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Feedback comments for LD47
DrJexter's games and stats for all events →
| Timestamp | Since previous | Game | DrJexter's comment | |
|---|---|---|---|---|
| Oct 7 07:22:21 | The return of Bill | ♥ 3 | I enjoyed the programming humor, we thought about doing the same but went a different way. The game controls could be a little difficult at times, it also took me a good long while to understand how to use the kite. overall I enjoyed playing the game. I did end up getting stuck in one of the levels, regardless of the door I was unable to get out. Guess I got caught in a loop lol | |
| Oct 7 07:31:12 | 8m 51s | Abducted | ♥ 1 | I dug the mood a lot, but the game controls were a little counter intuitive. I also went through a wall and just saw the Unity skybox on the second level then it said I died lol. I would have gone through a second attempt but the controls are just difficult to handle. Great entry regardless! I dig the Red John reference. It brought me back a bit lol. |
| Oct 7 09:33:09 | 2h 01m | Co-Routine | ♥ 1 | It took me a bit to realize that the direction of the color wheel was switching when I hit a purple block, the game was actually a bit of fun though! good little puzzle game :D |
| Oct 7 09:51:49 | 18m 40s | Hiccup Time | ♥ 3 | Both infuriating and highly entertaining! what a great game mechanic, I love it! |
| Oct 7 10:31:54 | 40m 05s | Turtle VS Trash Vortex | ♥ 2 | Slorp the turtle vac is my fav! Audio was great, glad you went with the slurp sfx. only problem was that controls were a little weird, once I moved away from the initial starting point I struggled getting into any path easily. Great Jam entry and of course I dig the message too. |
| Oct 7 10:44:57 | 13m 03s | System Reboot | ♥ 1 | I liked the style and the mood. Same feedback though, the enemies were too aggressive too quick. |
| Oct 7 10:57:44 | 12m 47s | Eat. Sleep. Rave. Repeat. | ♥ 1 | I really enjoyed the entire theme, good times. the pixel art was fun, the music was fun, for better or worse I learned what a Twinkie Weiner sandwich is. Solid submit. Second day broke for me! I moved the character while he was sleeping and ended up stuck out of the frame. Went off into the ether either below or to the right of the bed a few times. |
| Oct 7 11:36:21 | 38m 37s | Resurrection | ♥ 0 | The art style was clean and consistent. The game was fun, though I was expecting more of a flappy bird mechanic on the first level. The second the tree grew I was like "I see what's going on here" it was a nice simple loop. However, because of that, I wasn't too interested in going through it multiple times. |
| Oct 8 03:28:26 | 15h 52m | Space Loop | ♥ 3 | I found it a little difficult to play. I think mostly because of the time. two minutes in a simple platform can feel like a lit, but you had a decent amount to look at, sometimes just looking around at the setting and assets killed my timer. |
| Oct 8 03:34:21 | 5m 55s | Orbital Descent | ♥ 1 | WebGl didn't load for me either :( |
| Oct 8 03:36:20 | 1m 59s | Loop Drive | ♥ 0 | Respawning was a bit weird. wasn't sure what was going on. |
| Oct 9 08:20:47 | 28h 44m | Chicken & Ducklings | ♥ 2 | Nice simple level but still enjoyable. the gameplay is mostly sound though my mouse input didn't seem to always register. Great job! |
| Oct 9 08:21:32 | 45s | Loopers | ♥ 0 | nothing there :( |
| Oct 9 08:37:42 | 16m 10s | thereisnogame | ♥ 1 | Now what really would have been great had this page provided a link that redirected to this page lol! |
| Oct 9 08:40:17 | 2m 35s | BEATS by DREamers | ♥ 0 | Nothing there :( |
| Oct 9 08:45:48 | 5m 31s | The Big Box Paradox | ♥ 0 | Is there any beginning? I dig stick figure stuff, and was excited to play but I wasn't sure how to. I got movement working but none of the standard keys or mouse-clicks worked for anything that I could figure out any |
| Oct 10 05:55:02 | 21h 09m | The Forest Maze | ♥ 2 | I enjoyed this entry, I didn't fully play through it as I was stuck fighting off 4+ worms at once. I just couldn't kill them, I need to get gud. Fun though and the art was great! |
| Oct 10 06:03:23 | 8m 21s | Covid Friendly Bar Concept | ♥ 1 | I kept waiting for the intro to be over so I could run around the bar, then realized that wasn't an option. A weekend is tough, and a bar management game sounds hard to tackle in a weekend. Though I have seen some really impressive stuff so far. Fun little characters regardless. I am curious about the CI/CD pipeline you set up for Unity, took me a while to set it up for other projects. is your gitlab public? can you post a link? |
| Oct 10 21:45:06 | 15h 41m | Please Just Leave | ♥ 1 | I enjoyed this game :) I wasn't too sure the point of the timer in the corner though. |
| Oct 10 21:50:52 | 5m 46s | F Minus 1 | ♥ 1 | I liked the feel of the level but agree with the rest of the comments on speed and player controls. I ended up dying because I either hit all the walls or had to come to near a dead stop to turn. I am impressed that the AI element was in there though. |
| Oct 18 20:45:55 | 190h 55m | TIME TO DANCE! | ♥ 2 | Well that was enjoyable! I think the only thing I really felt was missing was any sort of scoring/winning/losing system. The music was fun, and the graphics we just great! |
| Oct 18 20:51:44 | 5m 49s | Emile's Journey | ♥ 2 | This was pretty great. It took me a second to get the mechanic, make things happen at certain places at certain times, but once it happened on accident a time or two it clicked. Good stuff! |
| Oct 18 20:58:03 | 6m 19s | Flip-flop | ♥ 2 | This was a fun little puzzle game. I liked the art and the puzzle mechanic. Audio would have been nice, and maybe some UI elements instead of just keyboard restart. |
| Oct 18 21:03:40 | 5m 37s | Hamsta's Paradise | ♥ 2 | Game was enjoyable but it was difficult to control. I had to quit because I got pushed off too many times or controls just weren't smooth. |
| Oct 18 21:10:59 | 7m 19s | Solivagant | ♥ 0 | Fun little puzzle game 🐶 When I completed the third puzzle it "Glitched" and restarted, I'm sure that is part of the game either from me completing a puzzle incorrectly or it actually being the next puzzle but their was no indication either way. When this happened the audio went away which was a little disappointing. |
| Oct 18 21:14:36 | 3m 37s | Rail | ♥ 1 | The game was simple and fun! I do think that the threats injected too much complexity too quickly. Maybe scale the number of threats a little slower. |
| Oct 18 21:24:16 | 9m 40s | [while'd] | ♥ 1 | well that was fun! that damn no red no double jump was killer though! I gave up lol |
| Oct 18 21:58:31 | 34m 15s | Roller Riches | ♥ 1 | This one took me a second at first, I hadn't noticed the research button and was like, this is going to take FOREVER. Once I found it gameplay was fun and smooth. great game! |
| Oct 18 22:02:18 | 3m 47s | Loopertary | ♥ 1 | I suppose I should have run through the tutorial but controls should have been intuitive enough not to need to. The graphics, audio, and gameplay were fun minus the non-intuitive controls. |
| Oct 18 22:06:40 | 4m 22s | Loop Frogs | ♥ 1 | LoopFrog, I love it. The game mechanic was fun once you got used to it, and the unique idea for this challenge was fun too see. |