). Here is my playtest: https://youtu.be/GSjxQUXf284
Oct 12 03:50:36 3h 10m Amusement Shark ♥ 1 Female screams were a bit terrifying to hear 😄 The pace and difficulty curve feels great. Backstory and full hand-drawn comic is a nice touch as well. Here is my playthrough: https://youtu.be/VtErRr6GcNA
Oct 20 05:32:50 193h 42m I'm stuck in a pool ♥ 1 Such a challenging game, never thought it could be this hard to navigate in a pool. 😃 Here is my playthrough: https://youtu.be/MgwSbZJSUqo
Oct 20 06:00:44 27m 54s Ouroboros Paradox ♥ 1 There is a very promising intrigue with all the screenshots and back story. But I was not able to fully experience it due to sens issues and general pew-pew mechanics and my skills 😄. I hope you did some playtests first since there are 11 people in this amazing team and I do not believe I am that bad (or may be I am >_<). I feel like reducing enemies damage output from 5 to 1 would help a lot, since you promote a unique plot more than fps game (or may be both?). Yet another option is to make enemies' projectiles larger and brighter and a bit slower to be able to dodge them. Here is my attempt: https://youtu.be/WcH6LMSJ8vM
Oct 20 06:15:22 14m 38s CRYSOPHILIST ♥ 1 Love the interactive world map. I was not sure what exactly changes in other worlds when I collect gold (and red message appears), but the gameplay was clear enough to me. 😄 Here is my playtest: https://youtu.be/lvrOd8ZzwUs
Oct 24 03:11:24 92h 56m The Loopy Wheel ♥ 1 That is really great, Anshul! Hope you enjoyed the jam and see you next time! Here is my playtest: https://youtu.be/zRfUwbttld8
Oct 24 04:32:50 1h 21m Terra Nova ♥ 1 I played it. I liked it. I failed it. But I still liked it! 😄 Tactical pause is would be nice to have. Great project, I will try post-ld version as well. Was not sure how to build stuff and it seems it is more profitable to wait for red food meter and feed later than earlier. Here is my playtest: https://youtu.be/L-Df34bw7ZE