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Danial Jumagaliyev

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TimestampSince previousGameDanial Jumagaliyev's comment
Apr 27 06:50:05 Madness Inc. ♥ 1 Cool game! With some intense music, it would've been much more epic, I suggest using Song Maker https://musiclab.chromeexperiments.com/Song-Maker/song/5108911672655872 you can make simple but great tracks using it like that one. I loved the enemy designs, the first one was challenging at the beginning, but once i found out that you can dash, it really helped out a lot. Also I think there should be a longer invulnerability period after you get hit, because its really easy to die fast. The enemies have cool death animations as well, personally enjoyed fighting the monke 😆 That being said, this is still some really nice work done in 48 hours.
Apr 27 10:08:18 3h 18m Red Archer ♥ 2 Another great game from you, and I believe this is the continuation of the saga from your game Red Handed? Anyways, the mechanic of shooting and dashing towards the enemy felt really great, however the time slowing mechanic I think felt a little too overpowered, but that didn't ruin my overall experience when playing the game. Great job!
Apr 27 10:21:40 13m 22s Going Down in Fishstory ♥ 3 I honestly didn't know how to feel about the ending, RIP Booba. Nice implementation of the theme, and great controls. The game was at a pretty good difficulty, it wasn't hard, but it wasn't so easy as well. Great job with the voice acting as well, really didn't expect that to be in the game. I thought Liam's voice was Noa's voice in the beginning 😆
Apr 27 14:52:24 4h 30m Slicky Finger ♥ 3 Cool finger motion, screaming of the struggling dude was funny and on point. Noice game.
Apr 27 17:25:25 2h 33m Deeper unto the Dungeon ♥ 1 Cool game, great use of assets. A pretty basic but nonetheless nice implementation of the theme. There is a lot of room for improvement though, and that is mainly adding more visual and sound feedback by effects that could have been added. Despite that, I think for a jam game this was good.
Apr 28 13:27:54 20h 02m Ludum Dare 48 - Deep trouble in Little town? ♥ 1 I love the low-poly 3D environment, some audio would've made the game more fun to play though. The use of the theme for me wasn't clear at first, however the use of "F" was pretty damn laughable. I also was going for compo at first but then switched to jam, so - you're not alone on that ;)
Apr 28 14:35:58 1h 08m Lost Mind ♥ 4 Screenshot 2021-04-28 192053.png This game has a really good atmosphere, it definitely was creepy! What could've been awesome is a cool scary jumpscare whenever you lose. The pixel art was good, but in some places there were differences in scaling of the art (I suggest using Unity's Pixel Perfect Camera component next time). The audio effects were on point, I do wish there was a slight heartbeat sound effect that would become more apparent as your fear went higher. Therefore, graphics-wise and sound-wise, the game was pretty epic. About the gameplay mechanics, they were pretty basic, and I wish there were more elements to the gameplay, to make it a bit more chaotic. What I'm trying to say is - eating pills felt a little too broken. If this were a real life situation, you would probably not die of fear, but of consuming a lot of pills. So maybe, if you take a lot of pills, you would start seeing more hallucinations, or your view gets more messed up. Since this is a jam game, afterall, the mechanics were okay. The game has a nice implementaion of the theme, it did feel like it was getting just a little more tough as you ventured deep into the haunted forest. The story was interesting enough to keep me going. Though seeing the ending kind of made me sad, finding out that the main character's friend died in the forest. But the accomplishment of winning payed back, so I guess I'm happy that I found out the end of the story. Overall this was another cool jam game from you, JudgementCole, you did great with your teammates. Keep it up!
Apr 28 17:13:08 2h 37m DeepScape ♥ 1 Gathering kelp never felt so great as ever before. Solid submarine movement, but most importantly - seeing squidet and interacting with her was just really amazing. A once-in-a-lifetime opportunity. Really nice game.
Apr 28 18:23:40 1h 10m Gem Raiders ♥ 1 Cool game, I really enjoyed the way you had to play strategically, the game bugged out whenever I tried to go to one direction only, but despite that the game implements the theme in a unique way, haven't seen any RTS-genre games yet in the jam. Overall the game was great to play and it can be further worked upon in many ways.
Apr 29 14:15:33 19h 51m ROOTS ♥ 2 This was a very relaxing game to play, and I have to admit, this is probably the best game of the jam that I have so far played. The way you approached the theme is brilliant, and I like that every time there are new obstacles underground, it made the game feel a bit less repetitive. Once I had an occasion in which I got stuck for a few seconds when I hit the end of a water bottle and the root's ends started piling up a little, but other than that this was hands down an amazing game. Tres bien, Pierre!
Apr 30 11:10:21 20h 54m HELL deep is your love? ♥ 7 Man, this down-scrolling platformer was **HELLA** tough. The music was fantastic, could get my head bopping to sync with the beats.
May 5 04:20:42 113h 10m Downfall ♥ 0 Its a cool game with simple graphics, applies to the theme. The music was a little glitchy, but I suppose that was because I was playing on the WebGL build.
May 6 08:23:40 28h 02m EveryDay ♥ 1 The style of the game reminds me of the good old flash games that I used to play back in the days. The sound effects were good, and the implementation of the theme was pretty unique. The part close to the ending made me laugh when the dude smashed the progress bar 🤣 Overall this was a solid jam game!
May 13 04:46:12 164h 22m Infinite Descent ♥ 1 Nice variety of platforming movement, a great use of vfx, and cool music!