FoonLudum Dare ExplorerLD47 → Meltdown

Meltdown

By jetyh

View on ldjam.com

CategoryRankScoreCount
Overall16102.5928
Fun16282.2328
Innovation12202.9228
Theme14932.7328
Graphics14972.0528
Mood14972.3228

Comments

laurawilkinson 2020-10-06 09:28

Nice concept, needs more of a tutorial or polishing :)

appoxgames 2020-10-06 09:31

Reminds me of Chernobyl series :) Good take on the theme

natpat 2020-10-07 17:32

Would really benefit from a tutorial or more explanation - I lost a few times and had no idea what I was doing!

digital-bacon 2020-10-07 18:00

Interesting idea. Tutorial would have been good.

jordan-kelly 2020-10-07 22:13

After a few tries I got the coolant working and score 5200MJ! I really like this premise but I don't think there's enough UI feedback to tempt me to work out all the systems. Good job, though!

fireslash 2020-10-08 03:30

Finally got it to work after several attempts. There are a bunch of UI cases that break in non-obvious ways, like the coolant not flowing if you turn it on before the generator is switched on. This lead me down a number of rabbit holes.

I like the idea, but it probably needs a bit more polish, and perhaps a quick paragraph or to describing the conditions and goals of the system.

tomodachi 2020-10-08 03:30

I feel like I would enjoy the idea but I can't figure out what I'm doing. It seems like regardless of my combo of choices the reactor just overheats regardless. Definitely a tutorial or some kind of feedback would help.

mikesalyh 2020-10-09 04:36

I'm a fan of "big control panel" puzzles. I played with this for about 10 min, but never quite cracked it. I enjoy your clever use of "L.O.O.P" too.

I'd like to see a clearer differntiation between what's a button I can click on, and what's merely a display.

kaisenthegreatone 2020-10-09 05:07

Awesome use of the theme. The concept is very innovative and with more polishing, nicer arts and some more things to do I can see this as a full release some day :D :thumbsup:

danial-jumagaliyev 2020-10-09 15:03

Never thought someone would think of interpreting loop as an acronym, its pretty clever. I couldn't really figure out what to do (the reactor kept filling to the max and I always kept restarting), so a brief tutorial would've definitely been nice to include in the game.

arttu-halonen 2020-10-09 15:22

Really cool idea! As others have stated, some form of tutorial would be nice. But you could make it 'in universe' so that the player has to read operating manuals while playing the game. Overall nice UI work. Good job!

danielblanco3d 2020-10-15 07:24

I believe that is hard to know how to play, i like the idea...and for sure...so clever use of the theme!