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Demuss

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TimestampSince previousGameDemuss's comment
Oct 6 15:37:34 Dungeon - Repeat! ♥ 1 Neat concept, pixel art looks nice and minimalistic which is good because there are more and more of us on the screen and thats oddly satisfying when you leave the base with all the bois at once doing their tasks, level design feels clunky dont know why but it's quite smart to restart our path from time to time so it doesn't get boring by walking the same path over and over again. Speaking of boring... the most boring part of games imho is repetive waiting without noting new... so the fact that when you kill yourself your clone doesn't just stand where you died for the rest of time forces us in some places to awkwardly stand on button for the whole duration and it really feels like unskipable cutscene... it would be great if we could just press (R) and clone would not die but stand still the rest of time... it would remove this awkward waiting and add a bit more dynamics to the gameplay Overall great entry :> Nice job!
Oct 6 16:16:34 39m 00s Periodic Paradise ♥ 0 The game completely doesn't tell what to do so at first i just though we have mindlessly dodge the obstacles without any display of my score... and after a minute i turned the game off and rated poorly... but when i started writing comment i read about space and some kind of breaches... i played again and compleated the game and fairly enjoyed it, changed the ratings... But that doesn't change much that the game was very easy and not engaging for me maybe because our 2 tasks were really simple... it could be neat if we had to truly sacrifice one task over the other and the diffultly would be to finding the time to escape the loop. Graphics are nice i really like low-poly especialy tree, music for me was annoying and other sound effects are nearly non-existant BUT the concept of forcing player to multitask and doing one action from in this case skill game and other from kind of puzzle was neat!try to work around it after the jam : ) try diffrent genres maybe you discover something cool!
Oct 15 11:57:32 211h 40m Breakout ♥ 2 Loved the graphics! Puzzle part feels a bit random and confusing and it caused lose of interest for me, before i could even get into the game.
Oct 15 12:26:24 28m 52s The Innermost Inside ♥ 2 Visuals: I adore background in part 1, rest of backgrounds are great too, enemies worked well, planets where fine as well Audio: Works really well, simple and does the job. Gameplay: Main mechanic is nice but after playing it for some time ( finishing 1st part ) it didnt had anything more to offer for me. Level design felt just like random planets placed around. There was no moments of challenge ( only backtracking ) nor moments of discovery new things that we can do with it. So main mechanic definitely felt not explored enough which we can see both in obstacles and level design. BUT it is good mechanic! try to experiment with it after the jam, like adding diffrent obstacles, think about making some big jumps or think how it can change behaviour of the palents, etc. etc. Overall nice entry. Have a nice day : D
Oct 15 12:43:48 17m 24s Invisibles' Loop ♥ 1 I was actually having chills and got scared few times. Great entry : D
Oct 15 13:32:33 48m 45s Time Crash ♥ 1 Holy, audio and visual are soo fucking good... i felt like i am playing released mobile game. The gameplay was simple but it worked. Maybe i wouldn't play it for hours but few minutes a day on my phone? why not. Great entry!
Oct 15 13:35:14 2m 41s Arthur Fisher Intelligence ♥ 1 Visual are really enjoyable, Puzzles are nice. Main problem i had is tons of text which after few i started just skiping because i just wanted to play : P
Oct 15 13:57:15 22m 01s Ragtime Loop ♥ 0 Everything i was doing felt like breaking the game and/or was bugged and it feels awkward. For me game is completly not finished from musical platformer which i didn't found to well bugs. Idea is good, i had some moments that i enjoyed, work on the game after the jam, it can be good : )
Oct 15 14:06:52 9m 37s Blobs ♥ 0 I was playing way too long. But kind of enjoyed it and it was oddly satisfying... Funny and good interpretation of the theme : D
Oct 15 15:15:21 1h 08m The Elder Ruins ♥ 1 Movement and shooting feels clunky but every other aspect is at least good! Art style is nice but sometimes it kind of fucks with the collision of the platforms, effects work well, level design is great and it teaches the player slowly but surely how to play the game, audio is cool. Overal all nice concept, interpretation of theme and entry. GL!
Oct 15 23:20:04 8h 04m Curse of the Loop ♥ 1 Cool concept of planing your future steps. Nice entry :)
Oct 16 09:32:53 10h 12m Mid-Life Crisis ♥ 1 Intresting interpretation of the theme. It definitely was missing audio, which didn't help repetitiveness. It could use some random outcomes from time to time. Nice entry : )
Oct 16 10:39:59 1h 07m Beat Farm ♥ 1 Great game! I am usually commenting on bad things so there is nothing for me to say : D Love it, one of my favorites games on this jam.
Oct 16 11:15:37 35m 38s Super ∞ ♥ 2 Atmosphere is great! Unique, fun, creative and good use of theme! Mechanics are used very well in the puzzles. Nice entry : D
Oct 16 12:42:03 1h 26m That Time That Me And My Friends Got Stuck In A Time Dungeon ♥ 2 Idea is good, but i had not much fun. Movement patterns are hard to keep track off making the strategic part more annoying and random. Overall lacks good indicators and visuals.
Oct 18 10:50:08 46h 08m Red Snow: The Thirteen Dwarves ♥ 1 Concept and interpretation of the theme is amazing but the gameplay execution... from where do i start? at the beginning i without knowing for about half minute left the map by just going left ( or right ). I didnt know i had a gun because the text happend to pop for no time ( border of the hitbox or something ). You just cannot avoid 1st mine and thats annoying as fuck... i know teaching the player but bruh everyone knows what landmine does it's piggy banking knowledge : P Inputs are super unprecise and clunky which doesn't help at all with avoiding the landmines or controling the chain of dwarfs. So in few places it's just more fun and easier to get killed than trying to dodge the landmines because dodging is unfun and tedious. You can also complete the game by going outside the borders. BUT the visuals are super cool for eyes! Sounds are simple but do the job. It's good game that just needs a bit more love : ) Nice entry!
Oct 18 12:04:35 1h 14m WhileLoops ♥ 1 Hahahahah, thanks for good laugh and wide smile : D Super creative interpretation of the theme, great job! I am curious about the backstory, what was your first idea before your game crashed due to infinite loop? : P
Oct 18 12:14:41 10m 06s Active Cell ♥ 2 Neat game! Puzzles make good use of game mechanic but damn they hard. Visuals and audio work well with everything else. Good entry : )
Oct 27 13:18:18 217h 03m Viktor ♥ 1 Visuals and audio are fantasitc they just scream with personality! The mechanics are simple but work well enough to not be annoying or clunky. Level design could use a bit more love because 1 level to 1 mechanic is just not enough to properly introduce, develop and explore the mechanics. But considering current difficulty of the levels and kind of unfairness this little amount of levels have some charm to it. Also thanks for few laughts! Nice entry : D