Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → Danial Jumagaliyev
Feedback comments for LD47
Danial Jumagaliyev's games and stats for all events →
| Timestamp | Since previous | Game | Danial Jumagaliyev's comment | |
|---|---|---|---|---|
| Oct 5 04:01:42 | App-ocalypse | ♥ 2 | 10/10 would shoot brains on the social media addicts again. A great approach on the theme! My only complaint would be the resolution of your game being way too big for my screen, so maybe set it to 960x540? | |
| Oct 5 11:52:25 | 7h 50m | Exit The While | ♥ 1 | Simple, yet quite fun. Reminds me of the tasks from an app where you learn programming (SoloLearn). |
| Oct 5 12:03:36 | 11m 11s | Save Her | ♥ 2 | It was fairly tricky but I enjoyed the atmosphere of the game, and yeah you definitely nailed the mood ngl. I also see that you used those beans in your previous ludum dare ^^ |
| Oct 5 12:19:16 | 15m 40s | The Altar Beckons | ♥ 3 | I had fun exploring the underground caves, but once I got back to the start again after placing the diamond, I didn't know what else to do. I also personally wasn't a fan of the camera movement, I wish it moved to the same direction you're heading, not to the opposite, if you get what I mean. |
| Oct 6 03:20:54 | 15h 01m | Disasteroids | ♥ 3 | Bold move using your own engine. |
| Oct 6 03:27:08 | 6m 14s | Takinfin | ♥ 3 | For a first game jam, this is impressive, and I understand that you couldn't work on it full time because of school (so did I). Simple interpretation of the theme, yet fun gameplay! Good job! |
| Oct 6 03:29:33 | 2m 25s | unfinished | ♥ 0 | The game is... unfinished? |
| Oct 6 03:54:18 | 24m 45s | Running on Time | ♥ 2 | Nice "train" interpretation of the theme. You do need some mouse precision to deliver the right amount of supplies, but other than that the graphics were simple, I liked the use of the colors, and the gameplay was smooth. I wish there was some visual feedback when the pawns raid the Capitol, a mild camera shake or some kind of visual effect would've been nice. There's no audio in the game so you might as well set your game to not be rated in the "Audio" category. Overall, good job on the game! |
| Oct 6 04:00:17 | 5m 59s | Countercl0ckwise | ♥ 0 | The itch page that you provided doesn't seem to work. |
| Oct 6 04:03:17 | 3m 00s | Speedy Dodger | ♥ 1 | Nice gameplay, though I don't know how the game matches the theme. The only thing that matched it was the music in the background, which was on a loop. |
| Oct 6 04:06:51 | 3m 34s | scrapped | ♥ 0 | No links. |
| Oct 6 04:20:10 | 13m 19s | Orbit | ♥ 3 | I love PICO-8 games, and this is fantastic. I've heard PICO-8 has many limitations, but you still managed to make a fully fledged game using it. Good job! |
| Oct 6 04:30:16 | 10m 06s | RailLoop | ♥ 2 | Even though its not finished, I had fun trying to mess around with the train rails, and I really want to know how you achieved the rail loop drawing mechanic. Don't stop with the project just there, I think the game still does have potential to become a fully working awesome game. |
| Oct 6 09:00:40 | 4h 30m | Paper Planes | ♥ 1 | Its a straightforward game, nice simple interpretation on the theme. It probably be a game that I would play on my mobile device, with the minimalist controls. Good job! |
| Oct 6 13:47:52 | 4h 47m | Gold Looper | ♥ 2 | An interesting interpretation of the theme. Like its said in the rules of Ludum Dare, "programmer art" is very much welcome and I think your attempt at doing the art by yourself was not bad. I like that there is a camera shake when you get hit, its a good way to give visual feedback to the player. There are many things you can improve in this game, like add more enemy variety (with more different behaviours/AI rather than just follow the player). Overall, the game is okay. |
| Oct 7 04:29:25 | 14h 41m | The Legend of the Stormer | ♥ 2 | 10/10 would Naruto run through Area 52 again. Whilst the graphics weren't the best (not saying that they're bad, I mean programmer art is very welcome) in this game, I still enjoyed playing it. |
| Oct 7 06:45:11 | 2h 15m | Welcome to Station Alpha | ♥ 4 | It was very satisfying to ride the metro several times, with the sounds, the music and the well looking models! With even more interaction, and perhaps plot twists, this could potentially become a fully fledged game. |
| Oct 8 14:53:18 | 32h 08m | Just in Time | ♥ 1 | Whilst there are many submissions with the idea of a "time-loop", this one has a pretty cool effect when the time rewinds back, it could've been more smoother, but it still does the job. In terms of platforming, the jumping can get weird sometimes, I think the ground detection should've beeen reworked a bit. Other than that, the game is pretty good, and it matches the theme well with its story. Well done! |
| Oct 9 11:06:30 | 20h 13m | ray caster racing js | ♥ 2 | Interesting that you didn't use an engine like Unity or Godot. There isn't really much to do in the game, but it does match the theme. The graphics are simple, but its pretty understandable, judging that you only used html/js/css. Cool entry :) |
| Oct 9 11:16:20 | 9m 50s | Quantum Loops | ♥ 2 | At first I was quite confused because I skipped the intro (not a fan of reading), but then I got the hang of it, and it a pretty good mouse aim trainer! Very cool. The music is soothing too, with the satisfying sound effects. |
| Oct 9 15:03:11 | 3h 46m | Meltdown | ♥ 1 | Never thought someone would think of interpreting loop as an acronym, its pretty clever. I couldn't really figure out what to do (the reactor kept filling to the max and I always kept restarting), so a brief tutorial would've definitely been nice to include in the game. |
| Oct 15 03:19:54 | 132h 16m | Superposition | ♥ 2 | I see where you were heading with the game, but I think the display size was too big for me, so I couldn't play the game properly. That being said, I like the fact that you managed to make a local multiplayer game for this jam! |
| Oct 27 10:08:04 | 294h 48m | Smells Like Chlorine | ♥ 2 | So this is how it actually feels to be a janitor... I got stuck on the first puzzle, so I had to watch the walkthrough. It looks as if a lot of work for such small time was put onto this, so great job! |
| Oct 27 10:14:18 | 6m 14s | Fire Exit | ♥ 2 | This game brought me back some Lemmings nostalgia, so thanks for that. There is a lot of room for improvement here, like the ability to restart the level is really needed for this game. Other than that, good job! |
| Oct 27 10:24:48 | 10m 30s | Paradox Planet | ♥ 3 | I must say, this is pretty good for a first game! Though I didn't really seem to figure out the connection of the game with the theme of the jam. Other than that, there's definitely lots of room for improvement, some more feedback when you get hurt (perhaps a mild screen shake), some polishing would be nice (e.g some post processing effects), and some more interactions (more enemies, more abilities - like a dash or some sort of power up). Of course, it is your decision if you would want to continue working on the game, but you could use some of my suggestions that I mentioned for your next game too :) |
| Oct 27 11:36:04 | 1h 11m | The Raider | ♥ 3 | Its a nice simple platformer, and there are many things too improve and add, like some more polishing, interactions and perhaps enemies too. Cool that you made your game available on Android, so I'll give you a bonus point for that. |
| Oct 27 11:43:51 | 7m 47s | St. Exton's Night | ♥ 2 | The itch page of the game is awesome, its very detailed and it helped me out with playing the game. It definitely has some nice looking visuals. The game is also kind halloweeny (if that's even a word lol), I mean its themed around evil spirits ain't it? |
| Oct 27 14:59:08 | 3h 15m | Loopey (VR Only) | ♥ 1 | I love VR games, and this was a fun playground to play in. After playing I couldn't exit, so I had to force quit the application. I must say for sure you got me stuck there. 😄 |
| Oct 27 15:03:25 | 4m 17s | Death Day | ♥ 4 | I feel like there was a great teamwork involved during the development of this game, because I just love it and can't believe you made this in such small time! I like the many interactions you can do to complete tasks, like with the water. This is probably one of the best games of this jam. |
| Oct 27 15:12:01 | 8m 36s | wheelspin | ♥ 2 | Its a cool game, definitely matches the theme, however I didn't really pay attention to the dialog a lot. Graphics wise, some more polishing would've been nice. Shooting the shurikens I feel like is a bit buggy, the arm of the player doesn't look towards the mouse all the time. |
| Oct 27 16:06:05 | 54m 04s | Loopy Planet | ♥ 2 | Its a fairly simple game, but it matches the theme pretty well! Didn't expect there to be more ships initially, but it gets pretty tough when you gain 3 of them hence you have to keep track of all of them. Well done. |